Fix key event propagation in text controller
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / markup-processor.h
index e84b892..f751843 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_TOOLKIT_TEXT_MARKUP_PROCESSOR_H
 
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/internal/text/anchor.h>
+#include <dali-toolkit/internal/text/bounded-paragraph-run.h>
+#include <dali-toolkit/internal/text/character-spacing-character-run.h>
 #include <dali-toolkit/internal/text/color-run.h>
 #include <dali-toolkit/internal/text/embedded-item.h>
 #include <dali-toolkit/internal/text/font-description-run.h>
+#include <dali-toolkit/internal/text/strikethrough-character-run.h>
 #include <dali-toolkit/internal/text/underlined-character-run.h>
 
 namespace Dali
@@ -40,29 +43,39 @@ namespace Text
  */
 struct MarkupProcessData
 {
-  MarkupProcessData(Vector<ColorRun>&               colorRuns,
-                    Vector<FontDescriptionRun>&     fontRuns,
-                    Vector<EmbeddedItem>&           items,
-                    Vector<Anchor>&                 anchors,
-                    Vector<UnderlinedCharacterRun>& underlinedCharacterRuns,
-                    Vector<ColorRun>&               backgroundColorRuns)
+  MarkupProcessData(Vector<ColorRun>&                     colorRuns,
+                    Vector<FontDescriptionRun>&           fontRuns,
+                    Vector<EmbeddedItem>&                 items,
+                    Vector<Anchor>&                       anchors,
+                    Vector<UnderlinedCharacterRun>&       underlinedCharacterRuns,
+                    Vector<ColorRun>&                     backgroundColorRuns,
+                    Vector<StrikethroughCharacterRun>&    strikethroughCharacterRuns,
+                    Vector<BoundedParagraphRun>&          boundedParagraphRuns,
+                    Vector<CharacterSpacingCharacterRun>& characterSpacingCharacterRuns)
   : colorRuns(colorRuns),
     fontRuns(fontRuns),
     items(items),
     anchors(anchors),
     underlinedCharacterRuns(underlinedCharacterRuns),
     backgroundColorRuns(backgroundColorRuns),
+    strikethroughCharacterRuns(strikethroughCharacterRuns),
+    boundedParagraphRuns(boundedParagraphRuns),
+    characterSpacingCharacterRuns(characterSpacingCharacterRuns),
     markupProcessedText()
   {
   }
 
-  Vector<ColorRun>&               colorRuns;               ///< The color runs.
-  Vector<FontDescriptionRun>&     fontRuns;                ///< The font description runs.
-  Vector<EmbeddedItem>&           items;                   ///< The embedded items.
-  Vector<Anchor>&                 anchors;                 ///< The anchors.
-  Vector<UnderlinedCharacterRun>& underlinedCharacterRuns; ///< The underlined character runs.
-  Vector<ColorRun>&               backgroundColorRuns;     ///< The background color runs.
-  std::string                     markupProcessedText;     ///< The mark-up string.
+  Vector<ColorRun>&                     colorRuns;                     ///< The color runs.
+  Vector<FontDescriptionRun>&           fontRuns;                      ///< The font description runs.
+  Vector<EmbeddedItem>&                 items;                         ///< The embedded items.
+  Vector<Anchor>&                       anchors;                       ///< The anchors.
+  Vector<UnderlinedCharacterRun>&       underlinedCharacterRuns;       ///< The underlined character runs.
+  Vector<ColorRun>&                     backgroundColorRuns;           ///< The background color runs.
+  Vector<StrikethroughCharacterRun>&    strikethroughCharacterRuns;    ///< The strikethrough character runs.
+  Vector<BoundedParagraphRun>&          boundedParagraphRuns;          ///< The bounded paragraph runs
+  Vector<CharacterSpacingCharacterRun>& characterSpacingCharacterRuns; ///< The character-spacing runs
+
+  std::string markupProcessedText; ///< The mark-up string.
 };
 
 /**