Merge "TextField to consume TouchEvents" into tizen
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / focus-manager / keyboard-focus-manager-impl.h
index a30b562..1cd958a 100644 (file)
@@ -1,27 +1,29 @@
 #ifndef __DALI_TOOLKIT_INTERNAL_KEYBOARD_FOCUS_MANAGER_H__
 #define __DALI_TOOLKIT_INTERNAL_KEYBOARD_FOCUS_MANAGER_H__
 
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//     http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
 
 // EXTERNAL INCLUDES
 #include <string>
+#include <dali/devel-api/adaptor-framework/physical-keyboard.h>
+#include <dali/public-api/object/base-object.h>
 
 // INTERNAL INCLUDES
-#include <dali/dali.h>
 #include <dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h>
 
 namespace Dali
@@ -110,22 +112,22 @@ public:
   /**
    * @copydoc Toolkit::KeyboardFocusManager::PreFocusChangeSignal()
    */
-  Toolkit::KeyboardFocusManager::PreFocusChangeSignalV2& PreFocusChangeSignal();
+  Toolkit::KeyboardFocusManager::PreFocusChangeSignalType& PreFocusChangeSignal();
 
   /**
    * @copydoc Toolkit::KeyboardFocusManager::FocusChangedSignal()
    */
-  Toolkit::KeyboardFocusManager::FocusChangedSignalV2& FocusChangedSignal();
+  Toolkit::KeyboardFocusManager::FocusChangedSignalType& FocusChangedSignal();
 
   /**
    * @copydoc Toolkit::KeyboardFocusManager::FocusGroupChangedSignal()
    */
-  Toolkit::KeyboardFocusManager::FocusGroupChangedSignalV2& FocusGroupChangedSignal();
+  Toolkit::KeyboardFocusManager::FocusGroupChangedSignalType& FocusGroupChangedSignal();
 
   /**
    * @copydoc Toolkit::KeyboardFocusManager::FocusedActorActivatedSignal()
    */
-  Toolkit::KeyboardFocusManager::FocusedActorActivatedSignalV2& FocusedActorActivatedSignal();
+  Toolkit::KeyboardFocusManager::FocusedActorActivatedSignalType& FocusedActorActivatedSignal();
 
   /**
    * Connects a callback function with the object's signals.
@@ -238,10 +240,10 @@ private:
 
 private:
 
-  Toolkit::KeyboardFocusManager::PreFocusChangeSignalV2 mPreFocusChangeSignalV2; ///< The signal to notify the focus will be changed
-  Toolkit::KeyboardFocusManager::FocusChangedSignalV2 mFocusChangedSignalV2; ///< The signal to notify the focus change
-  Toolkit::KeyboardFocusManager::FocusGroupChangedSignalV2 mFocusGroupChangedSignalV2; ///< The signal to notify the focus group change
-  Toolkit::KeyboardFocusManager::FocusedActorActivatedSignalV2 mFocusedActorActivatedSignalV2; ///< The signal to notify the activation of focused actor
+  Toolkit::KeyboardFocusManager::PreFocusChangeSignalType mPreFocusChangeSignal; ///< The signal to notify the focus will be changed
+  Toolkit::KeyboardFocusManager::FocusChangedSignalType mFocusChangedSignal; ///< The signal to notify the focus change
+  Toolkit::KeyboardFocusManager::FocusGroupChangedSignalType mFocusGroupChangedSignal; ///< The signal to notify the focus group change
+  Toolkit::KeyboardFocusManager::FocusedActorActivatedSignalType mFocusedActorActivatedSignal; ///< The signal to notify the activation of focused actor
 
   unsigned int mCurrentFocusActor; ///< The actor ID of current focused actor