Selection implementation.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / decorator / text-decorator.cpp
index 2e8570f..b2fcda0 100644 (file)
@@ -30,6 +30,7 @@
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/events/tap-gesture.h>
 #include <dali/public-api/events/tap-gesture-detector.h>
+#include <dali/public-api/events/touch-event.h>
 #include <dali/public-api/events/pan-gesture.h>
 #include <dali/public-api/events/pan-gesture-detector.h>
 #include <dali/devel-api/geometry/mesh.h>
@@ -47,7 +48,7 @@
 #include <dali-toolkit/public-api/controls/buttons/push-button.h>
 #include <dali-toolkit/public-api/controls/default-controls/solid-color-actor.h>
 #include <dali-toolkit/public-api/controls/text-controls/text-label.h>
-#include <dali-toolkit/public-api/controls/text-controls/text-selection-popup.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup.h>
 
 #ifdef DEBUG_ENABLED
 #define DECORATOR_DEBUG
@@ -80,7 +81,7 @@ const char* DEFAULT_SELECTION_HANDLE_TWO( DALI_IMAGE_DIR "text-input-selection-h
 const Dali::Vector3 DEFAULT_GRAB_HANDLE_RELATIVE_SIZE( 1.5f, 2.0f, 1.0f );
 const Dali::Vector3 DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE( 1.5f, 1.5f, 1.0f );
 
-const Dali::Vector4 LIGHT_BLUE( 0.07f, 0.41f, 0.59f, 1.0f ); // The text highlight color.
+const Dali::Vector4 LIGHT_BLUE( (0xb2 / 255.0f), (0xeb / 255.0f), (0xf2 / 255.0f), 0.5f ); // The text highlight color.
 
 const unsigned int CURSOR_BLINK_INTERVAL = 500u; // Cursor blink interval
 const float TO_MILLISECONDS = 1000.f;
@@ -208,9 +209,8 @@ struct Decorator::Impl : public ConnectionTracker
     bool flipped : 1;
   };
 
-  Impl( Dali::Toolkit::Internal::Control& parent, Observer& observer )
-  : mTextControlParent( parent ),
-    mObserver( observer ),
+  Impl( ControllerInterface& controller )
+  : mController( controller ),
     mBoundingBox( Rect<int>() ),
     mHighlightColor( LIGHT_BLUE ),
     mActiveCursor( ACTIVE_CURSOR_NONE ),
@@ -224,7 +224,8 @@ struct Decorator::Impl : public ConnectionTracker
     mActiveCopyPastePopup( false ),
     mCursorBlinkStatus( true ),
     mPrimaryCursorVisible( false ),
-    mSecondaryCursorVisible( false )
+    mSecondaryCursorVisible( false ),
+    mSwapSelectionHandles( false )
   {
   }
 
@@ -318,15 +319,65 @@ struct Decorator::Impl : public ConnectionTracker
     HandleImpl& secondary = mHandle[ RIGHT_SELECTION_HANDLE ];
     if( primary.active || secondary.active )
     {
-      SetupTouchEvents();
+      Vector2 primaryPosition = primary.position;
+      Vector2 secondaryPosition = secondary.position;
 
-      CreateSelectionHandles();
+      if( LEFT_SELECTION_HANDLE == mHandleScrolling )
+      {
+        if( mScrollDirection == SCROLL_RIGHT )
+        {
+          primaryPosition.x = 0.f;
+        }
+        else
+        {
+          primaryPosition.x = size.width;
+        }
+      }
+      else if( RIGHT_SELECTION_HANDLE == mHandleScrolling )
+      {
+        if( mScrollDirection == SCROLL_RIGHT )
+        {
+          secondaryPosition.x = 0.f;
+        }
+        else
+        {
+          secondaryPosition.x = size.width;
+        }
+      }
+
+      const bool isPrimaryVisible = ( primaryPosition.x <= size.width ) && ( primaryPosition.x >= 0.f );
+      const bool isSecondaryVisible = ( secondaryPosition.x <= size.width ) && ( secondaryPosition.x >= 0.f );
+
+      if( isPrimaryVisible || isSecondaryVisible )
+      {
+        SetupTouchEvents();
+
+        CreateSelectionHandles();
+
+        if( isPrimaryVisible )
+        {
+          primary.actor.SetPosition( primaryPosition.x,
+                                     primaryPosition.y + primary.lineHeight );
+
+          const bool flip = mSwapSelectionHandles ^ primary.flipped;
+          primary.actor.SetImage( flip ? mHandleImages[RIGHT_SELECTION_HANDLE][HANDLE_IMAGE_RELEASED] : mHandleImages[LEFT_SELECTION_HANDLE][HANDLE_IMAGE_RELEASED] );
+
+          primary.actor.SetAnchorPoint( flip ? AnchorPoint::TOP_LEFT : AnchorPoint::TOP_RIGHT );
+        }
+
+        if( isSecondaryVisible )
+        {
+          secondary.actor.SetPosition( secondaryPosition.x,
+                                       secondaryPosition.y + secondary.lineHeight );
 
-      primary.actor.SetPosition( primary.position.x,
-                                 primary.position.y + primary.lineHeight );
+          const bool flip = mSwapSelectionHandles ^ secondary.flipped;
 
-      secondary.actor.SetPosition( secondary.position.x,
-                                   secondary.position.y + secondary.lineHeight );
+          secondary.actor.SetImage( ( mSwapSelectionHandles ^ secondary.flipped ) ? mHandleImages[LEFT_SELECTION_HANDLE][HANDLE_IMAGE_RELEASED] : mHandleImages[RIGHT_SELECTION_HANDLE][HANDLE_IMAGE_RELEASED] );
+          secondary.actor.SetAnchorPoint( flip ? AnchorPoint::TOP_RIGHT : AnchorPoint::TOP_LEFT );
+        }
+      }
+      primary.actor.SetVisible( isPrimaryVisible );
+      secondary.actor.SetVisible( isSecondaryVisible );
 
       CreateHighlight();
       UpdateHighlight();
@@ -367,8 +418,7 @@ struct Decorator::Impl : public ConnectionTracker
     mHandle[ GRAB_HANDLE ].position += scrollOffset;
     mHandle[ LEFT_SELECTION_HANDLE ].position += scrollOffset;
     mHandle[ RIGHT_SELECTION_HANDLE ].position += scrollOffset;
-
-    // TODO Highlight box??
+    mHighlightPosition += scrollOffset;
   }
 
   void PopUpRelayoutComplete( Actor actor )
@@ -473,8 +523,6 @@ struct Decorator::Impl : public ConnectionTracker
   {
     if( !mActiveLayer )
     {
-      Actor parent = mTextControlParent.Self();
-
       mActiveLayer = Layer::New();
 #ifdef DECORATOR_DEBUG
       mActiveLayer.SetName ( "ActiveLayerActor" );
@@ -484,7 +532,8 @@ struct Decorator::Impl : public ConnectionTracker
       mActiveLayer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
       mActiveLayer.SetPositionInheritanceMode( USE_PARENT_POSITION );
 
-      parent.Add( mActiveLayer );
+      // Add the active layer telling the controller it doesn't need clipping.
+      mController.AddDecoration( mActiveLayer, false );
     }
 
     mActiveLayer.RaiseToTop();
@@ -530,6 +579,7 @@ struct Decorator::Impl : public ConnectionTracker
       grabHandle.grabArea.SetSizeModeFactor( DEFAULT_GRAB_HANDLE_RELATIVE_SIZE );
       grabHandle.actor.Add( grabHandle.grabArea );
 
+      grabHandle.grabArea.TouchedSignal().Connect( this, &Decorator::Impl::OnGrabHandleTouched );
       mTapDetector.Attach( grabHandle.grabArea );
       mPanGestureDetector.Attach( grabHandle.grabArea );
 
@@ -621,11 +671,12 @@ struct Decorator::Impl : public ConnectionTracker
       mHighlightMeshActor.SetName( "HighlightMeshActor" );
 #endif
       mHighlightMeshActor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-      mHighlightMeshActor.SetPosition( 0.0f, 0.0f, DISPLAYED_HIGHLIGHT_Z_OFFSET );
 
-      Actor parent = mTextControlParent.Self();
-      parent.Add( mHighlightMeshActor );
+      // Add the highlight box telling the controller it needs clipping.
+      mController.AddDecoration( mHighlightMeshActor, true );
     }
+
+    mHighlightMeshActor.SetPosition( mHighlightPosition.x, mHighlightPosition.y, DISPLAYED_HIGHLIGHT_Z_OFFSET );
   }
 
   void UpdateHighlight()
@@ -733,10 +784,6 @@ struct Decorator::Impl : public ConnectionTracker
     if( Gesture::Started == gesture.state )
     {
       handle.grabDisplacementX = handle.grabDisplacementY = 0;
-      if( mHandleImages[type][HANDLE_IMAGE_PRESSED] )
-      {
-        handle.actor.SetImage( mHandleImages[type][HANDLE_IMAGE_PRESSED] );
-      }
     }
 
     handle.grabDisplacementX += gesture.displacement.x;
@@ -748,13 +795,16 @@ struct Decorator::Impl : public ConnectionTracker
     if( Gesture::Started    == gesture.state ||
         Gesture::Continuing == gesture.state )
     {
+      Vector2 targetSize;
+      mController.GetTargetSize( targetSize );
+
       if( x < mScrollThreshold )
       {
         mScrollDirection = SCROLL_RIGHT;
         mHandleScrolling = type;
         StartScrollTimer();
       }
-      else if( x > mTextControlParent.GetControlSize().width - mScrollThreshold )
+      else if( x > targetSize.width - mScrollThreshold )
       {
         mScrollDirection = SCROLL_LEFT;
         mHandleScrolling = type;
@@ -764,7 +814,7 @@ struct Decorator::Impl : public ConnectionTracker
       {
         mHandleScrolling = HANDLE_TYPE_COUNT;
         StopScrollTimer();
-        mObserver.HandleEvent( type, HANDLE_PRESSED, x, y );
+        mController.DecorationEvent( type, HANDLE_PRESSED, x, y );
       }
     }
     else if( Gesture::Finished  == gesture.state ||
@@ -774,11 +824,11 @@ struct Decorator::Impl : public ConnectionTracker
       {
         mHandleScrolling = HANDLE_TYPE_COUNT;
         StopScrollTimer();
-        mObserver.HandleEvent( type, HANDLE_STOP_SCROLLING, x, y );
+        mController.DecorationEvent( type, HANDLE_STOP_SCROLLING, x, y );
       }
       else
       {
-        mObserver.HandleEvent( type, HANDLE_RELEASED, x, y );
+        mController.DecorationEvent( type, HANDLE_RELEASED, x, y );
       }
       handle.actor.SetImage( mHandleImages[type][HANDLE_IMAGE_RELEASED] );
     }
@@ -804,16 +854,42 @@ struct Decorator::Impl : public ConnectionTracker
     }
   }
 
+  bool OnGrabHandleTouched( Actor actor, const TouchEvent& event )
+  {
+    // Switch between pressed/release grab-handle images
+    if( event.GetPointCount() > 0 &&
+        mHandle[GRAB_HANDLE].actor )
+    {
+      const TouchPoint& point = event.GetPoint(0);
+
+      if( TouchPoint::Down == point.state &&
+          mHandleImages[GRAB_HANDLE][HANDLE_IMAGE_PRESSED] )
+      {
+        mHandle[GRAB_HANDLE].actor.SetImage( mHandleImages[GRAB_HANDLE][HANDLE_IMAGE_PRESSED] );
+      }
+      else if( TouchPoint::Up == point.state &&
+               mHandleImages[GRAB_HANDLE][HANDLE_IMAGE_RELEASED] )
+      {
+        mHandle[GRAB_HANDLE].actor.SetImage( mHandleImages[GRAB_HANDLE][HANDLE_IMAGE_RELEASED] );
+      }
+    }
+
+    // Consume to avoid pop-ups accidentally closing, when handle is outside of pop-up area
+    return true;
+  }
+
   bool OnHandleOneTouched( Actor actor, const TouchEvent& touch )
   {
     // TODO
-    return false;
+    // Consume to avoid pop-ups accidentally closing, when handle is outside of pop-up area
+    return true;
   }
 
   bool OnHandleTwoTouched( Actor actor, const TouchEvent& touch )
   {
     // TODO
-    return false;
+    // Consume to avoid pop-ups accidentally closing, when handle is outside of pop-up area
+    return true;
   }
 
   // Popup
@@ -968,17 +1044,16 @@ struct Decorator::Impl : public ConnectionTracker
   {
     if( HANDLE_TYPE_COUNT != mHandleScrolling )
     {
-      mObserver.HandleEvent( mHandleScrolling,
-                             HANDLE_SCROLLING,
-                             mScrollDirection == SCROLL_RIGHT ? mScrollDistance : -mScrollDistance,
-                             0.f );
+      mController.DecorationEvent( mHandleScrolling,
+                                   HANDLE_SCROLLING,
+                                   mScrollDirection == SCROLL_RIGHT ? mScrollDistance : -mScrollDistance,
+                                   0.f );
     }
 
     return true;
   }
 
-  Internal::Control&  mTextControlParent;
-  Observer&           mObserver;
+  ControllerInterface& mController;
 
   TapGestureDetector  mTapDetector;
   PanGestureDetector  mPanGestureDetector;
@@ -1000,6 +1075,7 @@ struct Decorator::Impl : public ConnectionTracker
   CursorImpl          mCursor[CURSOR_COUNT];
   HandleImpl          mHandle[HANDLE_TYPE_COUNT];
   QuadContainer       mHighlightQuadList;         ///< Sub-selections that combine to create the complete selection highlight
+  Vector2             mHighlightPosition;         ///< The position of the highlight actor.
 
   Rect<int>           mBoundingBox;
   Vector4             mHighlightColor;            ///< Color of the highlight
@@ -1018,11 +1094,12 @@ struct Decorator::Impl : public ConnectionTracker
   bool                mCursorBlinkStatus      : 1; ///< Flag to switch between blink on and blink off.
   bool                mPrimaryCursorVisible   : 1; ///< Whether the primary cursor is visible.
   bool                mSecondaryCursorVisible : 1; ///< Whether the secondary cursor is visible.
+  bool                mSwapSelectionHandles   : 1; ///< Whether to swap the selection handle images.
 };
 
-DecoratorPtr Decorator::New( Internal::Control& parent, Observer& observer )
+DecoratorPtr Decorator::New( ControllerInterface& controller )
 {
-  return DecoratorPtr( new Decorator(parent, observer) );
+  return DecoratorPtr( new Decorator(controller) );
 }
 
 void Decorator::SetBoundingBox( const Rect<int>& boundingBox )
@@ -1174,6 +1251,16 @@ void Decorator::GetPosition( HandleType handleType, float& x, float& y, float& h
   height = handle.lineHeight;
 }
 
+const Vector2& Decorator::GetPosition( HandleType handleType ) const
+{
+  return mImpl->mHandle[handleType].position;
+}
+
+void Decorator::SwapSelectionHandlesEnabled( bool enable )
+{
+  mImpl->mSwapSelectionHandles = enable;
+}
+
 void Decorator::AddHighlight( float x1, float y1, float x2, float y2 )
 {
   mImpl->mHighlightQuadList.push_back( QuadCoordinates(x1, y1, x2, y2) );
@@ -1182,6 +1269,7 @@ void Decorator::AddHighlight( float x1, float y1, float x2, float y2 )
 void Decorator::ClearHighlights()
 {
   mImpl->mHighlightQuadList.clear();
+  mImpl->mHighlightPosition = Vector2::ZERO;
 }
 
 void Decorator::SetHighlightColor( const Vector4& color )
@@ -1231,10 +1319,10 @@ Decorator::~Decorator()
   delete mImpl;
 }
 
-Decorator::Decorator( Dali::Toolkit::Internal::Control& parent, Observer& observer )
+Decorator::Decorator( ControllerInterface& controller )
 : mImpl( NULL )
 {
-  mImpl = new Decorator::Impl( parent, observer );
+  mImpl = new Decorator::Impl( controller );
 }
 
 } // namespace Text