Merge "Added TextLabel and TextField tests" into tizen
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / text / decorator / text-decorator.cpp
index 4df7c51..67ae642 100644 (file)
 #include <dali/public-api/adaptor-framework/timer.h>
 #include <dali/public-api/actors/image-actor.h>
 #include <dali/public-api/actors/layer.h>
+#include <dali/public-api/actors/mesh-actor.h>
 #include <dali/public-api/common/constants.h>
 #include <dali/public-api/events/tap-gesture.h>
 #include <dali/public-api/events/tap-gesture-detector.h>
 #include <dali/public-api/events/pan-gesture.h>
 #include <dali/public-api/events/pan-gesture-detector.h>
+#include <dali/public-api/geometry/mesh.h>
+#include <dali/public-api/geometry/mesh-data.h>
 #include <dali/public-api/images/resource-image.h>
 #include <dali/public-api/math/vector2.h>
 #include <dali/public-api/math/vector4.h>
-#include <dali/public-api/images/nine-patch-image.h>
+//#include <dali/public-api/images/nine-patch-image.h>
 #include <dali/public-api/signals/connection-tracker.h>
-#include <libintl.h>
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/controls/control.h>
 #include <dali-toolkit/public-api/controls/control-impl.h>
+#include <dali-toolkit/public-api/controls/buttons/push-button.h>
 #include <dali-toolkit/public-api/controls/default-controls/solid-color-actor.h>
 #include <dali-toolkit/public-api/controls/text-controls/text-label.h>
-#include <dali-toolkit/public-api/controls/buttons/push-button.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-selection-popup.h>
 
 #ifdef DEBUG_ENABLED
 #define DECORATOR_DEBUG
 #endif
 
-// todo Move this to adaptor??
-#define GET_LOCALE_TEXT(string) dgettext("elementary", string)
-
 // Local Data
 namespace
 {
@@ -58,7 +58,6 @@ const char* DEFAULT_SELECTION_HANDLE_ONE( DALI_IMAGE_DIR "text-input-selection-h
 const char* DEFAULT_SELECTION_HANDLE_TWO( DALI_IMAGE_DIR "text-input-selection-handle-right.png" );
 //const char* DEFAULT_SELECTION_HANDLE_ONE_PRESSED( DALI_IMAGE_DIR "text-input-selection-handle-left-press.png" );
 //const char* DEFAULT_SELECTION_HANDLE_TWO_PRESSED( DALI_IMAGE_DIR "text-input-selection-handle-right-press.png" );
-const char* DEFAULT_CURSOR_IMAGE( DALI_IMAGE_DIR "decorator-cursor.png");
 
 const Dali::Vector3 DEFAULT_GRAB_HANDLE_RELATIVE_SIZE( 1.5f, 2.0f, 1.0f );
 const Dali::Vector3 DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE( 1.5f, 1.5f, 1.0f );
@@ -66,99 +65,38 @@ const Dali::Vector3 DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE( 1.5f, 1.5f, 1.0f );
 const std::size_t CURSOR_BLINK_INTERVAL = 500; // Cursor blink interval
 const std::size_t MILLISECONDS = 1000;
 
-const std::string POPUP_BACKGROUND( DALI_IMAGE_DIR "popup_bubble_bg.#.png" );
-const std::string POPUP_BACKGROUND_EFFECT( DALI_IMAGE_DIR "popup_bubble_bg_ef.#.png" );
-const std::string POPUP_BACKGROUND_LINE( DALI_IMAGE_DIR "popup_bubble_bg_line.#.png" );
-
-const Dali::Vector4 DEFAULT_POPUP_BACKGROUND( Dali::Vector4( .20f, 0.29f, 0.44f, 1.0f ) );
-const Dali::Vector4 DEFAULT_POPUP_BACKGROUND_PRESSED( Dali::Vector4( 0.07f, 0.10f, 0.17f, 1.0f ) );
-const Dali::Vector4 DEFAULT_POPUP_LINE_COLOR( Dali::Vector4( 0.36f, 0.45f, 0.59f, 1.0f ) );
-const Dali::Vector4 DEFAULT_OPTION_ICON( Dali::Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
-const Dali::Vector4 DEFAULT_OPTION_ICON_PRESSED( Dali::Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
-const Dali::Vector4 DEFAULT_OPTION_TEXT( Dali::Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
-const Dali::Vector4 DEFAULT_OPTION_TEXT_PRESSED( Dali::Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
-
-const std::string OPTION_ICON_CLIPBOARD( DALI_IMAGE_DIR "copy_paste_icon_clipboard.png" );
-const std::string OPTION_ICON_COPY( DALI_IMAGE_DIR "copy_paste_icon_copy.png" );
-const std::string OPTION_ICON_CUT( DALI_IMAGE_DIR "copy_paste_icon_cut.png" );
-const std::string OPTION_ICON_PASTE( DALI_IMAGE_DIR "copy_paste_icon_paste.png" );
-const std::string OPTION_ICON_SELECT( DALI_IMAGE_DIR "copy_paste_icon_select.png" );
-const std::string OPTION_ICON_SELECT_ALL( DALI_IMAGE_DIR "copy_paste_icon_select_all.png" );
-
-const Dali::Vector2 DEFAULT_POPUP_MAX_SIZE( 470.0f, 120.0f ); ///< The maximum size of the popup.
-
-const float OPTION_TEXT_LINE_HEIGHT( 32.0f );     ///< The line height of the text.
-const Dali::Vector2 OPTION_ICON_SIZE( 0.f, 0.f );       ///< The size of the icon.
-const float OPTION_GAP_ICON_TEXT( 6.f );          ///< The gap between the icon and the text
-const float OPTION_MARGIN_WIDTH( 10.f );          ///< The margin between the right or lefts edge and the text or icon.
-const float OPTION_MAX_WIDTH( DEFAULT_POPUP_MAX_SIZE.width / 6 ); ///< The maximum width of the option (currently set to the max)
-const float OPTION_MIN_WIDTH( 86.0f );           ///< The minimum width of the option.
-
-const float POPUP_DIVIDER_WIDTH( 1.f );        ///< The size of the divider.
-
-const Dali::Vector2 POPUP_TAIL_SIZE( 20.0f, 16.0f ); ///< The size of the tail.
-const float POPUP_TAIL_Y_OFFSET( 5.f );        ///< The y offset of the tail (when its position is on the bottom).
-const float POPUP_TAIL_TOP_Y_OFFSET( 3.f );    ///< The y offset of the tail (when its position is on the top).
-
-const float HIDE_POPUP_ANIMATION_DURATION( 0.2f ); ///< Duration of popup hide animation in seconds.
-const float SHOW_POPUP_ANIMATION_DURATION( 0.2f ); ///< Duration of popup show animation in seconds.
-
-const char* const OPTION_SELECT_WORD = "option-select_word";                       // "Select Word" popup option.
-const char* const OPTION_SELECT_ALL("option-select_all");                          // "Select All" popup option.
-const char* const OPTION_CUT("option-cut");                                        // "Cut" popup option.
-const char* const OPTION_COPY("option-copy");                                      // "Copy" popup option.
-const char* const OPTION_PASTE("option-paste");                                    // "Paste" popup option.
-const char* const OPTION_CLIPBOARD("option-clipboard");                            // "Clipboard" popup option.
-
-enum Buttons
-{
-  ButtonsCut,
-  ButtonsCopy,
-  ButtonsPaste,
-  ButtonsSelect,
-  ButtonsSelectAll,
-  ButtonsClipboard,
-  ButtonsEnumEnd
-};
+const float DISPLAYED_HIGHLIGHT_Z_OFFSET( -0.05f );
 
-struct ButtonRequirement
+/**
+ * structure to hold coordinates of each quad, which will make up the mesh.
+ */
+struct QuadCoordinates
 {
-  ButtonRequirement()
-  : id( ButtonsEnumEnd ),
-    priority( 0u ),
-    name(),
-    caption(),
-    icon(),
-    enabled( false )
-  {}
-
-  ButtonRequirement( Buttons buttonId,
-                     std::size_t buttonPriority,
-                     const std::string& buttonName,
-                     const std::string& buttonCaption,
-                     Dali::ResourceImage buttonIcon,
-                     bool buttonEnabled )
-  : id( buttonId ),
-    priority( buttonPriority ),
-    name( buttonName ),
-    caption( buttonCaption ),
-    icon( buttonIcon ),
-    enabled( buttonEnabled )
-  {}
-
-  Buttons id;
-  std::size_t priority;
-  std::string name;
-  std::string caption;
-  Dali::ResourceImage icon;
-  bool enabled;
+  /**
+   * Default constructor
+   */
+  QuadCoordinates()
+  {
+  }
+
+  /**
+   * Constructor
+   * @param[in] x1 left co-ordinate
+   * @param[in] y1 top co-ordinate
+   * @param[in] x2 right co-ordinate
+   * @param[in] y2 bottom co-ordinate
+   */
+  QuadCoordinates(float x1, float y1, float x2, float y2)
+  : min(x1, y1),
+    max(x2, y2)
+  {
+  }
+
+  Dali::Vector2 min;                          ///< top-left (minimum) position of quad
+  Dali::Vector2 max;                          ///< bottom-right (maximum) position of quad
 };
 
-// Comparison function for ButtonRequirement Priority
-bool PriorityCompare( ButtonRequirement const& a, ButtonRequirement const& b)
-{
-  return a.priority < b.priority;
-}
+typedef std::vector<QuadCoordinates> QuadContainer;
 
 } // end of namespace
 
@@ -178,14 +116,16 @@ struct Decorator::Impl : public ConnectionTracker
     CursorImpl()
     : x(0.0f),
       y(0.0f),
-      height(0.0f),
+      cursorHeight(0.0f),
+      lineHeight(0.0f),
       color(Dali::Color::WHITE)
     {
     }
 
     float x;
     float y;
-    float height;
+    float cursorHeight;
+    float lineHeight;
 
     Vector4 color;
   };
@@ -195,14 +135,14 @@ struct Decorator::Impl : public ConnectionTracker
     SelectionHandleImpl()
     : x(0.0f),
       y(0.0f),
-      cursorHeight(0.0f),
+      lineHeight(0.0f),
       flipped(false)
     {
     }
 
     float x;
     float y;
-    float cursorHeight; ///< Not the handle height
+    float lineHeight; ///< Not the handle height
     bool flipped;
 
     ImageActor actor;
@@ -212,61 +152,6 @@ struct Decorator::Impl : public ConnectionTracker
     Image releasedImage;
   };
 
-  struct PopupImpl
-  {
-    PopupImpl()
-    : mVisiblePopUpSize( Vector2( 100.0f, 100.0f ) ),
-      mRequiredPopUpSize( Vector2( 100.0f, 100.0f ) ),
-      mMaxWidth( DEFAULT_POPUP_MAX_SIZE.width ),
-      mBackgroundColor( DEFAULT_POPUP_BACKGROUND ),
-      mBackgroundPressedColor( DEFAULT_POPUP_BACKGROUND_PRESSED ),
-      mLineColor( DEFAULT_POPUP_LINE_COLOR ),
-      mIconColor( DEFAULT_OPTION_ICON ),
-      mIconPressedColor( DEFAULT_OPTION_ICON_PRESSED ),
-      mTextColor( DEFAULT_OPTION_TEXT ),
-      mTextPressedColor( DEFAULT_OPTION_TEXT_PRESSED )
-      {
-      }
-
-      Actor mRoot;                                        // The actor which all popup content is added to (i.e. panel and buttons)
-      Actor mButtons;                                     // Actor which holds all the buttons, sensitivity can be set oActor buttons via this actor
-      Layer mStencilLayer;                                // Layer to enable clipping when buttons exceed popup
-      ImageActor mBackground;                             // The background popup panel
-      ImageActor mTail;                                   // The tail for the popup
-      ImageActor mTailEffect;                             // the tail effect
-      ImageActor mTailLine;                               // The border/outline around the tail
-
-      Size mVisiblePopUpSize;                             // Visible Size of popup excluding content that needs scrolling.
-      Size mRequiredPopUpSize;                            // Total size of popup including any invisible margin
-      float mMaxWidth;                                    // Max width of the Popup
-
-      Vector4 mNinePatchMargins;                          // Margins between the edge of the cropped image and the nine patch rect (left, right, top, bottom).
-
-      Size mContentSize;                                  // Size of Content (i.e. Buttons)
-      //Animation mAnimation;                               // Popup Hide/Show animation.
-
-      std::vector<ButtonRequirement> mOrderListOfButtons; // List of buttons in the order to be displayed and a flag to indicate if needed.
-
-      Vector4 mBackgroundColor;             // Color of the background of the text input popup
-      Vector4 mBackgroundPressedColor;      // Color of the option background.
-      Vector4 mLineColor;                   // Color of the line around the text input popup
-      Vector4 mIconColor;                   // Color of the popup icon.
-      Vector4 mIconPressedColor;            // Color of the popup icon when pressed.
-      Vector4 mTextColor;                   // Color of the popup text.
-      Vector4 mTextPressedColor;            // Color of the popup text when pressed.
-
-      // Priority of Options/Buttons in the Cut and Paste pop-up, higher priority buttons are displayed first, left to right.
-      std::size_t mSelectOptionPriority;    // Position of Select Button
-      std::size_t mSelectAllOptionPriority; // Position of Select All button
-      std::size_t mCutOptionPriority;       // Position of Cut button
-      std::size_t mCopyOptionPriority;      // Position of Copy button
-      std::size_t mPasteOptionPriority;     // Position of Paste button
-      std::size_t mClipboardOptionPriority; // Position of Clipboard button
-
-      bool mShowIcons; // Flag to show icons
-  };
-
-
   Impl( Dali::Toolkit::Internal::Control& parent, Observer& observer )
   : mTextControlParent(parent),
     mObserver(observer),
@@ -279,6 +164,7 @@ struct Decorator::Impl : public ConnectionTracker
     mCursorBlinkStatus( true ),
     mGrabDisplacementX( 0.0f ),
     mGrabDisplacementY( 0.0f ),
+    mHighlightColor( 0.07f, 0.41f, 0.59f, 1.0f ), // light blue
     mBoundingBox( Rect<int>() )
   {
   }
@@ -287,7 +173,7 @@ struct Decorator::Impl : public ConnectionTracker
    * Relayout of the decorations owned by the decorator.
    * @param[in] size The Size of the UI control the decorater is adding it's decorations to.
    */
-  void Relayout( const Vector2& size )
+  void Relayout( const Vector2& size, const Vector2& scrollPosition )
   {
     // TODO - Remove this if nothing is active
     CreateActiveLayer();
@@ -296,11 +182,15 @@ struct Decorator::Impl : public ConnectionTracker
     CreateCursors();
     if( mPrimaryCursor )
     {
-      mPrimaryCursor.SetPosition( mCursor[PRIMARY_CURSOR].x, mCursor[PRIMARY_CURSOR].y );
+      mPrimaryCursor.SetPosition( mCursor[PRIMARY_CURSOR].x + scrollPosition.x,
+                                  mCursor[PRIMARY_CURSOR].y + scrollPosition.y );
+      mPrimaryCursor.SetSize( Size( 1.0f, mCursor[PRIMARY_CURSOR].cursorHeight ) );
     }
     if( mSecondaryCursor )
     {
-      mSecondaryCursor.SetPosition( mCursor[SECONDARY_CURSOR].x, mCursor[SECONDARY_CURSOR].y );
+      mSecondaryCursor.SetPosition( mCursor[SECONDARY_CURSOR].x + scrollPosition.x,
+                                    mCursor[SECONDARY_CURSOR].y + scrollPosition.y );
+      mSecondaryCursor.SetSize( Size( 1.0f, mCursor[SECONDARY_CURSOR].cursorHeight ) );
     }
 
     // Show or hide the grab handle
@@ -310,7 +200,8 @@ struct Decorator::Impl : public ConnectionTracker
 
       CreateGrabHandle();
 
-      mGrabHandle.SetPosition( mCursor[PRIMARY_CURSOR].x, mCursor[PRIMARY_CURSOR].y + mCursor[PRIMARY_CURSOR].height );
+      mGrabHandle.SetPosition( mCursor[PRIMARY_CURSOR].x + scrollPosition.x,
+                               mCursor[PRIMARY_CURSOR].lineHeight + scrollPosition.y );
     }
     else if( mGrabHandle )
     {
@@ -325,38 +216,47 @@ struct Decorator::Impl : public ConnectionTracker
       CreateSelectionHandles();
 
       SelectionHandleImpl& primary = mSelectionHandle[ PRIMARY_SELECTION_HANDLE ];
-      primary.actor.SetPosition( primary.x, primary.y + primary.cursorHeight );
+      primary.actor.SetPosition( primary.x + scrollPosition.x,
+                                 primary.lineHeight + scrollPosition.y );
 
       SelectionHandleImpl& secondary = mSelectionHandle[ SECONDARY_SELECTION_HANDLE ];
-      secondary.actor.SetPosition( secondary.x, secondary.y + secondary.cursorHeight );
+      secondary.actor.SetPosition( secondary.x + scrollPosition.x,
+                                   secondary.lineHeight + scrollPosition.y );
 
-      //CreateHighlight(); TODO
+      CreateHighlight();
+      UpdateHighlight();
     }
     else
     {
       UnparentAndReset( mSelectionHandle[ PRIMARY_SELECTION_HANDLE ].actor );
       UnparentAndReset( mSelectionHandle[ SECONDARY_SELECTION_HANDLE ].actor );
+      UnparentAndReset( mHighlightMeshActor );
     }
 
     if ( mActiveCopyPastePopup )
     {
-      CreatePopup();
-      mCopyPastePopup.mRoot.SetPosition( Vector3( 180.0f, -100.0f, 0.0f ) ); //todo grabhandle or selection handle postions to be used
+      if ( !mCopyPastePopup )
+      {
+        mCopyPastePopup = TextSelectionPopup::New();
+        mActiveLayer.Add ( mCopyPastePopup );
+      }
+      mCopyPastePopup.SetPosition( Vector3( 200.0f, -100.0f, 0.0f ) ); //todo grabhandle or selection handle positions to be used
     }
     else
     {
-      DestroyPopup();
+     if ( mCopyPastePopup )
+     {
+       UnparentAndReset( mCopyPastePopup );
+     }
     }
   }
 
   void CreateCursor( ImageActor& cursor )
   {
-    if ( !mCursorImage )
-    {
-      mCursorImage = ResourceImage::New( DEFAULT_CURSOR_IMAGE );
-    }
-    cursor = ImageActor::New( mCursorImage );
+    cursor = CreateSolidColorActor( Color::WHITE );
+    cursor.SetParentOrigin( ParentOrigin::TOP_LEFT ); // Need to set the default parent origin as CreateSolidColorActor() sets a different one.
     cursor.SetAnchorPoint( AnchorPoint::TOP_CENTER );
+    cursor.SetRelayoutEnabled( false );
   }
 
   // Add or Remove cursor(s) from parent
@@ -394,6 +294,10 @@ struct Decorator::Impl : public ConnectionTracker
           mActiveLayer.Add( mSecondaryCursor);
         }
       }
+      else
+      {
+        UnparentAndReset( mSecondaryCursor );
+      }
     }
   }
 
@@ -440,9 +344,8 @@ struct Decorator::Impl : public ConnectionTracker
       mActiveLayer.SetName ( "ActiveLayerActor" );
 #endif
 
-      mActiveLayer.SetAnchorPoint( AnchorPoint::CENTER);
-      mActiveLayer.SetParentOrigin( ParentOrigin::CENTER);
-      mActiveLayer.SetSizeMode( SIZE_EQUAL_TO_PARENT );
+      mActiveLayer.SetParentOrigin( ParentOrigin::CENTER );
+      mActiveLayer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
       mActiveLayer.SetPositionInheritanceMode( USE_PARENT_POSITION );
 
       parent.Add( mActiveLayer );
@@ -464,18 +367,21 @@ struct Decorator::Impl : public ConnectionTracker
 #ifdef DECORATOR_DEBUG
       mGrabHandle.SetName( "GrabHandleActor" );
 #endif
-      mGrabHandle.SetParentOrigin( ParentOrigin::TOP_LEFT );
       mGrabHandle.SetAnchorPoint( AnchorPoint::TOP_CENTER );
       mGrabHandle.SetDrawMode( DrawMode::OVERLAY );
-
-      mGrabArea = Actor::New(); // Area that Grab handle responds to, larger than actual handle so easier to move
+      // Area that Grab handle responds to, larger than actual handle so easier to move
 #ifdef DECORATOR_DEBUG
-      mGrabArea.SetName( "GrabArea" );
+     mGrabArea = Toolkit::CreateSolidColorActor( Vector4(0.0f, 0.0f, 0.0f, 0.0f), true, Color::RED, 1 );
+     mGrabArea.SetName( "GrabArea" );
+#else
+      mGrabArea = Actor::New();
+      mGrabArea.SetRelayoutEnabled( true );
 #endif
-      mGrabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
-      mGrabArea.SetSizeMode( SIZE_RELATIVE_TO_PARENT );
+      mGrabArea.SetParentOrigin( ParentOrigin::TOP_CENTER );
+      mGrabArea.SetAnchorPoint( AnchorPoint::TOP_CENTER );
+      mGrabArea.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS );
       mGrabArea.SetSizeModeFactor( DEFAULT_GRAB_HANDLE_RELATIVE_SIZE );
-      mGrabHandle.Add(mGrabArea);
+      mGrabHandle.Add( mGrabArea );
 
       mTapDetector.Attach( mGrabArea );
       mPanGestureDetector.Attach( mGrabArea );
@@ -498,16 +404,16 @@ struct Decorator::Impl : public ConnectionTracker
 #ifdef DECORATOR_DEBUG
       primary.actor.SetName("SelectionHandleOne");
 #endif
-      primary.actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
       primary.actor.SetAnchorPoint( AnchorPoint::TOP_RIGHT ); // Change to BOTTOM_RIGHT if Look'n'Feel requires handle above text.
       primary.actor.SetDrawMode( DrawMode::OVERLAY ); // ensure grab handle above text
       primary.flipped = false;
 
       primary.grabArea = Actor::New(); // Area that Grab handle responds to, larger than actual handle so easier to move
+      primary.grabArea.SetRelayoutEnabled( true );
 #ifdef DECORATOR_DEBUG
       primary.grabArea.SetName("SelectionHandleOneGrabArea");
 #endif
-      primary.grabArea.SetSizeMode( SIZE_RELATIVE_TO_PARENT );
+      primary.grabArea.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS );
       primary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE );
       primary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
 
@@ -531,16 +437,16 @@ struct Decorator::Impl : public ConnectionTracker
 #ifdef DECORATOR_DEBUG
       secondary.actor.SetName("SelectionHandleTwo");
 #endif
-      secondary.actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
-      secondary.actor.SetAnchorPoint( AnchorPoint::TOP_RIGHT ); // Change to BOTTOM_RIGHT if Look'n'Feel requires handle above text.
+      secondary.actor.SetAnchorPoint( AnchorPoint::TOP_LEFT ); // Change to BOTTOM_LEFT if Look'n'Feel requires handle above text.
       secondary.actor.SetDrawMode( DrawMode::OVERLAY ); // ensure grab handle above text
       secondary.flipped = false;
 
       secondary.grabArea = Actor::New(); // Area that Grab handle responds to, larger than actual handle so easier to move
+      secondary.grabArea.SetRelayoutEnabled( true );
 #ifdef DECORATOR_DEBUG
       secondary.grabArea.SetName("SelectionHandleTwoGrabArea");
 #endif
-      secondary.grabArea.SetSizeMode( SIZE_RELATIVE_TO_PARENT );
+      secondary.grabArea.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS );
       secondary.grabArea.SetSizeModeFactor( DEFAULT_SELECTION_HANDLE_RELATIVE_SIZE );
       secondary.grabArea.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
 
@@ -555,6 +461,122 @@ struct Decorator::Impl : public ConnectionTracker
     //SetUpHandlePropertyNotifications(); TODO
   }
 
+  void CreateHighlight()
+  {
+    if ( !mHighlightMeshActor )
+    {
+      mHighlightMaterial = Material::New( "HighlightMaterial" );
+      mHighlightMaterial.SetDiffuseColor( mHighlightColor );
+
+      mHighlightMeshData.SetMaterial( mHighlightMaterial );
+      mHighlightMeshData.SetHasNormals( true );
+
+      mHighlightMesh = Mesh::New( mHighlightMeshData );
+
+      mHighlightMeshActor = MeshActor::New( mHighlightMesh );
+#ifdef DECORATOR_DEBUG
+      mHighlightMeshActor.SetName( "HighlightMeshActor" );
+#endif
+      mHighlightMeshActor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+      mHighlightMeshActor.SetPosition( 0.0f, 0.0f, DISPLAYED_HIGHLIGHT_Z_OFFSET );
+
+      Actor parent = mTextControlParent.Self();
+      parent.Add( mHighlightMeshActor );
+    }
+  }
+
+  void UpdateHighlight()
+  {
+    //  Construct a Mesh with a texture to be used as the highlight 'box' for selected text
+    //
+    //  Example scenarios where mesh is made from 3, 1, 2, 2 ,3 or 3 quads.
+    //
+    //   [ TOP   ]  [ TOP ]      [TOP ]  [ TOP    ]      [ TOP  ]      [ TOP  ]
+    //  [ MIDDLE ]             [BOTTOM]  [BOTTOM]      [ MIDDLE ]   [ MIDDLE  ]
+    //  [ BOTTOM]                                      [ MIDDLE ]   [ MIDDLE  ]
+    //                                                 [BOTTOM]     [ MIDDLE  ]
+    //                                                              [BOTTOM]
+    //
+    //  Each quad is created as 2 triangles.
+    //  Middle is just 1 quad regardless of its size.
+    //
+    //  (0,0)         (0,0)
+    //     0*    *2     0*       *2
+    //     TOP          TOP
+    //     3*    *1     3*       *1
+    //  4*       *1     4*     *6
+    //     MIDDLE         BOTTOM
+    //  6*       *5     7*     *5
+    //  6*    *8
+    //   BOTTOM
+    //  9*    *7
+    //
+
+    if ( mHighlightMesh && mHighlightMaterial && !mHighlightQuadList.empty() )
+    {
+      MeshData::VertexContainer vertices;
+      Dali::MeshData::FaceIndices faceIndices;
+
+      std::vector<QuadCoordinates>::iterator iter = mHighlightQuadList.begin();
+      std::vector<QuadCoordinates>::iterator endIter = mHighlightQuadList.end();
+
+      // vertex position defaults to (0 0 0)
+      MeshData::Vertex vertex;
+      // set normal for all vertices as (0 0 1) pointing outward from TextInput Actor.
+      vertex.nZ = 1.0f;
+
+      for(std::size_t v = 0; iter != endIter; ++iter,v+=4 )
+      {
+        // Add each quad geometry (a sub-selection) to the mesh data.
+
+        // 0-----1
+        // |\    |
+        // | \ A |
+        // |  \  |
+        // | B \ |
+        // |    \|
+        // 2-----3
+
+        QuadCoordinates& quad = *iter;
+        // top-left (v+0)
+        vertex.x = quad.min.x;
+        vertex.y = quad.min.y;
+        vertices.push_back( vertex );
+
+        // top-right (v+1)
+        vertex.x = quad.max.x;
+        vertex.y = quad.min.y;
+        vertices.push_back( vertex );
+
+        // bottom-left (v+2)
+        vertex.x = quad.min.x;
+        vertex.y = quad.max.y;
+        vertices.push_back( vertex );
+
+        // bottom-right (v+3)
+        vertex.x = quad.max.x;
+        vertex.y = quad.max.y;
+        vertices.push_back( vertex );
+
+        // triangle A (3, 1, 0)
+        faceIndices.push_back( v + 3 );
+        faceIndices.push_back( v + 1 );
+        faceIndices.push_back( v );
+
+        // triangle B (0, 2, 3)
+        faceIndices.push_back( v );
+        faceIndices.push_back( v + 2 );
+        faceIndices.push_back( v + 3 );
+
+        mHighlightMeshData.SetFaceIndices( faceIndices );
+      }
+
+      BoneContainer bones(0); // passed empty as bones not required
+      mHighlightMeshData.SetData( vertices, faceIndices, bones, mHighlightMaterial );
+      mHighlightMesh.UpdateMeshData( mHighlightMeshData );
+    }
+  }
+
   void OnTap( Actor actor, const TapGesture& tap )
   {
     if( actor == mGrabHandle )
@@ -576,7 +598,7 @@ struct Decorator::Impl : public ConnectionTracker
       mGrabDisplacementY += gesture.displacement.y;
 
       float x = mCursor[PRIMARY_CURSOR].x + mGrabDisplacementX;
-      float y = mCursor[PRIMARY_CURSOR].y + mCursor[PRIMARY_CURSOR].height*0.5f + mGrabDisplacementY;
+      float y = mCursor[PRIMARY_CURSOR].y + mCursor[PRIMARY_CURSOR].lineHeight*0.5f + mGrabDisplacementY;
 
       if( Gesture::Started    == gesture.state ||
           Gesture::Continuing == gesture.state )
@@ -603,290 +625,6 @@ struct Decorator::Impl : public ConnectionTracker
     return false;
   }
 
-  /**
-   * Popup
-   */
-
-  void CreateOrderedListOfPopupOptions()
-  {
-    mCopyPastePopup.mOrderListOfButtons.clear();
-
-    // Create button for each possible option using Option priority
-    ResourceImage cutIcon = ResourceImage::New( OPTION_ICON_CUT );
-    mCopyPastePopup.mOrderListOfButtons.push_back( ButtonRequirement( ButtonsCut, mCopyPastePopup.mCutOptionPriority, OPTION_CUT, GET_LOCALE_TEXT("IDS_COM_BODY_CUT"), cutIcon, true ) );
-
-    ResourceImage copyIcon = ResourceImage::New( OPTION_ICON_COPY );
-    mCopyPastePopup.mOrderListOfButtons.push_back( ButtonRequirement( ButtonsCopy, mCopyPastePopup.mCopyOptionPriority, OPTION_COPY, GET_LOCALE_TEXT("IDS_COM_BODY_COPY"), copyIcon, true ) );
-
-    ResourceImage pasteIcon = ResourceImage::New( OPTION_ICON_PASTE );
-    mCopyPastePopup.mOrderListOfButtons.push_back( ButtonRequirement( ButtonsPaste, mCopyPastePopup.mPasteOptionPriority, OPTION_PASTE, GET_LOCALE_TEXT("IDS_COM_BODY_PASTE"), pasteIcon, true ) );
-
-    ResourceImage selectIcon = ResourceImage::New( OPTION_ICON_SELECT );
-    mCopyPastePopup.mOrderListOfButtons.push_back( ButtonRequirement( ButtonsSelect, mCopyPastePopup.mSelectOptionPriority, OPTION_SELECT_WORD, GET_LOCALE_TEXT("IDS_COM_SK_SELECT"), selectIcon, true ) );
-
-    ResourceImage selectAllIcon = ResourceImage::New( OPTION_ICON_SELECT_ALL );
-    mCopyPastePopup.mOrderListOfButtons.push_back( ButtonRequirement( ButtonsSelectAll, mCopyPastePopup.mSelectAllOptionPriority, OPTION_SELECT_ALL, GET_LOCALE_TEXT("IDS_COM_BODY_SELECT_ALL"), selectAllIcon, true ) );
-
-    ResourceImage clipboardIcon = ResourceImage::New( OPTION_ICON_CLIPBOARD );
-    mCopyPastePopup.mOrderListOfButtons.push_back( ButtonRequirement( ButtonsClipboard, mCopyPastePopup.mClipboardOptionPriority, OPTION_CLIPBOARD, GET_LOCALE_TEXT("IDS_COM_BODY_CLIPBOARD"), clipboardIcon, true ) );
-
-    // Sort the buttons according their priorities.
-    std::sort( mCopyPastePopup.mOrderListOfButtons.begin(), mCopyPastePopup.mOrderListOfButtons.end(), PriorityCompare );
-  }
-
-  void CreateBackground( PopupImpl& popup )
-  {
-    // Create background-panel if not already created (required if we have at least one option)
-    if ( !popup.mBackground )
-    {
-      ResourceImage bgImg = ResourceImage::New( POPUP_BACKGROUND );
-      popup.mBackground = ImageActor::New( bgImg );
-      popup.mBackground.SetColor( popup.mBackgroundColor );
-      popup.mBackground.SetParentOrigin( ParentOrigin::CENTER );
-
-      NinePatchImage backgroundImageNinePatch = NinePatchImage::DownCast( bgImg );
-      if( backgroundImageNinePatch )
-      {
-        const Size ninePatchImageSize = Size( static_cast<float>( bgImg.GetWidth() ), static_cast<float>( bgImg.GetHeight() ) );
-        Rect<int> childRect = backgroundImageNinePatch.GetChildRectangle();
-
-        // -1u because of the cropping.
-        popup.mNinePatchMargins.x = childRect.x - 1u;
-        popup.mNinePatchMargins.y = ninePatchImageSize.width - ( childRect.x + childRect.width ) - 1u;
-        popup.mNinePatchMargins.z = childRect.y - 1u;
-        popup.mNinePatchMargins.w = ninePatchImageSize.height - ( childRect.y + childRect.height ) - 1u;
-      }
-
-      ResourceImage::Image bgEffectImg = ResourceImage::New( POPUP_BACKGROUND_EFFECT );
-      ImageActor backgroundEffect = ImageActor::New( bgEffectImg );
-      backgroundEffect.SetParentOrigin( ParentOrigin::CENTER );
-
-      ResourceImage::Image bgLine = ResourceImage::New( POPUP_BACKGROUND_LINE );
-      ImageActor backgroundLine = ImageActor::New( bgLine );
-      backgroundLine.SetParentOrigin( ParentOrigin::CENTER );
-      backgroundLine.SetColor( popup.mLineColor );
-
-      popup.mBackground.Add( backgroundEffect );
-      popup.mBackground.Add( backgroundLine );
-    }
-  }
-
-  void AddOption( Actor& parent, const std::string& name, const std::string& caption, const Image iconImage, bool finalOption, bool showIcons )
-  {
-    // 1. Create the backgrounds for the popup option both normal and pressed.
-    // Both containers will be added to a button.
-    Actor optionContainer = Actor::New();
-    optionContainer.SetDrawMode( DrawMode::OVERLAY );
-    //optionContainer.SetParentOrigin( ParentOrigin::CENTER );
-    optionContainer.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-
-    ImageActor optionPressedContainer = Toolkit::CreateSolidColorActor( mCopyPastePopup.mBackgroundPressedColor );
-    optionPressedContainer.SetDrawMode( DrawMode::OVERLAY );
-    //optionPressedContainer.SetParentOrigin( ParentOrigin::CENTER );
-    optionPressedContainer.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-
-    // 2. Add text.
-    Toolkit::TextLabel captionTextLabel = Toolkit::TextLabel::New();
-    captionTextLabel.SetProperty( TextLabel::Property::TEXT, caption );
-    optionContainer.Add( captionTextLabel );
-
-    Toolkit::TextLabel pressedCaptionTextLabel = Toolkit::TextLabel::New();
-    pressedCaptionTextLabel.SetProperty( TextLabel::Property::TEXT, caption );
-    optionPressedContainer.Add( pressedCaptionTextLabel );
-
-    // Calculates the icon/text position.
-    float iconTextOffsetY = 0.0f;
-
-    if ( showIcons )
-    {
-      // 3. Create the icons
-      ImageActor pressedIcon = ImageActor::New(  iconImage );
-      ImageActor icon = ImageActor::New(  iconImage );
-
-      optionContainer.Add( icon );
-      optionPressedContainer.Add( pressedIcon );
-
-      iconTextOffsetY = 0.5f * ( ( DEFAULT_POPUP_MAX_SIZE.height - mCopyPastePopup.mNinePatchMargins.z - mCopyPastePopup.mNinePatchMargins.w ) - ( OPTION_ICON_SIZE.height + OPTION_GAP_ICON_TEXT + OPTION_TEXT_LINE_HEIGHT ) );
-
-      icon.SetParentOrigin( ParentOrigin::TOP_CENTER );
-      icon.SetAnchorPoint( AnchorPoint::TOP_CENTER );
-      icon.SetY( iconTextOffsetY );
-
-      pressedIcon.SetParentOrigin( ParentOrigin::TOP_CENTER );
-      pressedIcon.SetAnchorPoint( AnchorPoint::TOP_CENTER );
-      pressedIcon.SetY( iconTextOffsetY );
-
-      // Layout icon + gap + text
-      captionTextLabel.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-      pressedCaptionTextLabel.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-      pressedCaptionTextLabel.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
-      captionTextLabel.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
-      pressedCaptionTextLabel.SetY( -iconTextOffsetY );
-      captionTextLabel.SetY( -iconTextOffsetY );
-    }
-    else
-    {
-      // Centre option text
-      captionTextLabel.SetAnchorPoint( AnchorPoint::CENTER );
-      captionTextLabel.SetParentOrigin( ParentOrigin::CENTER );
-      pressedCaptionTextLabel.SetAnchorPoint( AnchorPoint::CENTER );
-      pressedCaptionTextLabel.SetParentOrigin( ParentOrigin::CENTER );
-    }
-
-    // Calculate the size of the text.
-    Vector3 textSize = captionTextLabel.GetNaturalSize();
-    textSize.width = std::min( textSize.width, OPTION_MAX_WIDTH - 2.f * OPTION_MARGIN_WIDTH );
-
-    // Set the size to the text. Text will be ellipsized if exceeds the max width.
-    captionTextLabel.SetSize( textSize );
-    pressedCaptionTextLabel.SetSize( textSize );
-
-    // 4. Calculate the size of option.
-
-    // The width is the max size of the text or the icon plus the margins clamped between the option min and max size.
-    // The height is the whole popup height minus the ninepatch margins.
-    const Vector2 optionSize( std::min( OPTION_MAX_WIDTH, std::max( OPTION_MIN_WIDTH, std::max( textSize.width, OPTION_ICON_SIZE.width ) + 2.f * OPTION_MARGIN_WIDTH ) ),
-                              DEFAULT_POPUP_MAX_SIZE.height - mCopyPastePopup.mNinePatchMargins.z - mCopyPastePopup.mNinePatchMargins.w );
-
-    optionContainer.SetSize( optionSize );
-    optionPressedContainer.SetSize( optionSize );
-
-    // 5. Create a option.
-    Toolkit::PushButton option = Toolkit::PushButton::New();
-    option.SetSizePolicy( Toolkit::Control::Fixed, Toolkit::Control::Fixed );
-    option.SetSize( optionSize );
-    option.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-    option.SetX( mCopyPastePopup.mContentSize.width );
-    option.SetName( name );
-    option.SetAnimationTime( 0.0f );
-    //option.ClickedSignal().Connect( this, &TextInputPopup::OnButtonPressed );
-
-    parent.Add( option );
-
-    // 6. Set the normal option image.
-    option.SetButtonImage( optionContainer );
-
-    // 7. Set the pressed option image
-    option.SetSelectedImage( optionPressedContainer );
-
-    // 8. Update the content size.
-    mCopyPastePopup.mContentSize.width += optionSize.width;
-    mCopyPastePopup.mContentSize.height = std::max ( optionSize.height, mCopyPastePopup.mContentSize.height );
-
-    // 9. Add the divider
-    if( !finalOption )
-    {
-      const Size size( POPUP_DIVIDER_WIDTH, mCopyPastePopup.mContentSize.height );
-
-      ImageActor divider =  Toolkit::CreateSolidColorActor( Color::WHITE );
-      divider.SetSize (size);
-      divider.SetParentOrigin( ParentOrigin::TOP_LEFT );
-      divider.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-      divider.SetPosition( mCopyPastePopup.mContentSize.width - POPUP_DIVIDER_WIDTH, 0.0f );
-      parent.Add( divider );
-    }
-  }
-
-  void SetUpPopup( Actor& popupRootActor, Size& size )
-  {
-    // Create Layer and Stencil.
-    popupRootActor = Actor::New();
-    mCopyPastePopup.mStencilLayer = Layer::New();
-    ImageActor stencil = CreateSolidColorActor( Color::RED );
-    stencil.SetDrawMode( DrawMode::STENCIL );
-    stencil.SetVisible( true );
-    Actor scrollview = Actor::New();
-
-    //todo Use Size negotiation
-    mCopyPastePopup.mStencilLayer.SetSize( size ); // matches stencil size
-    popupRootActor.SetSize( size ); // matches stencil size
-    stencil.SetSize( size );
-    scrollview.SetSize( size );
-    mCopyPastePopup.mButtons.SetSize( size );
-
-    mCopyPastePopup.mStencilLayer.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-    scrollview.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-    mCopyPastePopup.mButtons.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-
-    mActiveLayer.Add( mCopyPastePopup.mRoot );
-    popupRootActor.Add( mCopyPastePopup.mBackground );
-    popupRootActor.Add( mCopyPastePopup.mStencilLayer );
-    mCopyPastePopup.mStencilLayer.Add( stencil );
-    mCopyPastePopup.mStencilLayer.Add( scrollview );
-    scrollview.Add( mCopyPastePopup.mButtons );
-  }
-
-  void AddPopupOptions( bool createTail, bool showIcons )
-  {
-    mCopyPastePopup.mShowIcons = showIcons;
-
-    mCopyPastePopup.mContentSize = Vector2::ZERO;
-
-    mCopyPastePopup.mButtons = Actor::New();
-
-    // Add the options into the buttons container.
-
-    // 1. Determine how many buttons are active and should be added to container.
-    std::size_t numberOfOptions = 0u;
-    for( std::vector<ButtonRequirement>::const_iterator it = mCopyPastePopup.mOrderListOfButtons.begin(), endIt = mCopyPastePopup.mOrderListOfButtons.end(); ( it != endIt ); ++it )
-    {
-      const ButtonRequirement& button( *it );
-      if( button.enabled )
-      {
-        ++numberOfOptions;
-      }
-    }
-
-    // 2. Iterate list of buttons and add active ones.
-    std::size_t optionsAdded = 0u;
-    for( std::vector<ButtonRequirement>::const_iterator it = mCopyPastePopup.mOrderListOfButtons.begin(), endIt = mCopyPastePopup.mOrderListOfButtons.end(); ( it != endIt ); ++it )
-    {
-      const ButtonRequirement& button( *it );
-      if ( button.enabled )
-      {
-        ++optionsAdded;
-        AddOption( mCopyPastePopup.mButtons, button.name, button.caption, button.icon, optionsAdded == numberOfOptions, mCopyPastePopup.mShowIcons );
-      }
-    }
-
-    // Calculate the size of the whole popup which may not be all visible.
-    mCopyPastePopup.mRequiredPopUpSize = Size( std::min( mCopyPastePopup.mMaxWidth, mCopyPastePopup.mContentSize.width + mCopyPastePopup.mNinePatchMargins.x + mCopyPastePopup.mNinePatchMargins.y ), DEFAULT_POPUP_MAX_SIZE. height );
-
-    // Set the size of the background, background line and background effect.
-    mCopyPastePopup.mBackground.SetSize( mCopyPastePopup.mRequiredPopUpSize);
-    for( std::size_t index = 0u, childCount = mCopyPastePopup.mBackground.GetChildCount(); index < childCount; ++index )
-    {
-      mCopyPastePopup.mBackground.GetChildAt( index ).SetSize( mCopyPastePopup.mRequiredPopUpSize );
-    }
-
-    // Size of the contents within the popup
-    mCopyPastePopup.mVisiblePopUpSize = Size( mCopyPastePopup.mRequiredPopUpSize.width - mCopyPastePopup.mNinePatchMargins.x - mCopyPastePopup.mNinePatchMargins.y, mCopyPastePopup.mRequiredPopUpSize.height - mCopyPastePopup.mNinePatchMargins.z - mCopyPastePopup.mNinePatchMargins.w );
-
-  }
-
-  void CreatePopup()
-  {
-    if ( !mCopyPastePopup.mRoot )
-    {
-      mActiveCopyPastePopup = true;
-      CreateOrderedListOfPopupOptions();  //todo Currently causes all options to be shown
-      CreateBackground( mCopyPastePopup );
-      AddPopupOptions( true, true );
-      SetUpPopup( mCopyPastePopup.mRoot, mCopyPastePopup.mVisiblePopUpSize );
-    }
-
-    mCopyPastePopup.mStencilLayer.RaiseToTop();
-  }
-
-  void DestroyPopup()
-  {
-    if ( mCopyPastePopup.mRoot )
-    {
-      mActiveCopyPastePopup = false;
-      UnparentAndReset( mCopyPastePopup.mButtons );
-      UnparentAndReset( mCopyPastePopup.mRoot );
-    }
-  }
 
   Internal::Control& mTextControlParent;
   Observer& mObserver;
@@ -915,7 +653,14 @@ struct Decorator::Impl : public ConnectionTracker
 
   SelectionHandleImpl mSelectionHandle[SELECTION_HANDLE_COUNT];
 
-  PopupImpl mCopyPastePopup;
+  MeshActor         mHighlightMeshActor;        ///< Mesh Actor to display highlight
+  Mesh              mHighlightMesh;             ///< Mesh for highlight
+  MeshData          mHighlightMeshData;         ///< Mesh Data for highlight
+  Material          mHighlightMaterial;         ///< Material used for highlight
+  Vector4           mHighlightColor;            ///< Color of the highlight
+  QuadContainer     mHighlightQuadList;         ///< Sub-selections that combine to create the complete selection highlight
+
+  TextSelectionPopup mCopyPastePopup;
 
   Image mCursorImage;
   Image mGrabHandleImage;
@@ -941,9 +686,9 @@ const Rect<int>& Decorator::GetBoundingBox() const
   return mImpl->mBoundingBox;
 }
 
-void Decorator::Relayout( const Vector2& size )
+void Decorator::Relayout( const Vector2& size, const Vector2& scrollPosition )
 {
-  mImpl->Relayout( size );
+  mImpl->Relayout( size, scrollPosition );
 }
 
 /** Cursor **/
@@ -958,7 +703,7 @@ unsigned int Decorator::GetActiveCursor() const
   return mImpl->mActiveCursor;
 }
 
-void Decorator::SetPosition( Cursor cursor, float x, float y, float height )
+void Decorator::SetPosition( Cursor cursor, float x, float y, float cursorHeight, float lineHeight )
 {
   // Adjust grab handle displacement
   mImpl->mGrabDisplacementX -= x - mImpl->mCursor[cursor].x;
@@ -966,24 +711,16 @@ void Decorator::SetPosition( Cursor cursor, float x, float y, float height )
 
   mImpl->mCursor[cursor].x = x;
   mImpl->mCursor[cursor].y = y;
-  mImpl->mCursor[cursor].height = height;
+  mImpl->mCursor[cursor].cursorHeight = cursorHeight;
+  mImpl->mCursor[cursor].lineHeight = lineHeight;
 }
 
-void Decorator::GetPosition( Cursor cursor, float& x, float& y, float& height ) const
+void Decorator::GetPosition( Cursor cursor, float& x, float& y, float& cursorHeight, float& lineHeight ) const
 {
   x = mImpl->mCursor[cursor].x;
   y = mImpl->mCursor[cursor].y;
-  height = mImpl->mCursor[cursor].height;
-}
-
-void Decorator::SetCursorImage( Dali::Image image )
-{
-  mImpl->mCursorImage = image;
-}
-
-Dali::Image Decorator::GetCursorImage() const
-{
-  return mImpl->mCursorImage;
+  cursorHeight = mImpl->mCursor[cursor].cursorHeight;
+  lineHeight = mImpl->mCursor[cursor].lineHeight;
 }
 
 void Decorator::SetColor( Cursor cursor, const Dali::Vector4& color )
@@ -1076,14 +813,14 @@ void Decorator::SetPosition( SelectionHandle handle, float x, float y, float hei
 {
   mImpl->mSelectionHandle[handle].x = x;
   mImpl->mSelectionHandle[handle].y = y;
-  mImpl->mSelectionHandle[handle].cursorHeight = height;
+  mImpl->mSelectionHandle[handle].lineHeight = height;
 }
 
 void Decorator::GetPosition( SelectionHandle handle, float& x, float& y, float& height ) const
 {
   x = mImpl->mSelectionHandle[handle].x;
   y = mImpl->mSelectionHandle[handle].y;
-  height = mImpl->mSelectionHandle[handle].cursorHeight;
+  height = mImpl->mSelectionHandle[handle].lineHeight;
 }
 
 void Decorator::SetImage( SelectionHandle handle, SelectionHandleState state, Dali::Image image )
@@ -1108,20 +845,24 @@ Dali::Image Decorator::GetImage( SelectionHandle handle, SelectionHandleState st
   return mImpl->mSelectionHandle[handle].releasedImage;
 }
 
-void Decorator::ShowPopup()
+void Decorator::AddHighlight( float x1, float y1, float x2, float y2 )
 {
-  if ( !mImpl->mCopyPastePopup.mRoot )
-  {
-    mImpl->CreatePopup();
-  }
+  mImpl->mHighlightQuadList.push_back( QuadCoordinates(x1, y1, x2, y2) );
 }
 
-void Decorator::HidePopup()
+void Decorator::ClearHighlights()
 {
-  if ( mImpl->mCopyPastePopup.mRoot )
-  {
-    mImpl->DestroyPopup();
-  }
+  mImpl->mHighlightQuadList.clear();
+}
+
+void Decorator::SetPopupActive( bool active )
+{
+  mImpl->mActiveCopyPastePopup = active;
+}
+
+bool Decorator::IsPopupActive() const
+{
+  return mImpl->mActiveCopyPastePopup ;
 }
 
 Decorator::~Decorator()