mActiveLayer.SetParentOrigin( ParentOrigin::CENTER );
mActiveLayer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- mActiveLayer.SetPositionInheritanceMode( USE_PARENT_POSITION );
// Add the active layer telling the controller it doesn't need clipping.
mController.AddDecoration( mActiveLayer, false );
if( mHighlightRenderer )
{
- mHighlightRenderer.SetDepthIndex( mTextDepth - 2u ); // text is rendered at mTextDepth and text's shadow at mTextDepth -1u.
+ mHighlightRenderer.SetProperty( Renderer::Property::DEPTH_INDEX, mTextDepth - 2 ); // text is rendered at mTextDepth and text's shadow at mTextDepth -1u.
}
}
}