#include <dali/public-api/math/rect.h>
#include <dali/public-api/math/vector2.h>
+// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup.h>
+
namespace Dali
{
namespace Toolkit
{
+class TextSelectionPopupCallbackInterface;
+
namespace Internal
{
class Control;
*
* @param[in] decoration The actor displaying a decoration.
*/
- virtual void AddDecoration( Actor& actor ) = 0;
+ virtual void AddDecoration( Actor& actor, bool needsClipping ) = 0;
/**
* @brief An input event from one of the handles.
* @brief Create a new instance of a Decorator.
*
* @param[in] controller The controller which receives input events from Decorator components.
+ * @param[in] callbackInterface The text popup callback interface which receives the button click callbacks.
+ *
* @return A pointer to a new Decorator.
*/
- static DecoratorPtr New( ControllerInterface& controller );
+ static DecoratorPtr New( ControllerInterface& controller,
+ TextSelectionPopupCallbackInterface& callbackInterface );
/**
* @brief Set the bounding box which handles, popup and similar decorations will not exceed.
* @param[in] cursor Whether this color is for the primary or secondary cursor.
* @param[in] color The color to use.
*/
- void SetColor( Cursor cursor, const Dali::Vector4& color );
+ void SetCursorColor( Cursor cursor, const Dali::Vector4& color );
/**
* @brief Retrieves the color for a cursor.
Dali::Image GetHandleImage( HandleType handleType, HandleImageType handleImageType ) const;
/**
+ * @brief Sets the color of the handles
+ *
+ * @param[in] color The color to use.
+ */
+ void SetHandleColor( const Vector4& color );
+
+ /**
+ * @brief Retrieves the handles color.
+ *
+ * @return The color of the handles.
+ */
+ const Vector4& GetHandleColor() const;
+
+ /**
* @brief Sets the position of a selection handle.
*
* @param[in] handleType The handle to set.
void GetPosition( HandleType handleType, float& x, float& y, float& lineHeight ) const;
/**
+ * @brief Retrieves the position of a selection handle.
+ *
+ * @param[in] handleType The handle to get.
+ *
+ * @return The position of the selection handle relative to the top-left of the parent control.
+ */
+ const Vector2& GetPosition( HandleType handleType ) const;
+
+ /**
+ * @brief Swaps the selection handle's images.
+ *
+ * This method is called by the text controller to swap the handles
+ * when the start index is bigger than the end one.
+ */
+ void SwapSelectionHandlesEnabled( bool enable );
+
+ /**
* @brief Adds a quad to the existing selection highlights.
*
* @param[in] x1 The top-left x position.
/**
* @brief Sets the selection highlight color.
*
- * @param[in] image The image to use.
+ * @param[in] color The color to use.
*/
void SetHighlightColor( const Vector4& color );
/**
* @brief Retrieves the selection highlight color.
*
- * @return The image.
+ * @return The color of the highlight
*/
const Vector4& GetHighlightColor() const;
bool IsPopupActive() const;
/**
+ * @brief Set a bit mask of the buttons to be shown by Popup
+ * @param[in] enabledButtonsBitMask from TextSelectionPopup::Buttons enum
+ */
+ void SetEnabledPopupButtons( TextSelectionPopup::Buttons& enabledButtonsBitMask );
+
+ /**
+ * @brief Get the current bit mask of buttons to be shown by Popup
+ * @return bitmask of TextSelectionPopup::Buttons
+ */
+ TextSelectionPopup::Buttons& GetEnabledPopupButtons();
+
+ /**
* @brief Sets the scroll threshold.
*
* It defines a square area inside the control, close to the edge.
float GetScrollSpeed() const;
/**
- * @brief Sets the scroll interval.
- *
- * @param[in] seconds The scroll interval in seconds.
- */
- void SetScrollTickInterval( float seconds );
-
- /**
- * @brief Retrieves the scroll interval.
- *
- * @return The scroll interval.
+ * @brief Notifies the decorator the whole text has been scrolled.
*/
- float GetScrollTickInterval() const;
+ void NotifyEndOfScroll();
protected:
/**
* @brief Private constructor.
* @param[in] controller The controller which receives input events from Decorator components.
+ * @param[in] callbackInterface The text popup callback interface which receives the button click callbacks.
*/
- Decorator( ControllerInterface& controller );
+ Decorator( ControllerInterface& controller,
+ TextSelectionPopupCallbackInterface& callbackInterface );
// Undefined
Decorator( const Decorator& handle );