CreateGrabHandle();
grabHandle.actor.SetPosition( position.x,
- grabHandle.lineHeight ); // TODO : Fix for multiline.
+ position.y + grabHandle.lineHeight ); // TODO : Fix for multiline.
}
grabHandle.actor.SetVisible( isVisible );
}
if( isPrimaryVisible )
{
primary.actor.SetPosition( primaryPosition.x,
- primary.lineHeight ); // TODO : Fix for multiline.
+ primaryPosition.y + primary.lineHeight ); // TODO : Fix for multiline.
}
if( isSecondaryVisible )
{
secondary.actor.SetPosition( secondaryPosition.x,
- secondary.lineHeight ); // TODO : Fix for multiline.
+ secondaryPosition.y + secondary.lineHeight ); // TODO : Fix for multiline.
}
}
primary.actor.SetVisible( isPrimaryVisible );