Fix for text renderer. Set the right size in order to cull the actor correctly.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / multi-language-support-impl.h
index ee91aae..781aed5 100644 (file)
@@ -94,14 +94,19 @@ public:
    * @copydoc Dali::MultilanguageSupport::SetScripts()
    */
   void SetScripts( const Vector<Character>& text,
-                   const Vector<LineBreakInfo>& lineBreakInfo,
+                   CharacterIndex startIndex,
+                   Length numberOfCharacters,
                    Vector<ScriptRun>& scripts );
 
   /**
-   * @copydoc Dali::MultilanguageSupport::ValidateFonts( const Vector<Character>& text, const Vector<ScriptRun>& scripts, Vector<FontRun>& fonts )
+   * @copydoc Dali::MultilanguageSupport::ValidateFonts()
    */
   void ValidateFonts( const Vector<Character>& text,
                       const Vector<ScriptRun>& scripts,
+                      const Vector<FontDescriptionRun>& fontDescriptions,
+                      FontId defaultFontId,
+                      CharacterIndex startIndex,
+                      Length numberOfCharacters,
                       Vector<FontRun>& fonts );
 
 private: