mScrollThreshold( SCROLL_THRESHOLD ),
mScrollSpeed( SCROLL_SPEED ),
mScrollDistance( SCROLL_DISTANCE ),
+ mTextDepth( 0u ),
mActiveCopyPastePopup( false ),
mCursorBlinkStatus( true ),
mPrimaryCursorVisible( false ),
// Show or hide the cursors
CreateCursors();
+
if( mPrimaryCursor )
{
const CursorImpl& cursor = mCursor[PRIMARY_CURSOR];
CreateGrabHandle();
grabHandle.actor.SetPosition( position.x,
- position.y + grabHandle.lineHeight );
+ grabHandle.lineHeight ); // TODO : Fix for multiline.
}
grabHandle.actor.SetVisible( isVisible );
}
if( isPrimaryVisible )
{
primary.actor.SetPosition( primaryPosition.x,
- primaryPosition.y + primary.lineHeight );
+ primary.lineHeight ); // TODO : Fix for multiline.
}
if( isSecondaryVisible )
{
secondary.actor.SetPosition( secondaryPosition.x,
- secondaryPosition.y + secondary.lineHeight );
+ secondary.lineHeight ); // TODO : Fix for multiline.
}
}
primary.actor.SetVisible( isPrimaryVisible );
mQuadVertices.SetData( &vertices[ 0 ] );
mQuadIndices.SetData( &indices[ 0 ] );
- mQuadGeometry = Geometry::New();
- mQuadGeometry.AddVertexBuffer( mQuadVertices );
- mQuadGeometry.SetIndexBuffer( mQuadIndices );
-
- if( mHighlightRenderer )
+ if( !mQuadGeometry )
{
- mHighlightRenderer.SetGeometry( mQuadGeometry );
+ mQuadGeometry = Geometry::New();
+ mQuadGeometry.AddVertexBuffer( mQuadVertices );
}
- else
+ mQuadGeometry.SetIndexBuffer( mQuadIndices );
+
+ if( !mHighlightRenderer )
{
mHighlightRenderer = Dali::Renderer::New( mQuadGeometry, mHighlightMaterial );
mHighlightActor.AddRenderer( mHighlightRenderer );
}
-
- mHighlightActor.SetPosition( mHighlightPosition.x,
- mHighlightPosition.y );
}
+ mHighlightActor.SetPosition( mHighlightPosition.x,
+ mHighlightPosition.y );
+
+ mHighlightQuadList.clear();
+
mHighlightRenderer.SetDepthIndex( mTextDepth - 2u ); // text is rendered at mTextDepth and text's shadow at mTextDepth -1u.
}
}