Prevention of Null pointer dereference
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / focus-manager / keyinput-focus-manager-impl.cpp
index 5d7d4be..cdcc8e2 100644 (file)
@@ -19,6 +19,7 @@
 #include "keyinput-focus-manager-impl.h"
 
 // EXTERNAL INCLUDES
+#include <cstring> // for strcmp
 #include <dali/public-api/actors/layer.h>
 #include <dali/public-api/common/stage.h>
 
@@ -40,8 +41,8 @@ namespace
 
 // Signals
 
-const char* const SIGNAL_KEY_INPUT_FOCUS_CHANGED = "key-input-focus-changed";
-const char* const SIGNAL_UNHANDLED_KEY_EVENT =     "unhandled-key-event";
+const char* const SIGNAL_KEY_INPUT_FOCUS_CHANGED = "keyInputFocusChanged";
+const char* const SIGNAL_UNHANDLED_KEY_EVENT =     "unhandledKeyEvent";
 
 }
 
@@ -87,13 +88,13 @@ void KeyInputFocusManager::SetFocus( Toolkit::Control control )
   if( previousFocusControl )
   {
     // Notify the control that it has lost key input focus
-    previousFocusControl.GetImplementation().OnKeyInputFocusLost();
+    GetImplementation( previousFocusControl ).OnKeyInputFocusLost();
   }
 
   mFocusStack.PushBack( &control.GetBaseObject() );
 
   // Tell the new actor that it has gained focus.
-  control.GetImplementation().OnKeyInputFocusGained();
+  GetImplementation( control ).OnKeyInputFocusGained();
 
   // Emit the signal to inform focus change to the application.
   if ( !mKeyInputFocusChangedSignal.Empty() )
@@ -112,7 +113,7 @@ void KeyInputFocusManager::RemoveFocus( Toolkit::Control control )
       control.OffStageSignal().Disconnect( mSlotDelegate, &KeyInputFocusManager::OnFocusControlStageDisconnection );
 
       // Notify the control that it has lost key input focus
-      control.GetImplementation().OnKeyInputFocusLost();
+      GetImplementation( control ).OnKeyInputFocusLost();
 
       // If this is the top-most actor, pop it and change focus to the previous control
       if( pos == mFocusStack.End() - 1 )
@@ -123,7 +124,7 @@ void KeyInputFocusManager::RemoveFocus( Toolkit::Control control )
         if( previouslyFocusedControl )
         {
           // Tell the control that it has gained focus.
-          previouslyFocusedControl.GetImplementation().OnKeyInputFocusGained();
+          GetImplementation( previouslyFocusedControl ).OnKeyInputFocusGained();
         }
       }
       else
@@ -193,7 +194,7 @@ void KeyInputFocusManager::OnKeyEvent( const KeyEvent& event )
       if( control )
       {
         // Notify the control about the key event
-        consumed = control.GetImplementation().EmitKeyEventSignal( event );
+        consumed = GetImplementation( control ).EmitKeyEventSignal( event );
       }
     }
   }
@@ -227,23 +228,24 @@ void KeyInputFocusManager::OnObjectDestroyed( const Dali::RefObject* object )
 
 bool KeyInputFocusManager::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
 {
-  Dali::BaseHandle handle( object );
-
   bool connected( true );
   KeyInputFocusManager* manager = dynamic_cast<KeyInputFocusManager*>( object );
 
-  if( 0 == strcmp( signalName.c_str(), SIGNAL_KEY_INPUT_FOCUS_CHANGED ) )
-  {
-    manager->KeyInputFocusChangedSignal().Connect( tracker, functor );
-  }
-  else if( 0 == strcmp( signalName.c_str(), SIGNAL_UNHANDLED_KEY_EVENT ) )
-  {
-    manager->UnhandledKeyEventSignal().Connect( tracker, functor );
-  }
-  else
+  if( manager )
   {
-    // signalName does not match any signal
-    connected = false;
+    if( 0 == strcmp( signalName.c_str(), SIGNAL_KEY_INPUT_FOCUS_CHANGED ) )
+    {
+      manager->KeyInputFocusChangedSignal().Connect( tracker, functor );
+    }
+    else if( 0 == strcmp( signalName.c_str(), SIGNAL_UNHANDLED_KEY_EVENT ) )
+    {
+      manager->UnhandledKeyEventSignal().Connect( tracker, functor );
+    }
+    else
+    {
+      // signalName does not match any signal
+      connected = false;
+    }
   }
 
   return connected;