CreateGrabHandle();
mGrabHandle.SetPosition( mCursor[PRIMARY_CURSOR].x + scrollPosition.x,
- mCursor[PRIMARY_CURSOR].y + scrollPosition.y + mCursor[PRIMARY_CURSOR].lineHeight );
+ mCursor[PRIMARY_CURSOR].lineHeight + scrollPosition.y );
}
else if( mGrabHandle )
{
SelectionHandleImpl& primary = mSelectionHandle[ PRIMARY_SELECTION_HANDLE ];
primary.actor.SetPosition( primary.x + scrollPosition.x,
- primary.y + scrollPosition.y + primary.lineHeight );
+ primary.lineHeight + scrollPosition.y );
SelectionHandleImpl& secondary = mSelectionHandle[ SECONDARY_SELECTION_HANDLE ];
secondary.actor.SetPosition( secondary.x + scrollPosition.x,
- secondary.y + scrollPosition.y + secondary.lineHeight );
+ secondary.lineHeight + scrollPosition.y );
CreateHighlight();
UpdateHighlight();