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Fixes for text's outline.
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
text
/
decorator
/
text-decorator.cpp
diff --git
a/dali-toolkit/internal/text/decorator/text-decorator.cpp
b/dali-toolkit/internal/text/decorator/text-decorator.cpp
index
e9e0b1a
..
aa4d5c6
100644
(file)
--- a/
dali-toolkit/internal/text/decorator/text-decorator.cpp
+++ b/
dali-toolkit/internal/text/decorator/text-decorator.cpp
@@
-236,6
+236,9
@@
struct Decorator::Impl : public ConnectionTracker
mBoundingBox(),
mHighlightColor( LIGHT_BLUE ),
mHighlightPosition( Vector2::ZERO ),
mBoundingBox(),
mHighlightColor( LIGHT_BLUE ),
mHighlightPosition( Vector2::ZERO ),
+ mHighlightSize( Vector2::ZERO ),
+ mControlSize( Vector2::ZERO ),
+ mHighlightOutlineOffset( 0.f ),
mActiveCursor( ACTIVE_CURSOR_NONE ),
mCursorBlinkInterval( CURSOR_BLINK_INTERVAL ),
mCursorBlinkDuration( 0.0f ),
mActiveCursor( ACTIVE_CURSOR_NONE ),
mCursorBlinkInterval( CURSOR_BLINK_INTERVAL ),
mCursorBlinkDuration( 0.0f ),
@@
-1163,8
+1166,8
@@
struct Decorator::Impl : public ConnectionTracker
if ( mHighlightActor )
{
// Sets the position of the highlight actor inside the decorator.
if ( mHighlightActor )
{
// Sets the position of the highlight actor inside the decorator.
- mHighlightActor.SetPosition( mHighlightPosition.x,
- mHighlightPosition.y );
+ mHighlightActor.SetPosition( mHighlightPosition.x
+ mHighlightOutlineOffset
,
+ mHighlightPosition.y
+ mHighlightOutlineOffset
);
const unsigned int numberOfQuads = mHighlightQuadList.Count();
if( 0u != numberOfQuads )
const unsigned int numberOfQuads = mHighlightQuadList.Count();
if( 0u != numberOfQuads )
@@
-1912,6
+1915,7
@@
struct Decorator::Impl : public ConnectionTracker
Vector2 mHighlightPosition; ///< The position of the highlight actor.
Size mHighlightSize; ///< The size of the highlighted text.
Size mControlSize; ///< The control's size. Set by the Relayout.
Vector2 mHighlightPosition; ///< The position of the highlight actor.
Size mHighlightSize; ///< The size of the highlighted text.
Size mControlSize; ///< The control's size. Set by the Relayout.
+ float mHighlightOutlineOffset; ///< The outline's offset.
unsigned int mActiveCursor;
unsigned int mCursorBlinkInterval;
unsigned int mActiveCursor;
unsigned int mCursorBlinkInterval;
@@
-2199,16
+2203,18
@@
void Decorator::AddHighlight( unsigned int index, const Vector4& quad )
*( mImpl->mHighlightQuadList.Begin() + index ) = quad;
}
*( mImpl->mHighlightQuadList.Begin() + index ) = quad;
}
-void Decorator::SetHighLightBox( const Vector2& position, const Size& size )
+void Decorator::SetHighLightBox( const Vector2& position, const Size& size
, float outlineOffset
)
{
mImpl->mHighlightPosition = position;
mImpl->mHighlightSize = size;
{
mImpl->mHighlightPosition = position;
mImpl->mHighlightSize = size;
+ mImpl->mHighlightOutlineOffset = outlineOffset;
}
void Decorator::ClearHighlights()
{
mImpl->mHighlightQuadList.Clear();
mImpl->mHighlightPosition = Vector2::ZERO;
}
void Decorator::ClearHighlights()
{
mImpl->mHighlightQuadList.Clear();
mImpl->mHighlightPosition = Vector2::ZERO;
+ mImpl->mHighlightOutlineOffset = 0.f;
}
void Decorator::ResizeHighlightQuads( unsigned int numberOfQuads )
}
void Decorator::ResizeHighlightQuads( unsigned int numberOfQuads )