FrameBufferImage frameBufferImage = FrameBufferImage::New( offscreenSize.width,
offscreenSize.height,
Pixel::RGBA8888 );
+ mImageActor.SetSize( offscreenSize );
mImageActor.SetImage( frameBufferImage );
mRenderTask.SetTargetFrameBuffer( frameBufferImage );
mOffscreenRootActor = Layer::New();
mOffscreenRootActor.SetColorMode( USE_OWN_COLOR );
mOffscreenRootActor.SetPositionInheritanceMode( DONT_INHERIT_POSITION );
- mOffscreenRootActor.SetInheritRotation( false );
mOffscreenRootActor.SetInheritScale( false );
mOffscreenRootActor.SetDepthTestDisabled( true );
mOffscreenRootActor.SetSize( offscreenSize );