Support YUV decoding for JPEG
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / image-loader / async-image-loader-impl.cpp
index ea10924..880db04 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -21,9 +21,6 @@
 // EXTERNAL INCLUDES
 #include <dali/integration-api/adaptor-framework/adaptor.h>
 
-// INTERNAL INCLUDES
-#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
-
 namespace Dali
 {
 namespace Toolkit
@@ -49,15 +46,16 @@ IntrusivePtr<AsyncImageLoader> AsyncImageLoader::New()
   return internal;
 }
 
-uint32_t AsyncImageLoader::LoadAnimatedImage(Dali::AnimatedImageLoading animatedImageLoading,
-                                             uint32_t                   frameIndex)
+uint32_t AsyncImageLoader::LoadAnimatedImage(Dali::AnimatedImageLoading               animatedImageLoading,
+                                             uint32_t                                 frameIndex,
+                                             DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad)
 {
   if(!mIsLoadThreadStarted)
   {
     mLoadThread.Start();
     mIsLoadThreadStarted = true;
   }
-  mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, animatedImageLoading, frameIndex));
+  mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, animatedImageLoading, frameIndex, preMultiplyOnLoad));
 
   return mLoadTaskId;
 }
@@ -67,31 +65,32 @@ uint32_t AsyncImageLoader::Load(const VisualUrl&                         url,
                                 FittingMode::Type                        fittingMode,
                                 SamplingMode::Type                       samplingMode,
                                 bool                                     orientationCorrection,
-                                DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad)
+                                DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad,
+                                bool                                     loadPlanes)
 {
   if(!mIsLoadThreadStarted)
   {
     mLoadThread.Start();
     mIsLoadThreadStarted = true;
   }
-  if(url.IsBufferResource())
-  {
-    auto visualFactory = Toolkit::VisualFactory::Get();
-    if(visualFactory)
-    {
-      // Get EncodedImageBuffer from texturemanager
-      // and make new LoadingTask with buffer
-      auto& textureManager = GetImplementation(visualFactory).GetTextureManager();
+  mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, url, dimensions, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad, loadPlanes));
 
-      const EncodedImageBuffer& encodedBuffer = textureManager.GetEncodedImageBuffer(url.GetUrl());
+  return mLoadTaskId;
+}
 
-      mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, encodedBuffer, dimensions, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad));
-    }
-  }
-  else
+uint32_t AsyncImageLoader::LoadEncodedImageBuffer(const EncodedImageBuffer&                encodedImageBuffer,
+                                                  ImageDimensions                          dimensions,
+                                                  FittingMode::Type                        fittingMode,
+                                                  SamplingMode::Type                       samplingMode,
+                                                  bool                                     orientationCorrection,
+                                                  DevelAsyncImageLoader::PreMultiplyOnLoad preMultiplyOnLoad)
+{
+  if(!mIsLoadThreadStarted)
   {
-    mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, url, dimensions, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad));
+    mLoadThread.Start();
+    mIsLoadThreadStarted = true;
   }
+  mLoadThread.AddTask(new LoadingTask(++mLoadTaskId, encodedImageBuffer, dimensions, fittingMode, samplingMode, orientationCorrection, preMultiplyOnLoad));
 
   return mLoadTaskId;
 }
@@ -138,14 +137,14 @@ void AsyncImageLoader::ProcessLoadedImage()
   {
     if(mPixelBufferLoadedSignal.GetConnectionCount() > 0)
     {
-      mPixelBufferLoadedSignal.Emit(next->id, next->pixelBuffer);
+      mPixelBufferLoadedSignal.Emit(next->id, next->pixelBuffers);
     }
     else if(mLoadedSignal.GetConnectionCount() > 0)
     {
       PixelData pixelData;
-      if(next->pixelBuffer)
+      if(!next->pixelBuffers.empty())
       {
-        pixelData = Devel::PixelBuffer::Convert(next->pixelBuffer);
+        pixelData = Devel::PixelBuffer::Convert(next->pixelBuffers[0]);
       }
       mLoadedSignal.Emit(next->id, pixelData);
     }