Revert "If the currently focused actor is hidden, it should lose focus. and If VISIBL...
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / focus-manager / keyboard-focus-manager-impl.cpp
index 07dc86d..bcbddec 100644 (file)
@@ -212,8 +212,7 @@ bool KeyboardFocusManager::DoSetCurrentFocusActor(Actor actor)
   if(actor &&
      actor.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE) &&
      actor.GetProperty<bool>(DevelActor::Property::USER_INTERACTION_ENABLED) &&
-     actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE) &&
-     actor.GetProperty<bool>(Actor::Property::VISIBLE))
+     actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE))
   {
     // If the parent's KEYBOARD_FOCUSABLE_CHILDREN is false, it cannot have focus.
     Actor parent = actor.GetParent();