SelectionHandleImpl& primary = mSelectionHandle[ PRIMARY_SELECTION_HANDLE ];
primary.actor.SetPosition( primary.x + scrollPosition.x,
SelectionHandleImpl& primary = mSelectionHandle[ PRIMARY_SELECTION_HANDLE ];
primary.actor.SetPosition( primary.x + scrollPosition.x,
SelectionHandleImpl& secondary = mSelectionHandle[ SECONDARY_SELECTION_HANDLE ];
secondary.actor.SetPosition( secondary.x + scrollPosition.x,
SelectionHandleImpl& secondary = mSelectionHandle[ SECONDARY_SELECTION_HANDLE ];
secondary.actor.SetPosition( secondary.x + scrollPosition.x,
#endif
mGrabArea.SetParentOrigin( ParentOrigin::TOP_CENTER );
mGrabArea.SetAnchorPoint( AnchorPoint::TOP_CENTER );
#endif
mGrabArea.SetParentOrigin( ParentOrigin::TOP_CENTER );
mGrabArea.SetAnchorPoint( AnchorPoint::TOP_CENTER );
primary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE );
primary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
primary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE );
primary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
secondary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE );
secondary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
secondary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE );
secondary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );