++it )
{
const BidirectionalParagraphInfoRun& paragraphInfo = *it;
+ const CharacterDirection direction = bidirectionalSupport.GetParagraphDirection( paragraphInfo.bidirectionalInfoIndex );
// Get the lines for this paragraph.
unsigned int firstLine = 0u;
BidirectionalLineInfoRun lineInfoRun;
lineInfoRun.characterRun.characterIndex = line.characterRun.characterIndex;
lineInfoRun.characterRun.numberOfCharacters = line.characterRun.numberOfCharacters;
+ lineInfoRun.direction = direction;
// Allocate space for the conversion maps.
// The memory is freed after the visual to logical to visual conversion tables are built in the logical model.