#include <dali/integration-api/debug.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/adaptor-framework/timer.h>
-#include <dali/public-api/common/stage.h>
+#include <dali/devel-api/common/stage.h>
#include <dali/public-api/events/touch-data.h>
#include <dali/public-api/events/pan-gesture.h>
#include <dali/public-api/object/property-notification.h>
SetHandleImage( GRAB_HANDLE );
}
- // Consume to avoid pop-ups accidentally closing, when handle is outside of pop-up area
- return true;
+ return false;
}
bool OnHandleOneTouched( Actor actor, const TouchData& touch )
SetHandleImage( LEFT_SELECTION_HANDLE );
}
- // Consume to avoid pop-ups accidentally closing, when handle is outside of pop-up area
- return true;
+ return false;
}
bool OnHandleTwoTouched( Actor actor, const TouchData& touch )
SetHandleImage( RIGHT_SELECTION_HANDLE );
}
- // Consume to avoid pop-ups accidentally closing, when handle is outside of pop-up area
- return true;
+ return false;
}
void HandleResetPosition( PropertyNotification& source )