Merge "Change MatchSystemLanguageDirection is true." into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / markup-processor.h
index fee7ae1..e84b892 100644 (file)
 #include <string>
 
 // INTERNAL INCLUDES
+#include <dali-toolkit/internal/text/anchor.h>
 #include <dali-toolkit/internal/text/color-run.h>
 #include <dali-toolkit/internal/text/embedded-item.h>
 #include <dali-toolkit/internal/text/font-description-run.h>
+#include <dali-toolkit/internal/text/underlined-character-run.h>
 
 namespace Dali
 {
@@ -38,20 +40,29 @@ namespace Text
  */
 struct MarkupProcessData
 {
-  MarkupProcessData(Vector<ColorRun>&           colorRuns,
-                    Vector<FontDescriptionRun>& fontRuns,
-                    Vector<EmbeddedItem>&       items)
+  MarkupProcessData(Vector<ColorRun>&               colorRuns,
+                    Vector<FontDescriptionRun>&     fontRuns,
+                    Vector<EmbeddedItem>&           items,
+                    Vector<Anchor>&                 anchors,
+                    Vector<UnderlinedCharacterRun>& underlinedCharacterRuns,
+                    Vector<ColorRun>&               backgroundColorRuns)
   : colorRuns(colorRuns),
     fontRuns(fontRuns),
     items(items),
+    anchors(anchors),
+    underlinedCharacterRuns(underlinedCharacterRuns),
+    backgroundColorRuns(backgroundColorRuns),
     markupProcessedText()
   {
   }
 
-  Vector<ColorRun>&           colorRuns;           ///< The color runs.
-  Vector<FontDescriptionRun>& fontRuns;            ///< The font description runs.
-  Vector<EmbeddedItem>&       items;               ///< The embedded items.
-  std::string                 markupProcessedText; ///< The mark-up string.
+  Vector<ColorRun>&               colorRuns;               ///< The color runs.
+  Vector<FontDescriptionRun>&     fontRuns;                ///< The font description runs.
+  Vector<EmbeddedItem>&           items;                   ///< The embedded items.
+  Vector<Anchor>&                 anchors;                 ///< The anchors.
+  Vector<UnderlinedCharacterRun>& underlinedCharacterRuns; ///< The underlined character runs.
+  Vector<ColorRun>&               backgroundColorRuns;     ///< The background color runs.
+  std::string                     markupProcessedText;     ///< The mark-up string.
 };
 
 /**