bool OnKeyEvent(const KeyEvent& event);
/**
- * Signal handler called when a focused Control is removed from Stage.
- * @param[in] control The control removed from stage.
+ * Signal handler called when a focused Control is removed from Scene.
+ * @param[in] control The control removed from the scene.
*/
- void OnFocusControlStageDisconnection( Dali::Actor control );
+ void OnFocusControlSceneDisconnection( Dali::Actor control );
/**
* Recursively deliver events to the control and its parents, until the event is consumed or the stage is reached.