- mLoadThread.AddTask( new LoadingTask( ++mLoadTaskId, url, dimensions, fittingMode, samplingMode, orientationCorrection ) );
+ const EncodedImageBuffer& encodedBuffer = textureManager.GetEncodedImageBuffer(url.GetUrl());
+
+ mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, encodedBuffer, dimensions, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad));
+ }
+ }
+ else
+ {
+ mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, url, dimensions, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad));
+ }
+
+ return mLoadTaskId;
+}
+
+uint32_t AsyncImageLoader::ApplyMask(Devel::PixelBuffer pixelBuffer,
+ Devel::PixelBuffer maskPixelBuffer,
+ float contentScale,
+ bool cropToMask,
+ DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad)
+{
+ if(!mIsLoadThreadStarted)
+ {
+ mLoadThread.Start();
+ mIsLoadThreadStarted = true;
+ }
+ mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, pixelBuffer, maskPixelBuffer, contentScale, cropToMask, preMultiplyOnLoad));