}
void AtlasGlyphManager::Add( const Text::GlyphInfo& glyph,
+ const uint32_t outlineWidth,
const PixelData& bitmap,
Dali::Toolkit::AtlasManager::AtlasSlot& slot )
{
DALI_LOG_INFO( gLogFilter, Debug::General, "Added glyph, font: %d index: %d\n", glyph.fontId, glyph.index );
+ // If glyph added to an existing or new atlas then a new glyph record is required.
+ // Check if an existing atlas will fit the image, create a new one if required.
if ( mAtlasManager.Add( bitmap, slot ) )
{
// A new atlas was created so set the texture set details for the atlas
GlyphRecordEntry record;
record.mIndex = glyph.index;
+ record.mOutlineWidth = outlineWidth;
record.mImageId = slot.mImageId;
record.mCount = 1;
bool AtlasGlyphManager::IsCached( Text::FontId fontId,
Text::GlyphIndex index,
+ uint32_t outlineWidth,
Dali::Toolkit::AtlasManager::AtlasSlot& slot )
{
for ( std::vector< FontGlyphRecord >::iterator fontGlyphRecordIt = mFontGlyphRecords.begin();
glyphRecordIt != fontGlyphRecordIt->mGlyphRecords.End();
++glyphRecordIt )
{
- if ( glyphRecordIt->mIndex == index )
+ if ( glyphRecordIt->mIndex == index && glyphRecordIt->mOutlineWidth == outlineWidth )
{
slot.mImageId = glyphRecordIt->mImageId;
slot.mAtlasId = mAtlasManager.GetAtlas( slot.mImageId );
return mMetrics;
}
-void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta )
+void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, uint32_t outlineWidth, int32_t delta )
{
if( 0 != delta )
{
glyphRecordIt != fontGlyphRecordIt->mGlyphRecords.End();
++glyphRecordIt )
{
- if ( glyphRecordIt->mIndex == index )
+ if ( glyphRecordIt->mIndex == index && glyphRecordIt->mOutlineWidth == outlineWidth )
{
glyphRecordIt->mCount += delta;
DALI_ASSERT_DEBUG( glyphRecordIt->mCount >= 0 && "Glyph ref-count should not be negative" );