return internal;
}
-uint32_t AsyncImageLoader::LoadAnimatedImage(Dali::AnimatedImageLoading animatedImageLoading,
- uint32_t frameIndex)
+uint32_t AsyncImageLoader::LoadAnimatedImage(Dali::AnimatedImageLoading animatedImageLoading,
+ uint32_t frameIndex,
+ DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad)
{
if(!mIsLoadThreadStarted)
{
mLoadThread.Start();
mIsLoadThreadStarted = true;
}
- mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, animatedImageLoading, frameIndex));
+ mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, animatedImageLoading, frameIndex, preMultiplyOnLoad));
return mLoadTaskId;
}
return mLoadTaskId;
}
+uint32_t AsyncImageLoader::LoadEncodedImageBuffer(const EncodedImageBuffer& encodedImageBuffer,
+ ImageDimensions dimensions,
+ FittingMode::Type fittingMode,
+ SamplingMode::Type samplingMode,
+ bool orientationCorrection,
+ DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad)
+{
+ if(!mIsLoadThreadStarted)
+ {
+ mLoadThread.Start();
+ mIsLoadThreadStarted = true;
+ }
+ mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, encodedImageBuffer, dimensions, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad));
+
+ return mLoadTaskId;
+}
+
uint32_t AsyncImageLoader::ApplyMask(Devel::PixelBuffer pixelBuffer,
Devel::PixelBuffer maskPixelBuffer,
float contentScale,