Merge "Makes the LTR/RTL alignment of text follow the system language by default...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / layouts / layout-engine.cpp
old mode 100755 (executable)
new mode 100644 (file)
index 6e8be71..6baed98
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali-toolkit/internal/text/layouts/layout-engine.h>
 
 // EXTERNAL INCLUDES
-#include <limits>
-#include <cmath>
-#include <dali/integration-api/debug.h>
 #include <dali/devel-api/text-abstraction/font-client.h>
+#include <dali/integration-api/debug.h>
+#include <cmath>
+#include <limits>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/internal/text/bidirectional-line-info-run.h>
+#include <dali-toolkit/internal/text/bidirectional-support.h>
 #include <dali-toolkit/internal/text/cursor-helper-functions.h>
 #include <dali-toolkit/internal/text/glyph-metrics-helper.h>
 #include <dali-toolkit/internal/text/layouts/layout-parameters.h>
 
 namespace Dali
 {
-
 namespace Toolkit
 {
-
 namespace Text
 {
-
 namespace Layout
 {
-
 namespace
 {
-
 #if defined(DEBUG_ENABLED)
-  Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_LAYOUT");
+Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_LAYOUT");
 #endif
 
-const float MAX_FLOAT = std::numeric_limits<float>::max();
-const bool RTL = true;
-const float LINE_SPACING= 0.f;
+const float              MAX_FLOAT      = std::numeric_limits<float>::max();
+const CharacterDirection LTR            = false;
+const CharacterDirection RTL            = !LTR;
+const float              LINE_SPACING   = 0.f;
+const float              MIN_LINE_SIZE  = 0.f;
+const Character          HYPHEN_UNICODE = 0x002D;
 
-inline bool isEmptyLineAtLast( const Vector<LineRun>& lines, const Vector<LineRun>::Iterator& line )
+inline bool isEmptyLineAtLast(const Vector<LineRun>& lines, const Vector<LineRun>::Iterator& line)
 {
-  return ( (*line).characterRun.numberOfCharacters == 0 && line + 1u == lines.End() );
+  return ((*line).characterRun.numberOfCharacters == 0 && line + 1u == lines.End());
 }
 
 } //namespace
@@ -66,51 +64,73 @@ inline bool isEmptyLineAtLast( const Vector<LineRun>& lines, const Vector<LineRu
 struct LineLayout
 {
   LineLayout()
-  : glyphIndex( 0u ),
-    characterIndex( 0u ),
-    numberOfGlyphs( 0u ),
-    numberOfCharacters( 0u ),
-    ascender( -MAX_FLOAT ),
-    descender( MAX_FLOAT ),
-    lineSpacing( 0.f ),
-    penX( 0.f ),
-    previousAdvance( 0.f ),
-    length( 0.f ),
-    wsLengthEndOfLine( 0.f )
-  {}
+  : glyphIndex{0u},
+    characterIndex{0u},
+    numberOfGlyphs{0u},
+    numberOfCharacters{0u},
+    ascender{-MAX_FLOAT},
+    descender{MAX_FLOAT},
+    lineSpacing{0.f},
+    penX{0.f},
+    previousAdvance{0.f},
+    length{0.f},
+    whiteSpaceLengthEndOfLine{0.f},
+    direction{LTR}
+  {
+  }
 
   ~LineLayout()
-  {}
+  {
+  }
 
   void Clear()
   {
-    glyphIndex = 0u;
-    characterIndex = 0u;
-    numberOfGlyphs = 0u;
+    glyphIndex         = 0u;
+    characterIndex     = 0u;
+    numberOfGlyphs     = 0u;
     numberOfCharacters = 0u;
-    ascender = 0.f;
-    descender = MAX_FLOAT;
+    ascender           = -MAX_FLOAT;
+    descender          = MAX_FLOAT;
+    direction          = LTR;
+  }
+
+  GlyphIndex         glyphIndex;                ///< Index of the first glyph to be laid-out.
+  CharacterIndex     characterIndex;            ///< Index of the first character to be laid-out.
+  Length             numberOfGlyphs;            ///< The number of glyph which fit in one line.
+  Length             numberOfCharacters;        ///< The number of characters which fit in one line.
+  float              ascender;                  ///< The maximum ascender of all fonts in the line.
+  float              descender;                 ///< The minimum descender of all fonts in the line.
+  float              lineSpacing;               ///< The line spacing
+  float              penX;                      ///< The origin of the current glyph ( is the start point plus the accumulation of all advances ).
+  float              previousAdvance;           ///< The advance of the previous glyph.
+  float              length;                    ///< The current length of the line.
+  float              whiteSpaceLengthEndOfLine; ///< The length of the white spaces at the end of the line.
+  CharacterDirection direction;
+};
+
+struct LayoutBidiParameters
+{
+  void Clear()
+  {
+    paragraphDirection = LTR;
+    bidiParagraphIndex = 0u;
+    bidiLineIndex      = 0u;
+    isBidirectional    = false;
   }
 
-  GlyphIndex     glyphIndex;         ///< Index of the first glyph to be laid-out.
-  CharacterIndex characterIndex;     ///< Index of the first character to be laid-out.
-  Length         numberOfGlyphs;     ///< The number of glyph which fit in one line.
-  Length         numberOfCharacters; ///< The number of characters which fit in one line.
-  float          ascender;           ///< The maximum ascender of all fonts in the line.
-  float          descender;          ///< The minimum descender of all fonts in the line.
-  float          lineSpacing;        ///< The line spacing
-  float          penX;               ///< The origin of the current glyph ( is the start point plus the accumulation of all advances ).
-  float          previousAdvance;    ///< The advance of the previous glyph.
-  float          length;             ///< The current length of the line.
-  float          wsLengthEndOfLine;  ///< The length of the white spaces at the end of the line.
+  CharacterDirection        paragraphDirection = LTR;   ///< The paragraph's direction.
+  BidirectionalRunIndex     bidiParagraphIndex = 0u;    ///< Index to the paragraph's bidi info.
+  BidirectionalLineRunIndex bidiLineIndex      = 0u;    ///< Index where to insert the next bidi line info.
+  bool                      isBidirectional    = false; ///< Whether the text is bidirectional.
 };
 
 struct Engine::Impl
 {
   Impl()
-  : mLayout( Layout::Engine::SINGLE_LINE_BOX ),
-    mCursorWidth( 0.f ),
-    mDefaultLineSpacing( LINE_SPACING )
+  : mLayout{Layout::Engine::SINGLE_LINE_BOX},
+    mCursorWidth{0.f},
+    mDefaultLineSpacing{LINE_SPACING},
+    mDefaultLineSize{MIN_LINE_SIZE}
   {
   }
 
@@ -120,30 +140,34 @@ struct Engine::Impl
    * @param[in] glyphMetrics The metrics of the new font.
    * @param[in,out] lineLayout The line layout.
    */
-  void UpdateLineHeight( const GlyphMetrics& glyphMetrics, LineLayout& lineLayout )
+  void UpdateLineHeight(const GlyphMetrics& glyphMetrics, LineLayout& lineLayout)
   {
     Text::FontMetrics fontMetrics;
-    if( 0u != glyphMetrics.fontId )
+    if(0u != glyphMetrics.fontId)
     {
-      mMetrics->GetFontMetrics( glyphMetrics.fontId, fontMetrics );
+      mMetrics->GetFontMetrics(glyphMetrics.fontId, fontMetrics);
     }
     else
     {
-      fontMetrics.ascender = glyphMetrics.fontHeight;
-      fontMetrics.descender = 0.f;
-      fontMetrics.height = fontMetrics.ascender;
-      fontMetrics.underlinePosition = 0.f;
+      fontMetrics.ascender           = glyphMetrics.fontHeight;
+      fontMetrics.descender          = 0.f;
+      fontMetrics.height             = fontMetrics.ascender;
+      fontMetrics.underlinePosition  = 0.f;
       fontMetrics.underlineThickness = 1.f;
     }
 
     // Sets the maximum ascender.
-    lineLayout.ascender = std::max( lineLayout.ascender, fontMetrics.ascender );
+    lineLayout.ascender = std::max(lineLayout.ascender, fontMetrics.ascender);
 
     // Sets the minimum descender.
-    lineLayout.descender = std::min( lineLayout.descender, fontMetrics.descender );
+    lineLayout.descender = std::min(lineLayout.descender, fontMetrics.descender);
 
-    // set the line spacing
-    lineLayout.lineSpacing = mDefaultLineSpacing;
+    // Sets the line size
+    lineLayout.lineSpacing = mDefaultLineSize - (lineLayout.ascender + -lineLayout.descender);
+    lineLayout.lineSpacing = lineLayout.lineSpacing < 0.f ? 0.f : lineLayout.lineSpacing;
+
+    // Add the line spacing
+    lineLayout.lineSpacing += mDefaultLineSpacing;
   }
 
   /**
@@ -152,52 +176,284 @@ struct Engine::Impl
    * @param[in,out] lineLayout The line layout.
    * @param[in] tmpLineLayout A temporary line layout.
    */
-  void MergeLineLayout( LineLayout& lineLayout,
-                        const LineLayout& tmpLineLayout )
+  void MergeLineLayout(LineLayout&       lineLayout,
+                       const LineLayout& tmpLineLayout)
   {
     lineLayout.numberOfCharacters += tmpLineLayout.numberOfCharacters;
     lineLayout.numberOfGlyphs += tmpLineLayout.numberOfGlyphs;
 
-    lineLayout.penX = tmpLineLayout.penX;
+    lineLayout.penX            = tmpLineLayout.penX;
     lineLayout.previousAdvance = tmpLineLayout.previousAdvance;
 
-    lineLayout.length = tmpLineLayout.length;
-    lineLayout.wsLengthEndOfLine = tmpLineLayout.wsLengthEndOfLine;
+    lineLayout.length                    = tmpLineLayout.length;
+    lineLayout.whiteSpaceLengthEndOfLine = tmpLineLayout.whiteSpaceLengthEndOfLine;
 
     // Sets the maximum ascender.
-    lineLayout.ascender = std::max( lineLayout.ascender, tmpLineLayout.ascender );
+    lineLayout.ascender = std::max(lineLayout.ascender, tmpLineLayout.ascender);
 
     // Sets the minimum descender.
-    lineLayout.descender = std::min( lineLayout.descender, tmpLineLayout.descender );
+    lineLayout.descender = std::min(lineLayout.descender, tmpLineLayout.descender);
+  }
+
+  void LayoutRightToLeft(const Parameters&               parameters,
+                         const BidirectionalLineInfoRun& bidirectionalLineInfo,
+                         float&                          length,
+                         float&                          whiteSpaceLengthEndOfLine)
+  {
+    const Character* const  textBuffer               = parameters.textModel->mLogicalModel->mText.Begin();
+    const Length* const     charactersPerGlyphBuffer = parameters.textModel->mVisualModel->mCharactersPerGlyph.Begin();
+    const GlyphInfo* const  glyphsBuffer             = parameters.textModel->mVisualModel->mGlyphs.Begin();
+    const GlyphIndex* const charactersToGlyphsBuffer = parameters.textModel->mVisualModel->mCharactersToGlyph.Begin();
+
+    const float      outlineWidth                = static_cast<float>(parameters.textModel->GetOutlineWidth());
+    const GlyphIndex lastGlyphOfParagraphPlusOne = parameters.startGlyphIndex + parameters.numberOfGlyphs;
+
+    CharacterIndex characterLogicalIndex = 0u;
+    CharacterIndex characterVisualIndex  = bidirectionalLineInfo.characterRun.characterIndex + *(bidirectionalLineInfo.visualToLogicalMap + characterLogicalIndex);
+
+    if(RTL == bidirectionalLineInfo.direction)
+    {
+      while(TextAbstraction::IsWhiteSpace(*(textBuffer + characterVisualIndex)))
+      {
+        const GlyphInfo& glyphInfo = *(glyphsBuffer + *(charactersToGlyphsBuffer + characterVisualIndex));
+
+        whiteSpaceLengthEndOfLine += glyphInfo.advance;
+
+        ++characterLogicalIndex;
+        characterVisualIndex = bidirectionalLineInfo.characterRun.characterIndex + *(bidirectionalLineInfo.visualToLogicalMap + characterLogicalIndex);
+      }
+    }
+
+    const GlyphIndex glyphIndex = *(charactersToGlyphsBuffer + characterVisualIndex);
+
+    // Check whether the first glyph comes from a character that is shaped in multiple glyphs.
+    const Length numberOfGLyphsInGroup = GetNumberOfGlyphsOfGroup(glyphIndex,
+                                                                  lastGlyphOfParagraphPlusOne,
+                                                                  charactersPerGlyphBuffer);
+
+    GlyphMetrics glyphMetrics;
+    GetGlyphsMetrics(glyphIndex,
+                     numberOfGLyphsInGroup,
+                     glyphMetrics,
+                     glyphsBuffer,
+                     mMetrics);
+
+    float penX = -glyphMetrics.xBearing + mCursorWidth + outlineWidth;
+
+    // Traverses the characters of the right to left paragraph.
+    for(; characterLogicalIndex < bidirectionalLineInfo.characterRun.numberOfCharacters;)
+    {
+      // Convert the character in the logical order into the character in the visual order.
+      const CharacterIndex characterVisualIndex = bidirectionalLineInfo.characterRun.characterIndex + *(bidirectionalLineInfo.visualToLogicalMap + characterLogicalIndex);
+      const bool           isWhiteSpace         = TextAbstraction::IsWhiteSpace(*(textBuffer + characterVisualIndex));
+
+      const GlyphIndex glyphIndex = *(charactersToGlyphsBuffer + characterVisualIndex);
+
+      // Check whether this glyph comes from a character that is shaped in multiple glyphs.
+      const Length numberOfGLyphsInGroup = GetNumberOfGlyphsOfGroup(glyphIndex,
+                                                                    lastGlyphOfParagraphPlusOne,
+                                                                    charactersPerGlyphBuffer);
+
+      characterLogicalIndex += *(charactersPerGlyphBuffer + glyphIndex + numberOfGLyphsInGroup - 1u);
+
+      GlyphMetrics glyphMetrics;
+      GetGlyphsMetrics(glyphIndex,
+                       numberOfGLyphsInGroup,
+                       glyphMetrics,
+                       glyphsBuffer,
+                       mMetrics);
+
+      if(isWhiteSpace)
+      {
+        if(RTL == bidirectionalLineInfo.direction)
+        {
+          length += glyphMetrics.advance;
+        }
+        else
+        {
+          whiteSpaceLengthEndOfLine += glyphMetrics.advance;
+        }
+        penX += glyphMetrics.advance;
+      }
+      else
+      {
+        if(LTR == bidirectionalLineInfo.direction)
+        {
+          whiteSpaceLengthEndOfLine = 0.f;
+        }
+        length = std::max(length, penX + glyphMetrics.xBearing + glyphMetrics.width);
+        penX += (glyphMetrics.advance + parameters.interGlyphExtraAdvance);
+      }
+    }
+  }
+
+  void ReorderBiDiLayout(const Parameters&     parameters,
+                         LayoutBidiParameters& bidiParameters,
+                         const LineLayout&     currentLineLayout,
+                         LineLayout&           lineLayout,
+                         bool                  breakInCharacters)
+  {
+    const Length* const charactersPerGlyphBuffer = parameters.textModel->mVisualModel->mCharactersPerGlyph.Begin();
+
+    // The last glyph to be laid-out.
+    const GlyphIndex lastGlyphOfParagraphPlusOne = parameters.startGlyphIndex + parameters.numberOfGlyphs;
+
+    const Vector<BidirectionalParagraphInfoRun>& bidirectionalParagraphsInfo = parameters.textModel->mLogicalModel->mBidirectionalParagraphInfo;
+
+    const BidirectionalParagraphInfoRun& bidirectionalParagraphInfo = bidirectionalParagraphsInfo[bidiParameters.bidiParagraphIndex];
+    if((lineLayout.characterIndex >= bidirectionalParagraphInfo.characterRun.characterIndex) &&
+       (lineLayout.characterIndex < bidirectionalParagraphInfo.characterRun.characterIndex + bidirectionalParagraphInfo.characterRun.numberOfCharacters))
+    {
+      Vector<BidirectionalLineInfoRun>& bidirectionalLinesInfo = parameters.textModel->mLogicalModel->mBidirectionalLineInfo;
+
+      // Sets the visual to logical map tables needed to reorder the text.
+      ReorderLine(bidirectionalParagraphInfo,
+                  bidirectionalLinesInfo,
+                  bidiParameters.bidiLineIndex,
+                  lineLayout.characterIndex,
+                  lineLayout.numberOfCharacters,
+                  bidiParameters.paragraphDirection);
+
+      // Recalculate the length of the line and update the layout.
+      const BidirectionalLineInfoRun& bidirectionalLineInfo = *(bidirectionalLinesInfo.Begin() + bidiParameters.bidiLineIndex);
+
+      if(!bidirectionalLineInfo.isIdentity)
+      {
+        float length                    = 0.f;
+        float whiteSpaceLengthEndOfLine = 0.f;
+        LayoutRightToLeft(parameters,
+                          bidirectionalLineInfo,
+                          length,
+                          whiteSpaceLengthEndOfLine);
+
+        lineLayout.whiteSpaceLengthEndOfLine = whiteSpaceLengthEndOfLine;
+        if(!Equals(length, lineLayout.length))
+        {
+          const bool isMultiline = mLayout == MULTI_LINE_BOX;
+
+          if(isMultiline && (length > parameters.boundingBox.width))
+          {
+            if(breakInCharacters || (isMultiline && (0u == currentLineLayout.numberOfGlyphs)))
+            {
+              // The word doesn't fit in one line. It has to be split by character.
+
+              // Remove the last laid out glyph(s) as they doesn't fit.
+              for(GlyphIndex glyphIndex = lineLayout.glyphIndex + lineLayout.numberOfGlyphs - 1u; glyphIndex >= lineLayout.glyphIndex;)
+              {
+                const Length numberOfGLyphsInGroup = GetNumberOfGlyphsOfGroup(glyphIndex,
+                                                                              lastGlyphOfParagraphPlusOne,
+                                                                              charactersPerGlyphBuffer);
+
+                const Length numberOfCharacters = *(charactersPerGlyphBuffer + glyphIndex + numberOfGLyphsInGroup - 1u);
+
+                lineLayout.numberOfGlyphs -= numberOfGLyphsInGroup;
+                lineLayout.numberOfCharacters -= numberOfCharacters;
+
+                AdjustLayout(parameters,
+                             bidiParameters,
+                             bidirectionalParagraphInfo,
+                             lineLayout);
+
+                if(lineLayout.length < parameters.boundingBox.width)
+                {
+                  break;
+                }
+
+                if(glyphIndex < numberOfGLyphsInGroup)
+                {
+                  // avoids go under zero for an unsigned int.
+                  break;
+                }
+
+                glyphIndex -= numberOfGLyphsInGroup;
+              }
+            }
+            else
+            {
+              lineLayout = currentLineLayout;
+
+              AdjustLayout(parameters,
+                           bidiParameters,
+                           bidirectionalParagraphInfo,
+                           lineLayout);
+            }
+          }
+          else
+          {
+            lineLayout.length = std::max(length, lineLayout.length);
+          }
+        }
+      }
+    }
+  }
+
+  void AdjustLayout(const Parameters&                    parameters,
+                    LayoutBidiParameters&                bidiParameters,
+                    const BidirectionalParagraphInfoRun& bidirectionalParagraphInfo,
+                    LineLayout&                          lineLayout)
+  {
+    Vector<BidirectionalLineInfoRun>& bidirectionalLinesInfo = parameters.textModel->mLogicalModel->mBidirectionalLineInfo;
+
+    // Remove current reordered line.
+    bidirectionalLinesInfo.Erase(bidirectionalLinesInfo.Begin() + bidiParameters.bidiLineIndex);
+
+    // Re-build the conversion table without the removed glyphs.
+    ReorderLine(bidirectionalParagraphInfo,
+                bidirectionalLinesInfo,
+                bidiParameters.bidiLineIndex,
+                lineLayout.characterIndex,
+                lineLayout.numberOfCharacters,
+                bidiParameters.paragraphDirection);
+
+    const BidirectionalLineInfoRun& bidirectionalLineInfo = *(bidirectionalLinesInfo.Begin() + bidiParameters.bidiLineIndex);
+
+    float length                    = 0.f;
+    float whiteSpaceLengthEndOfLine = 0.f;
+    LayoutRightToLeft(parameters,
+                      bidirectionalLineInfo,
+                      length,
+                      whiteSpaceLengthEndOfLine);
+
+    lineLayout.length                    = length;
+    lineLayout.whiteSpaceLengthEndOfLine = whiteSpaceLengthEndOfLine;
   }
 
   /**
    * Retrieves the line layout for a given box width.
    *
-   * @note This method lais out text as it were left to right. At this point is not possible to reorder the line
-   *       because the number of characters of the line is not known (one of the responsabilities of this method
-   *       is calculate that). Due to glyph's 'x' bearing, width and advance, when right to left or mixed right to left
-   *       and left to right text is laid-out, it can be small differences in the line length. One solution is to
-   *       reorder and re-lay out the text after this method and add or remove one extra glyph if needed. However,
-   *       this method calculates which are the first and last glyphs of the line (the ones that causes the
-   *       differences). This is a good point to check if there is problems with the text exceeding the boundaries
-   *       of the control when there is right to left text.
+   * @note This method starts to layout text as if it was left to right. However, it might be differences in the length
+   *       of the line if it's a bidirectional one. If the paragraph is bidirectional, this method will call a function
+   *       to reorder the line and recalculate its length.
    *
+
    * @param[in] parameters The layout parameters.
+   * @param[] bidiParameters Bidirectional info for the current line.
    * @param[out] lineLayout The line layout.
-   * @param[in,out] paragraphDirection in: the current paragraph's direction, out: the next paragraph's direction. Is set after a must break.
    * @param[in] completelyFill Whether to completely fill the line ( even if the last word exceeds the boundaries ).
    */
-  void GetLineLayoutForBox( const Parameters& parameters,
-                            LineLayout& lineLayout,
-                            CharacterDirection& paragraphDirection,
-                            bool completelyFill )
+  void GetLineLayoutForBox(const Parameters&     parameters,
+                           LayoutBidiParameters& bidiParameters,
+                           LineLayout&           lineLayout,
+                           bool                  completelyFill)
   {
-    DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->GetLineLayoutForBox\n" );
-    DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  initial glyph index : %d\n", lineLayout.glyphIndex );
+    DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->GetLineLayoutForBox\n");
+    DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  initial glyph index : %d\n", lineLayout.glyphIndex);
+
+    const Character* const      textBuffer               = parameters.textModel->mLogicalModel->mText.Begin();
+    const Length* const         charactersPerGlyphBuffer = parameters.textModel->mVisualModel->mCharactersPerGlyph.Begin();
+    const GlyphInfo* const      glyphsBuffer             = parameters.textModel->mVisualModel->mGlyphs.Begin();
+    const CharacterIndex* const glyphsToCharactersBuffer = parameters.textModel->mVisualModel->mGlyphsToCharacters.Begin();
+    const LineBreakInfo* const  lineBreakInfoBuffer      = parameters.textModel->mLogicalModel->mLineBreakInfo.Begin();
 
-    const bool isMultiline = mLayout == MULTI_LINE_BOX;
-    const bool isWordLaidOut = parameters.lineWrapMode == Text::LineWrap::WORD;
+    const float  outlineWidth        = static_cast<float>(parameters.textModel->GetOutlineWidth());
+    const Length totalNumberOfGlyphs = parameters.textModel->mVisualModel->mGlyphs.Count();
+
+    const bool isMultiline   = mLayout == MULTI_LINE_BOX;
+    const bool isWordLaidOut = parameters.textModel->mLineWrapMode == Text::LineWrap::WORD ||
+                               (parameters.textModel->mLineWrapMode == (Text::LineWrap::Mode)DevelText::LineWrap::HYPHENATION) ||
+                               (parameters.textModel->mLineWrapMode == (Text::LineWrap::Mode)DevelText::LineWrap::MIXED);
+    const bool isHyphenMode = parameters.textModel->mLineWrapMode == (Text::LineWrap::Mode)DevelText::LineWrap::HYPHENATION;
+    const bool isMixedMode  = parameters.textModel->mLineWrapMode == (Text::LineWrap::Mode)DevelText::LineWrap::MIXED;
 
     // The last glyph to be laid-out.
     const GlyphIndex lastGlyphOfParagraphPlusOne = parameters.startGlyphIndex + parameters.numberOfGlyphs;
@@ -207,19 +463,19 @@ struct Engine::Impl
     // the difference needs to be added to the line length.
 
     // Check whether the first glyph comes from a character that is shaped in multiple glyphs.
-    const Length numberOfGLyphsInGroup = GetNumberOfGlyphsOfGroup( lineLayout.glyphIndex,
-                                                                   lastGlyphOfParagraphPlusOne,
-                                                                   parameters.charactersPerGlyphBuffer );
+    const Length numberOfGLyphsInGroup = GetNumberOfGlyphsOfGroup(lineLayout.glyphIndex,
+                                                                  lastGlyphOfParagraphPlusOne,
+                                                                  charactersPerGlyphBuffer);
 
     GlyphMetrics glyphMetrics;
-    GetGlyphsMetrics( lineLayout.glyphIndex,
-                      numberOfGLyphsInGroup,
-                      glyphMetrics,
-                      parameters.glyphsBuffer,
-                      mMetrics );
+    GetGlyphsMetrics(lineLayout.glyphIndex,
+                     numberOfGLyphsInGroup,
+                     glyphMetrics,
+                     glyphsBuffer,
+                     mMetrics);
 
     // Set the direction of the first character of the line.
-    lineLayout.characterIndex = *( parameters.glyphsToCharactersBuffer + lineLayout.glyphIndex );
+    lineLayout.characterIndex = *(glyphsToCharactersBuffer + lineLayout.glyphIndex);
 
     // Stores temporary line layout which has not been added to the final line layout.
     LineLayout tmpLineLayout;
@@ -229,54 +485,54 @@ struct Engine::Impl
     // The initial start point is zero. However it needs a correction according the 'x' bearing of the first glyph.
     // i.e. if the bearing of the first glyph is negative it may exceed the boundaries of the text area.
     // It needs to add as well space for the cursor if the text is in edit mode and extra space in case the text is outlined.
-    tmpLineLayout.penX = -glyphMetrics.xBearing + mCursorWidth + parameters.outlineWidth;
-
-    // Initialize the advance of the previous glyph.
-    tmpLineLayout.previousAdvance = 0.f;
+    tmpLineLayout.penX = -glyphMetrics.xBearing + mCursorWidth + outlineWidth;
 
     // Calculate the line height if there is no characters.
     FontId lastFontId = glyphMetrics.fontId;
-    UpdateLineHeight( glyphMetrics, tmpLineLayout );
+    UpdateLineHeight(glyphMetrics, tmpLineLayout);
 
-    bool oneWordLaidOut = false;
+    bool       oneWordLaidOut   = false;
+    bool       oneHyphenLaidOut = false;
+    GlyphIndex hyphenIndex      = 0;
+    GlyphInfo  hyphenGlyph;
 
-    for( GlyphIndex glyphIndex = lineLayout.glyphIndex;
-         glyphIndex < lastGlyphOfParagraphPlusOne; )
+    for(GlyphIndex glyphIndex = lineLayout.glyphIndex;
+        glyphIndex < lastGlyphOfParagraphPlusOne;)
     {
-      DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  glyph index : %d\n", glyphIndex );
+      DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  glyph index : %d\n", glyphIndex);
 
       // Check whether this glyph comes from a character that is shaped in multiple glyphs.
-      const Length numberOfGLyphsInGroup = GetNumberOfGlyphsOfGroup( glyphIndex,
-                                                                     lastGlyphOfParagraphPlusOne,
-                                                                     parameters.charactersPerGlyphBuffer );
+      const Length numberOfGLyphsInGroup = GetNumberOfGlyphsOfGroup(glyphIndex,
+                                                                    lastGlyphOfParagraphPlusOne,
+                                                                    charactersPerGlyphBuffer);
 
       GlyphMetrics glyphMetrics;
-      GetGlyphsMetrics( glyphIndex,
-                        numberOfGLyphsInGroup,
-                        glyphMetrics,
-                        parameters.glyphsBuffer,
-                        mMetrics );
+      GetGlyphsMetrics(glyphIndex,
+                       numberOfGLyphsInGroup,
+                       glyphMetrics,
+                       glyphsBuffer,
+                       mMetrics);
 
-      const bool isLastGlyph = glyphIndex + numberOfGLyphsInGroup  == parameters.totalNumberOfGlyphs;
+      const bool isLastGlyph = glyphIndex + numberOfGLyphsInGroup == totalNumberOfGlyphs;
 
       // Check if the font of the current glyph is the same of the previous one.
       // If it's different the ascender and descender need to be updated.
-      if( lastFontId != glyphMetrics.fontId )
+      if(lastFontId != glyphMetrics.fontId)
       {
-        UpdateLineHeight( glyphMetrics, tmpLineLayout );
+        UpdateLineHeight(glyphMetrics, tmpLineLayout);
         lastFontId = glyphMetrics.fontId;
       }
 
       // Get the character indices for the current glyph. The last character index is needed
       // because there are glyphs formed by more than one character but their break info is
       // given only for the last character.
-      const Length charactersPerGlyph = *( parameters.charactersPerGlyphBuffer + glyphIndex + numberOfGLyphsInGroup - 1u );
-      const bool hasCharacters = charactersPerGlyph > 0u;
-      const CharacterIndex characterFirstIndex = *( parameters.glyphsToCharactersBuffer + glyphIndex );
-      const CharacterIndex characterLastIndex = characterFirstIndex + ( hasCharacters ? charactersPerGlyph - 1u : 0u );
+      const Length         charactersPerGlyph  = *(charactersPerGlyphBuffer + glyphIndex + numberOfGLyphsInGroup - 1u);
+      const bool           hasCharacters       = charactersPerGlyph > 0u;
+      const CharacterIndex characterFirstIndex = *(glyphsToCharactersBuffer + glyphIndex);
+      const CharacterIndex characterLastIndex  = characterFirstIndex + (hasCharacters ? charactersPerGlyph - 1u : 0u);
 
       // Get the line break info for the current character.
-      const LineBreakInfo lineBreakInfo = hasCharacters ? *( parameters.lineBreakInfoBuffer + characterLastIndex ) : TextAbstraction::LINE_NO_BREAK;
+      const LineBreakInfo lineBreakInfo = hasCharacters ? *(lineBreakInfoBuffer + characterLastIndex) : TextAbstraction::LINE_NO_BREAK;
 
       // Increase the number of characters.
       tmpLineLayout.numberOfCharacters += charactersPerGlyph;
@@ -285,109 +541,161 @@ struct Engine::Impl
       tmpLineLayout.numberOfGlyphs += numberOfGLyphsInGroup;
 
       // Check whether is a white space.
-      const Character character = *( parameters.textBuffer + characterFirstIndex );
-      const bool isWhiteSpace = TextAbstraction::IsWhiteSpace( character );
+      const Character character    = *(textBuffer + characterFirstIndex);
+      const bool      isWhiteSpace = TextAbstraction::IsWhiteSpace(character);
 
       // Calculate the length of the line.
 
       // Used to restore the temporal line layout when a single word does not fit in the control's width and is split by character.
-      const float previousTmpPenX = tmpLineLayout.penX;
-      const float previousTmpAdvance = tmpLineLayout.previousAdvance;
-      const float previousTmpLength = tmpLineLayout.length;
-      const float previousTmpWsLengthEndOfLine = tmpLineLayout.wsLengthEndOfLine;
+      const float previousTmpPenX                      = tmpLineLayout.penX;
+      const float previousTmpAdvance                   = tmpLineLayout.previousAdvance;
+      const float previousTmpLength                    = tmpLineLayout.length;
+      const float previousTmpWhiteSpaceLengthEndOfLine = tmpLineLayout.whiteSpaceLengthEndOfLine;
 
-      if( isWhiteSpace )
+      if(isWhiteSpace)
       {
         // Add the length to the length of white spaces at the end of the line.
-        tmpLineLayout.wsLengthEndOfLine += glyphMetrics.advance; // The advance is used as the width is always zero for the white spaces.
+        tmpLineLayout.whiteSpaceLengthEndOfLine += glyphMetrics.advance; // The advance is used as the width is always zero for the white spaces.
       }
       else
       {
-        tmpLineLayout.penX += tmpLineLayout.previousAdvance + tmpLineLayout.wsLengthEndOfLine;
-        tmpLineLayout.previousAdvance = ( glyphMetrics.advance + parameters.interGlyphExtraAdvance );
-        tmpLineLayout.length = tmpLineLayout.penX + glyphMetrics.xBearing + glyphMetrics.width;
+        tmpLineLayout.penX += tmpLineLayout.previousAdvance + tmpLineLayout.whiteSpaceLengthEndOfLine;
+        tmpLineLayout.previousAdvance = (glyphMetrics.advance + parameters.interGlyphExtraAdvance);
+
+        tmpLineLayout.length = std::max(tmpLineLayout.length, tmpLineLayout.penX + glyphMetrics.xBearing + glyphMetrics.width);
 
         // Clear the white space length at the end of the line.
-        tmpLineLayout.wsLengthEndOfLine = 0.f;
+        tmpLineLayout.whiteSpaceLengthEndOfLine = 0.f;
       }
 
       // Check if the accumulated length fits in the width of the box.
-      if( ( completelyFill || isMultiline ) && !isWhiteSpace &&
-          ( tmpLineLayout.length > parameters.boundingBox.width ) )
+      if((completelyFill || isMultiline) && !isWhiteSpace &&
+         (tmpLineLayout.length > parameters.boundingBox.width))
       {
         // Current word does not fit in the box's width.
-        if( !oneWordLaidOut || completelyFill )
+        if(((oneHyphenLaidOut && isHyphenMode) ||
+            (!oneWordLaidOut && isMixedMode && oneHyphenLaidOut)) &&
+           !completelyFill)
         {
-          DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  Break the word by character\n" );
+          parameters.textModel->mVisualModel->mHyphen.glyph.PushBack(hyphenGlyph);
+          parameters.textModel->mVisualModel->mHyphen.index.PushBack(hyphenIndex + 1);
+        }
+
+        if((!oneWordLaidOut && !oneHyphenLaidOut) || completelyFill)
+        {
+          DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  Break the word by character\n");
 
           // The word doesn't fit in the control's width. It needs to be split by character.
-          if( tmpLineLayout.numberOfGlyphs > 0u )
+          if(tmpLineLayout.numberOfGlyphs > 0u)
           {
             tmpLineLayout.numberOfCharacters -= charactersPerGlyph;
             tmpLineLayout.numberOfGlyphs -= numberOfGLyphsInGroup;
 
-            tmpLineLayout.penX = previousTmpPenX;
-            tmpLineLayout.previousAdvance = previousTmpAdvance;
-            tmpLineLayout.length = previousTmpLength;
-            tmpLineLayout.wsLengthEndOfLine = previousTmpWsLengthEndOfLine;
+            tmpLineLayout.penX                      = previousTmpPenX;
+            tmpLineLayout.previousAdvance           = previousTmpAdvance;
+            tmpLineLayout.length                    = previousTmpLength;
+            tmpLineLayout.whiteSpaceLengthEndOfLine = previousTmpWhiteSpaceLengthEndOfLine;
           }
 
           // Add part of the word to the line layout.
-          MergeLineLayout( lineLayout, tmpLineLayout );
+          MergeLineLayout(lineLayout, tmpLineLayout);
         }
         else
         {
-          DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  Current word does not fit.\n" );
+          DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  Current word does not fit.\n");
         }
 
-        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox.\n" );
+        DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox.\n");
+
+        // Reorder the RTL line.
+        if(bidiParameters.isBidirectional)
+        {
+          ReorderBiDiLayout(parameters,
+                            bidiParameters,
+                            lineLayout,
+                            lineLayout,
+                            true);
+        }
 
         return;
       }
 
-      if( ( isMultiline || isLastGlyph ) &&
-          ( TextAbstraction::LINE_MUST_BREAK == lineBreakInfo ) )
+      if((isMultiline || isLastGlyph) &&
+         (TextAbstraction::LINE_MUST_BREAK == lineBreakInfo))
       {
+        LineLayout currentLineLayout = lineLayout;
+        oneHyphenLaidOut             = false;
         // Must break the line. Update the line layout and return.
-        MergeLineLayout( lineLayout, tmpLineLayout );
+        MergeLineLayout(lineLayout, tmpLineLayout);
 
-        // Set the next paragraph's direction.
-        if( !isLastGlyph &&
-            ( NULL != parameters.characterDirectionBuffer ) )
+        // Reorder the RTL line.
+        if(bidiParameters.isBidirectional)
         {
-          paragraphDirection = *( parameters.characterDirectionBuffer + 1u + characterLastIndex );
+          ReorderBiDiLayout(parameters,
+                            bidiParameters,
+                            currentLineLayout,
+                            lineLayout,
+                            false);
         }
 
-        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  Must break\n" );
-        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox\n" );
+        DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  Must break\n");
+        DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox\n");
 
         return;
       }
 
-      if( isMultiline &&
-          ( TextAbstraction::LINE_ALLOW_BREAK == lineBreakInfo ) )
+      if(isMultiline &&
+         (TextAbstraction::LINE_ALLOW_BREAK == lineBreakInfo))
       {
-        oneWordLaidOut = isWordLaidOut;
-        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  One word laid-out\n" );
+        oneHyphenLaidOut = false;
+        oneWordLaidOut   = isWordLaidOut;
+        DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  One word laid-out\n");
 
         // Current glyph is the last one of the current word.
         // Add the temporal layout to the current one.
-        MergeLineLayout( lineLayout, tmpLineLayout );
+        MergeLineLayout(lineLayout, tmpLineLayout);
 
         tmpLineLayout.Clear();
       }
 
+      if(isMultiline &&
+         ((isHyphenMode || (!oneWordLaidOut && isMixedMode))) &&
+         (TextAbstraction::LINE_HYPHENATION_BREAK == lineBreakInfo))
+      {
+        hyphenGlyph        = GlyphInfo();
+        hyphenGlyph.fontId = glyphsBuffer[glyphIndex].fontId;
+
+        TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
+        hyphenGlyph.index                      = fontClient.GetGlyphIndex(hyphenGlyph.fontId, HYPHEN_UNICODE);
+
+        mMetrics->GetGlyphMetrics(&hyphenGlyph, 1);
+
+        if((tmpLineLayout.length + hyphenGlyph.width) <= parameters.boundingBox.width)
+        {
+          hyphenIndex      = glyphIndex;
+          oneHyphenLaidOut = true;
+
+          DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  One hyphen laid-out\n");
+
+          // Current glyph is the last one of the current word hyphen.
+          // Add the temporal layout to the current one.
+          MergeLineLayout(lineLayout, tmpLineLayout);
+
+          tmpLineLayout.Clear();
+        }
+      }
+
       glyphIndex += numberOfGLyphsInGroup;
     }
 
-    DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox\n" );
+    DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--GetLineLayoutForBox\n");
   }
 
-  void SetGlyphPositions( const GlyphInfo* const glyphsBuffer,
-                          Length numberOfGlyphs,
-                          float outlineWidth,
-                          float interGlyphExtraAdvance,
-                          Vector2* glyphPositionsBuffer )
+  void SetGlyphPositions(const GlyphInfo* const glyphsBuffer,
+                         Length                 numberOfGlyphs,
+                         float                  outlineWidth,
+                         float                  interGlyphExtraAdvance,
+                         Vector2*               glyphPositionsBuffer)
   {
     // Traverse the glyphs and set the positions.
 
@@ -396,17 +704,80 @@ struct Engine::Impl
     // so the penX position needs to be moved to the right.
 
     const GlyphInfo& glyph = *glyphsBuffer;
-    float penX = -glyph.xBearing + mCursorWidth + outlineWidth;
+    float            penX  = -glyph.xBearing + mCursorWidth + outlineWidth;
 
-    for( GlyphIndex i = 0u; i < numberOfGlyphs; ++i )
+    for(GlyphIndex i = 0u; i < numberOfGlyphs; ++i)
     {
-      const GlyphInfo& glyph = *( glyphsBuffer + i );
-      Vector2& position = *( glyphPositionsBuffer + i );
+      const GlyphInfo& glyph    = *(glyphsBuffer + i);
+      Vector2&         position = *(glyphPositionsBuffer + i);
 
-      position.x = std::roundf( penX + glyph.xBearing );
+      position.x = penX + glyph.xBearing;
       position.y = -glyph.yBearing;
 
-      penX += ( glyph.advance + interGlyphExtraAdvance );
+      penX += (glyph.advance + interGlyphExtraAdvance);
+    }
+  }
+
+  void SetGlyphPositions(const Parameters&     layoutParameters,
+                         Vector2*              glyphPositionsBuffer,
+                         LayoutBidiParameters& layoutBidiParameters,
+                         const LineLayout&     layout)
+  {
+    const Character* const          textBuffer               = layoutParameters.textModel->mLogicalModel->mText.Begin();
+    const BidirectionalLineInfoRun& bidiLine                 = layoutParameters.textModel->mLogicalModel->mBidirectionalLineInfo[layoutBidiParameters.bidiLineIndex];
+    const GlyphInfo* const          glyphsBuffer             = layoutParameters.textModel->mVisualModel->mGlyphs.Begin();
+    const GlyphIndex* const         charactersToGlyphsBuffer = layoutParameters.textModel->mVisualModel->mCharactersToGlyph.Begin();
+    const Length* const             glyphsPerCharacterBuffer = layoutParameters.textModel->mVisualModel->mGlyphsPerCharacter.Begin();
+
+    CharacterIndex characterLogicalIndex = 0u;
+    CharacterIndex characterVisualIndex  = bidiLine.characterRun.characterIndex + *(bidiLine.visualToLogicalMap + characterLogicalIndex);
+
+    float penX = 0.f;
+    while(TextAbstraction::IsWhiteSpace(*(textBuffer + characterVisualIndex)))
+    {
+      const GlyphIndex glyphIndex = *(charactersToGlyphsBuffer + characterVisualIndex);
+      const GlyphInfo& glyph      = *(glyphsBuffer + glyphIndex);
+
+      Vector2& position = *(glyphPositionsBuffer + glyphIndex - layoutParameters.startGlyphIndex);
+      position.x        = penX;
+      position.y        = -glyph.yBearing;
+
+      penX += glyph.advance;
+
+      ++characterLogicalIndex;
+      characterVisualIndex = bidiLine.characterRun.characterIndex + *(bidiLine.visualToLogicalMap + characterLogicalIndex);
+    }
+
+    const GlyphIndex glyphIndex = *(charactersToGlyphsBuffer + characterVisualIndex);
+    const GlyphInfo& glyph      = *(glyphsBuffer + glyphIndex);
+
+    penX += -glyph.xBearing;
+
+    // Traverses the characters of the right to left paragraph.
+    for(; characterLogicalIndex < bidiLine.characterRun.numberOfCharacters;
+        ++characterLogicalIndex)
+    {
+      // Convert the character in the logical order into the character in the visual order.
+      const CharacterIndex characterVisualIndex = bidiLine.characterRun.characterIndex + *(bidiLine.visualToLogicalMap + characterLogicalIndex);
+
+      // Get the number of glyphs of the character.
+      const Length numberOfGlyphs = *(glyphsPerCharacterBuffer + characterVisualIndex);
+
+      for(GlyphIndex index = 0u; index < numberOfGlyphs; ++index)
+      {
+        // Convert the character in the visual order into the glyph in the visual order.
+        const GlyphIndex glyphIndex = *(charactersToGlyphsBuffer + characterVisualIndex) + index;
+
+        DALI_ASSERT_DEBUG(glyphIndex < layoutParameters.textModel->mVisualModel->mGlyphs.Count());
+
+        const GlyphInfo& glyph    = *(glyphsBuffer + glyphIndex);
+        Vector2&         position = *(glyphPositionsBuffer + glyphIndex - layoutParameters.startGlyphIndex);
+
+        position.x = penX + glyph.xBearing;
+        position.y = -glyph.yBearing;
+
+        penX += (glyph.advance + layoutParameters.interGlyphExtraAdvance);
+      }
     }
   }
 
@@ -420,22 +791,22 @@ struct Engine::Impl
    *
    * @return Pointer to either lines or newLines.
    */
-  LineRun* ResizeLinesBuffer( Vector<LineRun>& lines,
-                              Vector<LineRun>& newLines,
-                              Length& linesCapacity,
-                              bool updateCurrentBuffer )
+  LineRun* ResizeLinesBuffer(Vector<LineRun>& lines,
+                             Vector<LineRun>& newLines,
+                             Length&          linesCapacity,
+                             bool             updateCurrentBuffer)
   {
-    LineRun* linesBuffer = NULL;
+    LineRun* linesBuffer = nullptr;
     // Reserve more space for the next lines.
     linesCapacity *= 2u;
-    if( updateCurrentBuffer )
+    if(updateCurrentBuffer)
     {
-      newLines.Resize( linesCapacity );
+      newLines.Resize(linesCapacity);
       linesBuffer = newLines.Begin();
     }
     else
     {
-      lines.Resize( linesCapacity );
+      lines.Resize(linesCapacity);
       linesBuffer = lines.Begin();
     }
 
@@ -457,22 +828,19 @@ struct Engine::Impl
    *
    * return Whether the line is ellipsized.
    */
-  bool EllipsisLine( const Parameters& layoutParameters,
-                     const LineLayout& layout,
-                     Size& layoutSize,
-                     LineRun* linesBuffer,
-                     Vector2* glyphPositionsBuffer,
-                     Length& numberOfLines,
-                     float penY,
-                     CharacterDirection currentParagraphDirection,
-                     bool& isAutoScrollEnabled )
+  bool EllipsisLine(const Parameters&     layoutParameters,
+                    LayoutBidiParameters& layoutBidiParameters,
+                    const LineLayout&     layout,
+                    Size&                 layoutSize,
+                    LineRun*              linesBuffer,
+                    Vector2*              glyphPositionsBuffer,
+                    Length&               numberOfLines,
+                    float                 penY,
+                    bool&                 isAutoScrollEnabled)
   {
-    const bool ellipsis = isAutoScrollEnabled ? ( penY - layout.descender > layoutParameters.boundingBox.height ) :
-                                                ( ( penY - layout.descender > layoutParameters.boundingBox.height ) ||
-                                                  ( ( mLayout == SINGLE_LINE_BOX ) &&
-                                                    ( layout.length > layoutParameters.boundingBox.width ) ) );
+    const bool ellipsis = isAutoScrollEnabled ? (penY - layout.descender > layoutParameters.boundingBox.height) : ((penY - layout.descender > layoutParameters.boundingBox.height) || ((mLayout == SINGLE_LINE_BOX) && (layout.length > layoutParameters.boundingBox.width)));
 
-    if( ellipsis )
+    if(ellipsis)
     {
       isAutoScrollEnabled = false;
       // Do not layout more lines if ellipsis is enabled.
@@ -480,12 +848,12 @@ struct Engine::Impl
       // The last line needs to be completely filled with characters.
       // Part of a word may be used.
 
-      LineRun* lineRun = NULL;
+      LineRun*   lineRun = nullptr;
       LineLayout ellipsisLayout;
-      if( 0u != numberOfLines )
+      if(0u != numberOfLines)
       {
         // Get the last line and layout it again with the 'completelyFill' flag to true.
-        lineRun = linesBuffer + ( numberOfLines - 1u );
+        lineRun = linesBuffer + (numberOfLines - 1u);
 
         penY -= layout.ascender - lineRun->descender + lineRun->lineSpacing;
 
@@ -497,37 +865,75 @@ struct Engine::Impl
         lineRun = linesBuffer;
 
         lineRun->glyphRun.glyphIndex = 0u;
-        ellipsisLayout.glyphIndex = 0u;
+        ellipsisLayout.glyphIndex    = 0u;
 
         ++numberOfLines;
       }
 
-      GetLineLayoutForBox( layoutParameters,
-                           ellipsisLayout,
-                           currentParagraphDirection,
-                           true );
+      GetLineLayoutForBox(layoutParameters,
+                          layoutBidiParameters,
+                          ellipsisLayout,
+                          true);
 
-      lineRun->glyphRun.numberOfGlyphs = ellipsisLayout.numberOfGlyphs;
-      lineRun->characterRun.characterIndex = ellipsisLayout.characterIndex;
+      lineRun->glyphRun.numberOfGlyphs         = ellipsisLayout.numberOfGlyphs;
+      lineRun->characterRun.characterIndex     = ellipsisLayout.characterIndex;
       lineRun->characterRun.numberOfCharacters = ellipsisLayout.numberOfCharacters;
-      lineRun->width = ellipsisLayout.length;
-      lineRun->extraLength = std::ceil( ellipsisLayout.wsLengthEndOfLine );
-      lineRun->ascender = ellipsisLayout.ascender;
-      lineRun->descender = ellipsisLayout.descender;
-      lineRun->direction = !RTL;
-      lineRun->ellipsis = true;
+      lineRun->width                           = ellipsisLayout.length;
+      lineRun->extraLength                     = std::ceil(ellipsisLayout.whiteSpaceLengthEndOfLine);
+      lineRun->ascender                        = ellipsisLayout.ascender;
+      lineRun->descender                       = ellipsisLayout.descender;
+      lineRun->ellipsis                        = true;
 
       layoutSize.width = layoutParameters.boundingBox.width;
-      if( layoutSize.height < Math::MACHINE_EPSILON_1000 )
+      if(layoutSize.height < Math::MACHINE_EPSILON_1000)
       {
-        layoutSize.height += ( lineRun->ascender + -lineRun->descender ) + lineRun->lineSpacing;
+        layoutSize.height += (lineRun->ascender + -lineRun->descender) + lineRun->lineSpacing;
+      }
+
+      const GlyphInfo* const glyphsBuffer = layoutParameters.textModel->mVisualModel->mGlyphs.Begin();
+      const float            outlineWidth = static_cast<float>(layoutParameters.textModel->GetOutlineWidth());
+
+      const Vector<BidirectionalLineInfoRun>& bidirectionalLinesInfo = layoutParameters.textModel->mLogicalModel->mBidirectionalLineInfo;
+
+      if(layoutBidiParameters.isBidirectional)
+      {
+        layoutBidiParameters.bidiLineIndex = 0u;
+        for(Vector<BidirectionalLineInfoRun>::ConstIterator it    = bidirectionalLinesInfo.Begin(),
+                                                            endIt = bidirectionalLinesInfo.End();
+            it != endIt;
+            ++it, ++layoutBidiParameters.bidiLineIndex)
+        {
+          const BidirectionalLineInfoRun& run = *it;
+
+          if(ellipsisLayout.characterIndex == run.characterRun.characterIndex)
+          {
+            // Found where to insert the bidi line info.
+            break;
+          }
+        }
       }
 
-      SetGlyphPositions( layoutParameters.glyphsBuffer + lineRun->glyphRun.glyphIndex,
-                         ellipsisLayout.numberOfGlyphs,
-                         layoutParameters.outlineWidth,
-                         layoutParameters.interGlyphExtraAdvance,
-                         glyphPositionsBuffer + lineRun->glyphRun.glyphIndex - layoutParameters.startGlyphIndex );
+      const BidirectionalLineInfoRun* const bidirectionalLineInfo = (layoutBidiParameters.isBidirectional && !bidirectionalLinesInfo.Empty()) ? &bidirectionalLinesInfo[layoutBidiParameters.bidiLineIndex] : nullptr;
+
+      if((nullptr != bidirectionalLineInfo) &&
+         !bidirectionalLineInfo->isIdentity &&
+         (ellipsisLayout.characterIndex == bidirectionalLineInfo->characterRun.characterIndex))
+      {
+        lineRun->direction = RTL;
+        SetGlyphPositions(layoutParameters,
+                          glyphPositionsBuffer,
+                          layoutBidiParameters,
+                          ellipsisLayout);
+      }
+      else
+      {
+        lineRun->direction = LTR;
+        SetGlyphPositions(glyphsBuffer + lineRun->glyphRun.glyphIndex,
+                          ellipsisLayout.numberOfGlyphs,
+                          outlineWidth,
+                          layoutParameters.interGlyphExtraAdvance,
+                          glyphPositionsBuffer + lineRun->glyphRun.glyphIndex - layoutParameters.startGlyphIndex);
+      }
     }
 
     return ellipsis;
@@ -544,58 +950,44 @@ struct Engine::Impl
    * @param[in,out] numberOfLines The number of laid-out lines.
    * @param[in] isLastLine Whether the laid-out line is the last one.
    */
-  void UpdateTextLayout( const Parameters& layoutParameters,
-                         const LineLayout& layout,
-                         Size& layoutSize,
-                         LineRun* linesBuffer,
-                         GlyphIndex index,
-                         Length& numberOfLines,
-                         bool isLastLine )
+  void UpdateTextLayout(const Parameters& layoutParameters,
+                        const LineLayout& layout,
+                        Size&             layoutSize,
+                        LineRun*          linesBuffer,
+                        GlyphIndex        index,
+                        Length&           numberOfLines,
+                        bool              isLastLine)
   {
-    LineRun& lineRun = *( linesBuffer + numberOfLines );
+    LineRun& lineRun = *(linesBuffer + numberOfLines);
     ++numberOfLines;
 
-    lineRun.glyphRun.glyphIndex = index;
-    lineRun.glyphRun.numberOfGlyphs = layout.numberOfGlyphs;
-    lineRun.characterRun.characterIndex = layout.characterIndex;
+    lineRun.glyphRun.glyphIndex             = index;
+    lineRun.glyphRun.numberOfGlyphs         = layout.numberOfGlyphs;
+    lineRun.characterRun.characterIndex     = layout.characterIndex;
     lineRun.characterRun.numberOfCharacters = layout.numberOfCharacters;
-    lineRun.lineSpacing = mDefaultLineSpacing;
-
-    if( isLastLine && !layoutParameters.isLastNewParagraph )
-    {
-      const float width = layout.length + layout.wsLengthEndOfLine;
-      if( MULTI_LINE_BOX == mLayout )
-      {
-        lineRun.width = ( width > layoutParameters.boundingBox.width ) ? layoutParameters.boundingBox.width : width;
-      }
-      else
-      {
-        lineRun.width = width;
-      }
-
-      lineRun.extraLength = 0.f;
-    }
-    else
-    {
-      lineRun.width = layout.length;
-      lineRun.extraLength = std::ceil( layout.wsLengthEndOfLine );
-    }
+    lineRun.width                           = layout.length;
+    lineRun.extraLength                     = std::ceil(layout.whiteSpaceLengthEndOfLine);
 
     // Rounds upward to avoid a non integer size.
-    lineRun.width = std::ceil( lineRun.width );
+    lineRun.width = std::ceil(lineRun.width);
 
-    lineRun.ascender = layout.ascender;
+    lineRun.ascender  = layout.ascender;
     lineRun.descender = layout.descender;
-    lineRun.direction = !RTL;
-    lineRun.ellipsis = false;
+    lineRun.direction = layout.direction;
+    lineRun.ellipsis  = false;
+
+    lineRun.lineSpacing = mDefaultLineSize - (lineRun.ascender + -lineRun.descender);
+    lineRun.lineSpacing = lineRun.lineSpacing < 0.f ? 0.f : lineRun.lineSpacing;
+
+    lineRun.lineSpacing += mDefaultLineSpacing;
 
     // Update the actual size.
-    if( lineRun.width > layoutSize.width )
+    if(lineRun.width > layoutSize.width)
     {
       layoutSize.width = lineRun.width;
     }
 
-    layoutSize.height += ( lineRun.ascender + -lineRun.descender ) + lineRun.lineSpacing;
+    layoutSize.height += (lineRun.ascender + -lineRun.descender) + lineRun.lineSpacing;
   }
 
   /**
@@ -608,39 +1000,45 @@ struct Engine::Impl
    * @param[in,out] linesBuffer Pointer to the line's buffer.
    * @param[in,out] numberOfLines The number of laid-out lines.
    */
-  void UpdateTextLayout( const Parameters& layoutParameters,
-                         CharacterIndex characterIndex,
-                         GlyphIndex glyphIndex,
-                         Size& layoutSize,
-                         LineRun* linesBuffer,
-                         Length& numberOfLines )
+  void UpdateTextLayout(const Parameters& layoutParameters,
+                        CharacterIndex    characterIndex,
+                        GlyphIndex        glyphIndex,
+                        Size&             layoutSize,
+                        LineRun*          linesBuffer,
+                        Length&           numberOfLines)
   {
+    const Vector<GlyphInfo>& glyphs = layoutParameters.textModel->mVisualModel->mGlyphs;
+
     // Need to add a new line with no characters but with height to increase the layoutSize.height
-    const GlyphInfo& glyphInfo = *( layoutParameters.glyphsBuffer + layoutParameters.totalNumberOfGlyphs - 1u );
+    const GlyphInfo& glyphInfo = glyphs[glyphs.Count() - 1u];
 
     Text::FontMetrics fontMetrics;
-    if( 0u != glyphInfo.fontId )
+    if(0u != glyphInfo.fontId)
     {
-      mMetrics->GetFontMetrics( glyphInfo.fontId, fontMetrics );
+      mMetrics->GetFontMetrics(glyphInfo.fontId, fontMetrics);
     }
 
-    LineRun& lineRun = *( linesBuffer + numberOfLines );
+    LineRun& lineRun = *(linesBuffer + numberOfLines);
     ++numberOfLines;
 
-    lineRun.glyphRun.glyphIndex = glyphIndex;
-    lineRun.glyphRun.numberOfGlyphs = 0u;
-    lineRun.characterRun.characterIndex = characterIndex;
+    lineRun.glyphRun.glyphIndex             = glyphIndex;
+    lineRun.glyphRun.numberOfGlyphs         = 0u;
+    lineRun.characterRun.characterIndex     = characterIndex;
     lineRun.characterRun.numberOfCharacters = 0u;
-    lineRun.width = 0.f;
-    lineRun.ascender = fontMetrics.ascender;
-    lineRun.descender = fontMetrics.descender;
-    lineRun.extraLength = 0.f;
-    lineRun.alignmentOffset = 0.f;
-    lineRun.direction = !RTL;
-    lineRun.ellipsis = false;
-    lineRun.lineSpacing = mDefaultLineSpacing;
-
-    layoutSize.height += ( lineRun.ascender + -lineRun.descender ) + lineRun.lineSpacing;
+    lineRun.width                           = 0.f;
+    lineRun.ascender                        = fontMetrics.ascender;
+    lineRun.descender                       = fontMetrics.descender;
+    lineRun.extraLength                     = 0.f;
+    lineRun.alignmentOffset                 = 0.f;
+    lineRun.direction                       = LTR;
+    lineRun.ellipsis                        = false;
+
+    lineRun.lineSpacing = mDefaultLineSize - (lineRun.ascender + -lineRun.descender);
+    lineRun.lineSpacing = lineRun.lineSpacing < 0.f ? 0.f : lineRun.lineSpacing;
+
+    lineRun.lineSpacing += mDefaultLineSpacing;
+
+    layoutSize.height += (lineRun.ascender + -lineRun.descender) + lineRun.lineSpacing;
   }
 
   /**
@@ -649,22 +1047,22 @@ struct Engine::Impl
    * @param[in] lines The vector of lines (before the new laid-out lines are inserted).
    * @param[in,out] layoutSize The text's layout size.
    */
-  void UpdateLayoutSize( const Vector<LineRun>& lines,
-                         Size& layoutSize )
+  void UpdateLayoutSize(const Vector<LineRun>& lines,
+                        Size&                  layoutSize)
   {
-    for( Vector<LineRun>::ConstIterator it = lines.Begin(),
-           endIt = lines.End();
-         it != endIt;
-         ++it )
+    for(Vector<LineRun>::ConstIterator it    = lines.Begin(),
+                                       endIt = lines.End();
+        it != endIt;
+        ++it)
     {
       const LineRun& line = *it;
 
-      if( line.width > layoutSize.width )
+      if(line.width > layoutSize.width)
       {
         layoutSize.width = line.width;
       }
 
-      layoutSize.height += ( line.ascender + -line.descender ) + line.lineSpacing;
+      layoutSize.height += (line.ascender + -line.descender) + line.lineSpacing;
     }
   }
 
@@ -676,20 +1074,20 @@ struct Engine::Impl
    * @param[in] characterOffset The offset to be added to the runs of characters.
    * @param[in] glyphOffset The offset to be added to the runs of glyphs.
    */
-  void UpdateLineIndexOffsets( const Parameters& layoutParameters,
-                               Vector<LineRun>& lines,
-                               Length characterOffset,
-                               Length glyphOffset )
+  void UpdateLineIndexOffsets(const Parameters& layoutParameters,
+                              Vector<LineRun>&  lines,
+                              Length            characterOffset,
+                              Length            glyphOffset)
   {
     // Update the glyph and character runs.
-    for( Vector<LineRun>::Iterator it = lines.Begin() + layoutParameters.startLineIndex,
-           endIt = lines.End();
-         it != endIt;
-         ++it )
+    for(Vector<LineRun>::Iterator it    = lines.Begin() + layoutParameters.startLineIndex,
+                                  endIt = lines.End();
+        it != endIt;
+        ++it)
     {
       LineRun& line = *it;
 
-      line.glyphRun.glyphIndex = glyphOffset;
+      line.glyphRun.glyphIndex         = glyphOffset;
       line.characterRun.characterIndex = characterOffset;
 
       glyphOffset += line.glyphRun.numberOfGlyphs;
@@ -697,363 +1095,410 @@ struct Engine::Impl
     }
   }
 
-  bool LayoutText( const Parameters& layoutParameters,
-                   Vector<Vector2>& glyphPositions,
-                   Vector<LineRun>& lines,
-                   Size& layoutSize,
-                   bool elideTextEnabled,
-                   bool& isAutoScrollEnabled )
+  bool LayoutText(Parameters& layoutParameters,
+                  Size&       layoutSize,
+                  bool        elideTextEnabled,
+                  bool&       isAutoScrollEnabled)
   {
-    DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->LayoutText\n" );
-    DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  box size %f, %f\n", layoutParameters.boundingBox.width, layoutParameters.boundingBox.height );
+    DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->LayoutText\n");
+    DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  box size %f, %f\n", layoutParameters.boundingBox.width, layoutParameters.boundingBox.height);
+
+    layoutParameters.textModel->mVisualModel->mHyphen.glyph.Clear();
+    layoutParameters.textModel->mVisualModel->mHyphen.index.Clear();
+
+    Vector<LineRun>& lines = layoutParameters.textModel->mVisualModel->mLines;
 
-    if( 0u == layoutParameters.numberOfGlyphs )
+    if(0u == layoutParameters.numberOfGlyphs)
     {
       // Add an extra line if the last character is a new paragraph character and the last line doesn't have zero characters.
-      if( layoutParameters.isLastNewParagraph )
+      if(layoutParameters.isLastNewParagraph)
       {
         Length numberOfLines = lines.Count();
-        if( 0u != numberOfLines )
+        if(0u != numberOfLines)
         {
-          const LineRun& lastLine = *( lines.End() - 1u );
+          const LineRun& lastLine = *(lines.End() - 1u);
 
-          if( 0u != lastLine.characterRun.numberOfCharacters )
+          if(0u != lastLine.characterRun.numberOfCharacters)
           {
             // Need to add a new line with no characters but with height to increase the layoutSize.height
             LineRun newLine;
-            Initialize( newLine );
-            lines.PushBack( newLine );
-
-            UpdateTextLayout( layoutParameters,
-                              lastLine.characterRun.characterIndex + lastLine.characterRun.numberOfCharacters,
-                              lastLine.glyphRun.glyphIndex + lastLine.glyphRun.numberOfGlyphs,
-                              layoutSize,
-                              lines.Begin(),
-                              numberOfLines );
+            Initialize(newLine);
+            lines.PushBack(newLine);
+
+            UpdateTextLayout(layoutParameters,
+                             lastLine.characterRun.characterIndex + lastLine.characterRun.numberOfCharacters,
+                             lastLine.glyphRun.glyphIndex + lastLine.glyphRun.numberOfGlyphs,
+                             layoutSize,
+                             lines.Begin(),
+                             numberOfLines);
           }
         }
       }
 
       // Calculates the layout size.
-      UpdateLayoutSize( lines,
-                        layoutSize );
+      UpdateLayoutSize(lines,
+                       layoutSize);
 
       // Rounds upward to avoid a non integer size.
-      layoutSize.height = std::ceil( layoutSize.height );
+      layoutSize.height = std::ceil(layoutSize.height);
 
       // Nothing else do if there are no glyphs to layout.
       return false;
     }
 
-    const GlyphIndex lastGlyphPlusOne = layoutParameters.startGlyphIndex + layoutParameters.numberOfGlyphs;
+    const GlyphIndex lastGlyphPlusOne    = layoutParameters.startGlyphIndex + layoutParameters.numberOfGlyphs;
+    const Length     totalNumberOfGlyphs = layoutParameters.textModel->mVisualModel->mGlyphs.Count();
+    Vector<Vector2>& glyphPositions      = layoutParameters.textModel->mVisualModel->mGlyphPositions;
 
     // In a previous layout, an extra line with no characters may have been added if the text ended with a new paragraph character.
     // This extra line needs to be removed.
-    if( 0u != lines.Count() )
+    if(0u != lines.Count())
     {
       Vector<LineRun>::Iterator lastLine = lines.End() - 1u;
 
-      if( ( 0u == lastLine->characterRun.numberOfCharacters ) &&
-          ( lastGlyphPlusOne == layoutParameters.totalNumberOfGlyphs ) )
+      if((0u == lastLine->characterRun.numberOfCharacters) &&
+         (lastGlyphPlusOne == totalNumberOfGlyphs))
       {
-        lines.Remove( lastLine );
+        lines.Remove(lastLine);
       }
     }
 
-    // Set the first paragraph's direction.
-    CharacterDirection paragraphDirection = ( NULL != layoutParameters.characterDirectionBuffer ) ? *layoutParameters.characterDirectionBuffer : !RTL;
+    // Retrieve BiDi info.
+    const bool hasBidiParagraphs = !layoutParameters.textModel->mLogicalModel->mBidirectionalParagraphInfo.Empty();
+
+    const CharacterIndex* const                  glyphsToCharactersBuffer    = hasBidiParagraphs ? layoutParameters.textModel->mVisualModel->mGlyphsToCharacters.Begin() : nullptr;
+    const Vector<BidirectionalParagraphInfoRun>& bidirectionalParagraphsInfo = layoutParameters.textModel->mLogicalModel->mBidirectionalParagraphInfo;
+    const Vector<BidirectionalLineInfoRun>&      bidirectionalLinesInfo      = layoutParameters.textModel->mLogicalModel->mBidirectionalLineInfo;
+
+    // Set the layout bidirectional paramters.
+    LayoutBidiParameters layoutBidiParameters;
 
     // Whether the layout is being updated or set from scratch.
-    const bool updateCurrentBuffer = layoutParameters.numberOfGlyphs < layoutParameters.totalNumberOfGlyphs;
+    const bool updateCurrentBuffer = layoutParameters.numberOfGlyphs < totalNumberOfGlyphs;
 
-    Vector2* glyphPositionsBuffer = NULL;
+    Vector2*        glyphPositionsBuffer = nullptr;
     Vector<Vector2> newGlyphPositions;
 
-    LineRun* linesBuffer = NULL;
+    LineRun*        linesBuffer = nullptr;
     Vector<LineRun> newLines;
 
     // Estimate the number of lines.
-    Length linesCapacity = std::max( 1u, layoutParameters.estimatedNumberOfLines );
+    Length linesCapacity = std::max(1u, layoutParameters.estimatedNumberOfLines);
     Length numberOfLines = 0u;
 
-    if( updateCurrentBuffer )
+    if(updateCurrentBuffer)
     {
-      newGlyphPositions.Resize( layoutParameters.numberOfGlyphs );
+      newGlyphPositions.Resize(layoutParameters.numberOfGlyphs);
       glyphPositionsBuffer = newGlyphPositions.Begin();
 
-      newLines.Resize( linesCapacity );
+      newLines.Resize(linesCapacity);
       linesBuffer = newLines.Begin();
     }
     else
     {
       glyphPositionsBuffer = glyphPositions.Begin();
 
-      lines.Resize( linesCapacity );
+      lines.Resize(linesCapacity);
       linesBuffer = lines.Begin();
     }
 
-    float penY = CalculateLineOffset( lines,
-                                      layoutParameters.startLineIndex );
-
-    for( GlyphIndex index = layoutParameters.startGlyphIndex; index < lastGlyphPlusOne; )
+    float penY = CalculateLineOffset(lines,
+                                     layoutParameters.startLineIndex);
+    for(GlyphIndex index = layoutParameters.startGlyphIndex; index < lastGlyphPlusOne;)
     {
-      CharacterDirection currentParagraphDirection = paragraphDirection;
+      layoutBidiParameters.Clear();
+
+      if(hasBidiParagraphs)
+      {
+        const CharacterIndex startCharacterIndex = *(glyphsToCharactersBuffer + index);
+
+        for(Vector<BidirectionalParagraphInfoRun>::ConstIterator it    = bidirectionalParagraphsInfo.Begin(),
+                                                                 endIt = bidirectionalParagraphsInfo.End();
+            it != endIt;
+            ++it, ++layoutBidiParameters.bidiParagraphIndex)
+        {
+          const BidirectionalParagraphInfoRun& run = *it;
+
+          const CharacterIndex lastCharacterIndex = run.characterRun.characterIndex + run.characterRun.numberOfCharacters;
+
+          if(lastCharacterIndex <= startCharacterIndex)
+          {
+            // Do not process, the paragraph has already been processed.
+            continue;
+          }
+
+          if(startCharacterIndex >= run.characterRun.characterIndex && startCharacterIndex < lastCharacterIndex)
+          {
+            layoutBidiParameters.paragraphDirection = run.direction;
+            layoutBidiParameters.isBidirectional    = true;
+          }
+
+          // Has already been found.
+          break;
+        }
+
+        if(layoutBidiParameters.isBidirectional)
+        {
+          for(Vector<BidirectionalLineInfoRun>::ConstIterator it    = bidirectionalLinesInfo.Begin(),
+                                                              endIt = bidirectionalLinesInfo.End();
+              it != endIt;
+              ++it, ++layoutBidiParameters.bidiLineIndex)
+          {
+            const BidirectionalLineInfoRun& run = *it;
+
+            const CharacterIndex lastCharacterIndex = run.characterRun.characterIndex + run.characterRun.numberOfCharacters;
+
+            if(lastCharacterIndex <= startCharacterIndex)
+            {
+              // skip
+              continue;
+            }
+
+            if(startCharacterIndex < lastCharacterIndex)
+            {
+              // Found where to insert the bidi line info.
+              break;
+            }
+          }
+        }
+      }
+
+      CharacterDirection currentParagraphDirection = layoutBidiParameters.paragraphDirection;
 
       // Get the layout for the line.
       LineLayout layout;
+      layout.direction  = layoutBidiParameters.paragraphDirection;
       layout.glyphIndex = index;
-      GetLineLayoutForBox( layoutParameters,
-                           layout,
-                           paragraphDirection,
-                           false );
-
-      DALI_LOG_INFO( gLogFilter, Debug::Verbose, "           glyph index %d\n", layout.glyphIndex );
-      DALI_LOG_INFO( gLogFilter, Debug::Verbose, "       character index %d\n", layout.characterIndex );
-      DALI_LOG_INFO( gLogFilter, Debug::Verbose, "      number of glyphs %d\n", layout.numberOfGlyphs );
-      DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  number of characters %d\n", layout.numberOfCharacters );
-      DALI_LOG_INFO( gLogFilter, Debug::Verbose, "                length %f\n", layout.length );
-
-      if( 0u == layout.numberOfGlyphs )
+      GetLineLayoutForBox(layoutParameters,
+                          layoutBidiParameters,
+                          layout,
+                          false);
+
+      DALI_LOG_INFO(gLogFilter, Debug::Verbose, "           glyph index %d\n", layout.glyphIndex);
+      DALI_LOG_INFO(gLogFilter, Debug::Verbose, "       character index %d\n", layout.characterIndex);
+      DALI_LOG_INFO(gLogFilter, Debug::Verbose, "      number of glyphs %d\n", layout.numberOfGlyphs);
+      DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  number of characters %d\n", layout.numberOfCharacters);
+      DALI_LOG_INFO(gLogFilter, Debug::Verbose, "                length %f\n", layout.length);
+
+      if(0u == layout.numberOfGlyphs)
       {
         // The width is too small and no characters are laid-out.
-        DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--LayoutText width too small!\n\n" );
+        DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--LayoutText width too small!\n\n");
 
-        lines.Resize( numberOfLines );
+        lines.Resize(numberOfLines);
 
         // Rounds upward to avoid a non integer size.
-        layoutSize.height = std::ceil( layoutSize.height );
+        layoutSize.height = std::ceil(layoutSize.height);
 
         return false;
       }
 
-      // Set the line position. Discard if ellipsis is enabled and the position exceeds the boundaries
+      // Set the line position. DISCARD if ellipsis is enabled and the position exceeds the boundaries
       // of the box.
       penY += layout.ascender;
 
-      DALI_LOG_INFO( gLogFilter, Debug::Verbose, "  pen y %f\n", penY );
+      DALI_LOG_INFO(gLogFilter, Debug::Verbose, "  pen y %f\n", penY);
 
       bool ellipsis = false;
-      if( elideTextEnabled )
+      if(elideTextEnabled)
       {
+        layoutBidiParameters.paragraphDirection = currentParagraphDirection;
+
         // Does the ellipsis of the last line.
-        ellipsis = EllipsisLine( layoutParameters,
-                                 layout,
-                                 layoutSize,
-                                 linesBuffer,
-                                 glyphPositionsBuffer,
-                                 numberOfLines,
-                                 penY,
-                                 currentParagraphDirection,
-                                 isAutoScrollEnabled );
+        ellipsis = EllipsisLine(layoutParameters,
+                                layoutBidiParameters,
+                                layout,
+                                layoutSize,
+                                linesBuffer,
+                                glyphPositionsBuffer,
+                                numberOfLines,
+                                penY,
+                                isAutoScrollEnabled);
       }
 
-      if( ellipsis )
+      if(ellipsis)
       {
+        //clear hyphen from ellipsis line
+        const Length* hyphenIndices = layoutParameters.textModel->mVisualModel->mHyphen.index.Begin();
+        Length        hyphensCount  = layoutParameters.textModel->mVisualModel->mHyphen.glyph.Size();
+
+        while(hyphenIndices && hyphensCount > 0 && hyphenIndices[hyphensCount - 1] >= layout.glyphIndex)
+        {
+          layoutParameters.textModel->mVisualModel->mHyphen.index.Remove(layoutParameters.textModel->mVisualModel->mHyphen.index.Begin() + hyphensCount - 1);
+          layoutParameters.textModel->mVisualModel->mHyphen.glyph.Remove(layoutParameters.textModel->mVisualModel->mHyphen.glyph.Begin() + hyphensCount - 1);
+          hyphensCount--;
+        }
+
         // No more lines to layout.
         break;
       }
       else
       {
         // Whether the last line has been laid-out.
-        const bool isLastLine = index + layout.numberOfGlyphs == layoutParameters.totalNumberOfGlyphs;
+        const bool isLastLine = index + layout.numberOfGlyphs == totalNumberOfGlyphs;
 
-        if( numberOfLines == linesCapacity )
+        if(numberOfLines == linesCapacity)
         {
           // Reserve more space for the next lines.
-          linesBuffer = ResizeLinesBuffer( lines,
-                                           newLines,
-                                           linesCapacity,
-                                           updateCurrentBuffer );
+          linesBuffer = ResizeLinesBuffer(lines,
+                                          newLines,
+                                          linesCapacity,
+                                          updateCurrentBuffer);
         }
 
         // Updates the current text's layout with the line's layout.
-        UpdateTextLayout( layoutParameters,
-                          layout,
-                          layoutSize,
-                          linesBuffer,
-                          index,
-                          numberOfLines,
-                          isLastLine );
+        UpdateTextLayout(layoutParameters,
+                         layout,
+                         layoutSize,
+                         linesBuffer,
+                         index,
+                         numberOfLines,
+                         isLastLine);
 
         const GlyphIndex nextIndex = index + layout.numberOfGlyphs;
 
-        if( ( nextIndex == layoutParameters.totalNumberOfGlyphs ) &&
-            layoutParameters.isLastNewParagraph &&
-            ( mLayout == MULTI_LINE_BOX ) )
+        if((nextIndex == totalNumberOfGlyphs) &&
+           layoutParameters.isLastNewParagraph &&
+           (mLayout == MULTI_LINE_BOX))
         {
           // The last character of the text is a new paragraph character.
           // An extra line with no characters is added to increase the text's height
           // in order to place the cursor.
 
-          if( numberOfLines == linesCapacity )
+          if(numberOfLines == linesCapacity)
           {
             // Reserve more space for the next lines.
-            linesBuffer = ResizeLinesBuffer( lines,
-                                             newLines,
-                                             linesCapacity,
-                                             updateCurrentBuffer );
+            linesBuffer = ResizeLinesBuffer(lines,
+                                            newLines,
+                                            linesCapacity,
+                                            updateCurrentBuffer);
           }
 
-          UpdateTextLayout( layoutParameters,
-                            layout.characterIndex + layout.numberOfCharacters,
-                            index + layout.numberOfGlyphs,
-                            layoutSize,
-                            linesBuffer,
-                            numberOfLines );
+          UpdateTextLayout(layoutParameters,
+                           layout.characterIndex + layout.numberOfCharacters,
+                           index + layout.numberOfGlyphs,
+                           layoutSize,
+                           linesBuffer,
+                           numberOfLines);
         } // whether to add a last line.
 
-        // Sets the positions of the glyphs.
-        SetGlyphPositions( layoutParameters.glyphsBuffer + index,
-                           layout.numberOfGlyphs,
-                           layoutParameters.outlineWidth,
-                           layoutParameters.interGlyphExtraAdvance,
-                           glyphPositionsBuffer + index - layoutParameters.startGlyphIndex );
+        const GlyphInfo* const glyphsBuffer = layoutParameters.textModel->mVisualModel->mGlyphs.Begin();
+        const float            outlineWidth = static_cast<float>(layoutParameters.textModel->GetOutlineWidth());
+
+        const BidirectionalLineInfoRun* const bidirectionalLineInfo = (layoutBidiParameters.isBidirectional && !bidirectionalLinesInfo.Empty()) ? &bidirectionalLinesInfo[layoutBidiParameters.bidiLineIndex] : nullptr;
+
+        if((nullptr != bidirectionalLineInfo) &&
+           !bidirectionalLineInfo->isIdentity &&
+           (layout.characterIndex == bidirectionalLineInfo->characterRun.characterIndex))
+        {
+          SetGlyphPositions(layoutParameters,
+                            glyphPositionsBuffer,
+                            layoutBidiParameters,
+                            layout);
+        }
+        else
+        {
+          // Sets the positions of the glyphs.
+          SetGlyphPositions(glyphsBuffer + index,
+                            layout.numberOfGlyphs,
+                            outlineWidth,
+                            layoutParameters.interGlyphExtraAdvance,
+                            glyphPositionsBuffer + index - layoutParameters.startGlyphIndex);
+        }
 
         // Updates the vertical pen's position.
         penY += -layout.descender + layout.lineSpacing + mDefaultLineSpacing;
+        // If there is a defaultLineSize, updates the pen's position.
+        if(mDefaultLineSize > 0.f)
+        {
+          float lineSpacing = mDefaultLineSize - (layout.ascender + -layout.descender);
+          lineSpacing       = lineSpacing < 0.f ? 0.f : lineSpacing;
+          penY += lineSpacing;
+        }
 
         // Increase the glyph index.
         index = nextIndex;
       } // no ellipsis
-    } // end for() traversing glyphs.
+    }   // end for() traversing glyphs.
 
-    if( updateCurrentBuffer )
+    if(updateCurrentBuffer)
     {
-      glyphPositions.Insert( glyphPositions.Begin() + layoutParameters.startGlyphIndex,
-                             newGlyphPositions.Begin(),
-                             newGlyphPositions.End() );
-      glyphPositions.Resize( layoutParameters.totalNumberOfGlyphs );
+      glyphPositions.Insert(glyphPositions.Begin() + layoutParameters.startGlyphIndex,
+                            newGlyphPositions.Begin(),
+                            newGlyphPositions.End());
+      glyphPositions.Resize(totalNumberOfGlyphs);
 
-      newLines.Resize( numberOfLines );
+      newLines.Resize(numberOfLines);
 
       // Current text's layout size adds only the newly laid-out lines.
       // Updates the layout size with the previously laid-out lines.
-      UpdateLayoutSize( lines,
-                        layoutSize );
+      UpdateLayoutSize(lines,
+                       layoutSize);
 
-      if( 0u != newLines.Count() )
+      if(0u != newLines.Count())
       {
-        const LineRun& lastLine = *( newLines.End() - 1u );
+        const LineRun& lastLine = *(newLines.End() - 1u);
 
         const Length characterOffset = lastLine.characterRun.characterIndex + lastLine.characterRun.numberOfCharacters;
-        const Length glyphOffset = lastLine.glyphRun.glyphIndex + lastLine.glyphRun.numberOfGlyphs;
+        const Length glyphOffset     = lastLine.glyphRun.glyphIndex + lastLine.glyphRun.numberOfGlyphs;
 
         // Update the indices of the runs before the new laid-out lines are inserted.
-        UpdateLineIndexOffsets( layoutParameters,
-                                lines,
-                                characterOffset,
-                                glyphOffset );
+        UpdateLineIndexOffsets(layoutParameters,
+                               lines,
+                               characterOffset,
+                               glyphOffset);
 
         // Insert the lines.
-        lines.Insert( lines.Begin() + layoutParameters.startLineIndex,
-                      newLines.Begin(),
-                      newLines.End() );
+        lines.Insert(lines.Begin() + layoutParameters.startLineIndex,
+                     newLines.Begin(),
+                     newLines.End());
       }
     }
     else
     {
-      lines.Resize( numberOfLines );
+      lines.Resize(numberOfLines);
     }
 
     // Rounds upward to avoid a non integer size.
-    layoutSize.height = std::ceil( layoutSize.height );
+    layoutSize.height = std::ceil(layoutSize.height);
 
-    DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--LayoutText\n\n" );
+    DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--LayoutText\n\n");
 
     return true;
   }
 
-  void ReLayoutRightToLeftLines( const Parameters& layoutParameters,
-                                 CharacterIndex startIndex,
-                                 Length numberOfCharacters,
-                                 Vector<Vector2>& glyphPositions )
-  {
-    const CharacterIndex lastCharacterIndex = startIndex + numberOfCharacters;
-
-    // Traverses the paragraphs with right to left characters.
-    for( LineIndex lineIndex = 0u; lineIndex < layoutParameters.numberOfBidirectionalInfoRuns; ++lineIndex )
-    {
-      const BidirectionalLineInfoRun& bidiLine = *( layoutParameters.lineBidirectionalInfoRunsBuffer + lineIndex );
-
-      if( startIndex >= bidiLine.characterRun.characterIndex + bidiLine.characterRun.numberOfCharacters )
-      {
-        // Do not reorder the line if it has been already reordered.
-        continue;
-      }
-
-      if( bidiLine.characterRun.characterIndex >= lastCharacterIndex )
-      {
-        // Do not reorder the lines after the last requested character.
-        break;
-      }
-
-      const CharacterIndex characterVisualIndex = bidiLine.characterRun.characterIndex + *bidiLine.visualToLogicalMap;
-      const GlyphInfo& glyph = *( layoutParameters.glyphsBuffer + *( layoutParameters.charactersToGlyphsBuffer + characterVisualIndex ) );
-
-      float penX = -glyph.xBearing + layoutParameters.outlineWidth + mCursorWidth;
-
-      Vector2* glyphPositionsBuffer = glyphPositions.Begin();
-
-      // Traverses the characters of the right to left paragraph.
-      for( CharacterIndex characterLogicalIndex = 0u;
-           characterLogicalIndex < bidiLine.characterRun.numberOfCharacters;
-           ++characterLogicalIndex )
-      {
-        // Convert the character in the logical order into the character in the visual order.
-        const CharacterIndex characterVisualIndex = bidiLine.characterRun.characterIndex + *( bidiLine.visualToLogicalMap + characterLogicalIndex );
-
-        // Get the number of glyphs of the character.
-        const Length numberOfGlyphs = *( layoutParameters.glyphsPerCharacterBuffer + characterVisualIndex );
-
-        for( GlyphIndex index = 0u; index < numberOfGlyphs; ++index )
-        {
-          // Convert the character in the visual order into the glyph in the visual order.
-          const GlyphIndex glyphIndex = *( layoutParameters.charactersToGlyphsBuffer + characterVisualIndex ) + index;
-
-          DALI_ASSERT_DEBUG( 0u <= glyphIndex && glyphIndex < layoutParameters.totalNumberOfGlyphs );
-
-          const GlyphInfo& glyph = *( layoutParameters.glyphsBuffer + glyphIndex );
-          Vector2& position = *( glyphPositionsBuffer + glyphIndex );
-
-          position.x = std::round( penX + glyph.xBearing );
-          penX += ( glyph.advance + layoutParameters.interGlyphExtraAdvance );
-        }
-      }
-    }
-  }
-
-  void Align( const Size& size,
-              CharacterIndex startIndex,
-              Length numberOfCharacters,
-              Text::HorizontalAlignment::Type horizontalAlignment,
-              Vector<LineRun>& lines,
-              float& alignmentOffset,
-              Dali::LayoutDirection::Type layoutDirection,
-              bool matchSystemLanguageDirection )
+  void Align(const Size&                     size,
+             CharacterIndex                  startIndex,
+             Length                          numberOfCharacters,
+             Text::HorizontalAlignment::Type horizontalAlignment,
+             Vector<LineRun>&                lines,
+             float&                          alignmentOffset,
+             Dali::LayoutDirection::Type     layoutDirection,
+             bool                            matchLayoutDirection)
   {
     const CharacterIndex lastCharacterPlusOne = startIndex + numberOfCharacters;
 
     alignmentOffset = MAX_FLOAT;
     // Traverse all lines and align the glyphs.
-    for( Vector<LineRun>::Iterator it = lines.Begin(), endIt = lines.End();
-         it != endIt;
-         ++it )
+    for(Vector<LineRun>::Iterator it = lines.Begin(), endIt = lines.End();
+        it != endIt;
+        ++it)
     {
       LineRun& line = *it;
 
-      if( line.characterRun.characterIndex < startIndex )
+      if(line.characterRun.characterIndex < startIndex)
       {
         // Do not align lines which have already been aligned.
         continue;
       }
 
-      if( line.characterRun.characterIndex > lastCharacterPlusOne )
+      if(line.characterRun.characterIndex > lastCharacterPlusOne)
       {
         // Do not align lines beyond the last laid-out character.
         break;
       }
 
-      if( line.characterRun.characterIndex == lastCharacterPlusOne && !isEmptyLineAtLast( lines, it ) )
+      if(line.characterRun.characterIndex == lastCharacterPlusOne && !isEmptyLineAtLast(lines, it))
       {
         // Do not align lines beyond the last laid-out character unless the line is last and empty.
         break;
@@ -1061,44 +1506,45 @@ struct Engine::Impl
 
       // Calculate the line's alignment offset accordingly with the align option,
       // the box width, line length, and the paragraph's direction.
-      CalculateHorizontalAlignment( size.width,
-                                    horizontalAlignment,
-                                    line,
-                                    layoutDirection,
-                                    matchSystemLanguageDirection );
+      CalculateHorizontalAlignment(size.width,
+                                   horizontalAlignment,
+                                   line,
+                                   layoutDirection,
+                                   matchLayoutDirection);
 
       // Updates the alignment offset.
-      alignmentOffset = std::min( alignmentOffset, line.alignmentOffset );
+      alignmentOffset = std::min(alignmentOffset, line.alignmentOffset);
     }
   }
 
-  void CalculateHorizontalAlignment( float boxWidth,
-                                     HorizontalAlignment::Type horizontalAlignment,
-                                     LineRun& line,
-                                     Dali::LayoutDirection::Type layoutDirection,
-                                     bool matchSystemLanguageDirection )
+  void CalculateHorizontalAlignment(float                       boxWidth,
+                                    HorizontalAlignment::Type   horizontalAlignment,
+                                    LineRun&                    line,
+                                    Dali::LayoutDirection::Type layoutDirection,
+                                    bool                        matchLayoutDirection)
   {
     line.alignmentOffset = 0.f;
     const bool isLineRTL = RTL == line.direction;
+
     // Whether to swap the alignment.
     // Swap if the line is RTL and is not required to match the direction of the system's language or if it's required to match the direction of the system's language and it's RTL.
-    bool isLayoutRTL = isLineRTL;
-    float lineLength = line.width;
+    bool  isLayoutRTL = isLineRTL;
+    float lineLength  = line.width;
 
     // match align for system language direction
-    if( matchSystemLanguageDirection )
+    if(matchLayoutDirection)
     {
       // Swap the alignment type if the line is right to left.
       isLayoutRTL = layoutDirection == LayoutDirection::RIGHT_TO_LEFT;
     }
     // Calculate the horizontal line offset.
-    switch( horizontalAlignment )
+    switch(horizontalAlignment)
     {
       case HorizontalAlignment::BEGIN:
       {
-        if( isLayoutRTL )
+        if(isLayoutRTL)
         {
-          if( isLineRTL )
+          if(isLineRTL)
           {
             lineLength += line.extraLength;
           }
@@ -1109,7 +1555,7 @@ struct Engine::Impl
         {
           line.alignmentOffset = 0.f;
 
-          if( isLineRTL )
+          if(isLineRTL)
           {
             // 'Remove' the white spaces at the end of the line (which are at the beginning in visual order)
             line.alignmentOffset -= line.extraLength;
@@ -1119,23 +1565,23 @@ struct Engine::Impl
       }
       case HorizontalAlignment::CENTER:
       {
-        line.alignmentOffset = 0.5f * ( boxWidth - lineLength );
+        line.alignmentOffset = 0.5f * (boxWidth - lineLength);
 
-        if( isLineRTL )
+        if(isLineRTL)
         {
           line.alignmentOffset -= line.extraLength;
         }
 
-        line.alignmentOffset = std::floor( line.alignmentOffset ); // floor() avoids pixel alignment issues.
+        line.alignmentOffset = std::floor(line.alignmentOffset); // floor() avoids pixel alignment issues.
         break;
       }
       case HorizontalAlignment::END:
       {
-        if( isLayoutRTL )
+        if(isLayoutRTL)
         {
           line.alignmentOffset = 0.f;
 
-          if( isLineRTL )
+          if(isLineRTL)
           {
             // 'Remove' the white spaces at the end of the line (which are at the beginning in visual order)
             line.alignmentOffset -= line.extraLength;
@@ -1143,7 +1589,7 @@ struct Engine::Impl
         }
         else
         {
-          if( isLineRTL )
+          if(isLineRTL)
           {
             lineLength += line.extraLength;
           }
@@ -1155,31 +1601,32 @@ struct Engine::Impl
     }
   }
 
-  void Initialize( LineRun& line )
+  void Initialize(LineRun& line)
   {
-    line.glyphRun.glyphIndex = 0u;
-    line.glyphRun.numberOfGlyphs = 0u;
-    line.characterRun.characterIndex = 0u;
+    line.glyphRun.glyphIndex             = 0u;
+    line.glyphRun.numberOfGlyphs         = 0u;
+    line.characterRun.characterIndex     = 0u;
     line.characterRun.numberOfCharacters = 0u;
-    line.width = 0.f;
-    line.ascender = 0.f;
-    line.descender = 0.f;
-    line.extraLength = 0.f;
-    line.alignmentOffset = 0.f;
-    line.direction = !RTL;
-    line.ellipsis = false;
-    line.lineSpacing = mDefaultLineSpacing;
+    line.width                           = 0.f;
+    line.ascender                        = 0.f;
+    line.descender                       = 0.f;
+    line.extraLength                     = 0.f;
+    line.alignmentOffset                 = 0.f;
+    line.direction                       = LTR;
+    line.ellipsis                        = false;
+    line.lineSpacing                     = mDefaultLineSpacing;
   }
 
-  Type mLayout;
+  Type  mLayout;
   float mCursorWidth;
   float mDefaultLineSpacing;
+  float mDefaultLineSize;
 
   IntrusivePtr<Metrics> mMetrics;
 };
 
 Engine::Engine()
-: mImpl( NULL )
+: mImpl{nullptr}
 {
   mImpl = new Engine::Impl();
 }
@@ -1189,78 +1636,63 @@ Engine::~Engine()
   delete mImpl;
 }
 
-void Engine::SetMetrics( MetricsPtr& metrics )
+void Engine::SetMetrics(MetricsPtr& metrics)
 {
   mImpl->mMetrics = metrics;
 }
 
-void Engine::SetLayout( Type layout )
+void Engine::SetLayout(Type layout)
 {
   mImpl->mLayout = layout;
 }
 
 Engine::Type Engine::GetLayout() const
 {
-  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "GetLayout[%d]\n", mImpl->mLayout);
+  DALI_LOG_INFO(gLogFilter, Debug::Verbose, "GetLayout[%d]\n", mImpl->mLayout);
   return mImpl->mLayout;
 }
 
-void Engine::SetCursorWidth( int width )
+void Engine::SetCursorWidth(int width)
 {
-  mImpl->mCursorWidth = static_cast<float>( width );
+  mImpl->mCursorWidth = static_cast<float>(width);
 }
 
 int Engine::GetCursorWidth() const
 {
-  return static_cast<int>( mImpl->mCursorWidth );
+  return static_cast<int>(mImpl->mCursorWidth);
 }
 
-bool Engine::LayoutText( const Parameters& layoutParameters,
-                         Vector<Vector2>& glyphPositions,
-                         Vector<LineRun>& lines,
-                         Size& layoutSize,
-                         bool elideTextEnabled,
-                         bool& isAutoScrollEnabled )
+bool Engine::LayoutText(Parameters& layoutParameters,
+                        Size&       layoutSize,
+                        bool        elideTextEnabled,
+                        bool&       isAutoScrollEnabled)
 {
-  return mImpl->LayoutText( layoutParameters,
-                            glyphPositions,
-                            lines,
-                            layoutSize,
-                            elideTextEnabled,
-                            isAutoScrollEnabled );
+  return mImpl->LayoutText(layoutParameters,
+                           layoutSize,
+                           elideTextEnabled,
+                           isAutoScrollEnabled);
 }
 
-void Engine::ReLayoutRightToLeftLines( const Parameters& layoutParameters,
-                                       CharacterIndex startIndex,
-                                       Length numberOfCharacters,
-                                       Vector<Vector2>& glyphPositions )
+void Engine::Align(const Size&                     size,
+                   CharacterIndex                  startIndex,
+                   Length                          numberOfCharacters,
+                   Text::HorizontalAlignment::Type horizontalAlignment,
+                   Vector<LineRun>&                lines,
+                   float&                          alignmentOffset,
+                   Dali::LayoutDirection::Type     layoutDirection,
+                   bool                            matchLayoutDirection)
 {
-  mImpl->ReLayoutRightToLeftLines( layoutParameters,
-                                   startIndex,
-                                   numberOfCharacters,
-                                   glyphPositions );
+  mImpl->Align(size,
+               startIndex,
+               numberOfCharacters,
+               horizontalAlignment,
+               lines,
+               alignmentOffset,
+               layoutDirection,
+               matchLayoutDirection);
 }
 
-void Engine::Align( const Size& size,
-                    CharacterIndex startIndex,
-                    Length numberOfCharacters,
-                    Text::HorizontalAlignment::Type horizontalAlignment,
-                    Vector<LineRun>& lines,
-                    float& alignmentOffset,
-                    Dali::LayoutDirection::Type layoutDirection,
-                    bool matchSystemLanguageDirection )
-{
-  mImpl->Align( size,
-                startIndex,
-                numberOfCharacters,
-                horizontalAlignment,
-                lines,
-                alignmentOffset,
-                layoutDirection,
-                matchSystemLanguageDirection );
-}
-
-void Engine::SetDefaultLineSpacing( float lineSpacing )
+void Engine::SetDefaultLineSpacing(float lineSpacing)
 {
   mImpl->mDefaultLineSpacing = lineSpacing;
 }
@@ -1270,6 +1702,16 @@ float Engine::GetDefaultLineSpacing() const
   return mImpl->mDefaultLineSpacing;
 }
 
+void Engine::SetDefaultLineSize(float lineSize)
+{
+  mImpl->mDefaultLineSize = lineSize;
+}
+
+float Engine::GetDefaultLineSize() const
+{
+  return mImpl->mDefaultLineSize;
+}
+
 } // namespace Layout
 
 } // namespace Text