* @return The loading task id
*/
uint32_t ApplyMask( Devel::PixelBuffer pixelBuffer,
Devel::PixelBuffer maskPixelBuffer,
float contentScale,
* @return The loading task id
*/
uint32_t ApplyMask( Devel::PixelBuffer pixelBuffer,
Devel::PixelBuffer maskPixelBuffer,
float contentScale,