* @param[in] totalNumberOfGlyphs The number of glyphs.
* @param[in] horizontalAlignment The horizontal alignment.
* @param[in] lineWrapMode The text wrap mode.
+ * @param[in] outlineWidth The outline width.
+ * @param[in] ignoreSpaceAfterText Whether ignoring spaces after text or not.
+ * @param[in] matchSystemLanguageDirection Whether match align for system language direction or not..
*/
Parameters( const Vector2& boundingBox,
const Character* const textBuffer,
Text::HorizontalAlignment::Type horizontalAlignment,
Text::LineWrap::Mode lineWrapMode,
float outlineWidth,
- bool ignoreSpaceAfterText )
+ bool ignoreSpaceAfterText,
+ bool matchSystemLanguageDirection )
: boundingBox( boundingBox ),
textBuffer( textBuffer ),
lineBreakInfoBuffer( lineBreakInfoBuffer ),
lineWrapMode( lineWrapMode ),
outlineWidth( outlineWidth ),
isLastNewParagraph( false ),
- ignoreSpaceAfterText( ignoreSpaceAfterText )
+ ignoreSpaceAfterText( ignoreSpaceAfterText ),
+ matchSystemLanguageDirection ( matchSystemLanguageDirection )
{}
Vector2 boundingBox; ///< The size of the box containing the text.
float outlineWidth; ///< The outline width.
bool isLastNewParagraph:1; ///< Whether the last character is a new paragraph character.
bool ignoreSpaceAfterText:1; ///< Whether ignoring spaces after text or not. Default is true.
+ bool matchSystemLanguageDirection:1; ///< Whether match align for system language direction or not. Default is false.
};
} // namespace Layout