{
if(actor)
{
- // Create focus group property if not already created.
- Property::Index propertyIsFocusGroup = actor.GetPropertyIndex(IS_FOCUS_GROUP_PROPERTY_NAME);
- if(propertyIsFocusGroup == Property::INVALID_INDEX)
- {
- actor.RegisterProperty(IS_FOCUS_GROUP_PROPERTY_NAME, isFocusGroup, Property::READ_WRITE );
- }
- else
- {
- actor.SetProperty(propertyIsFocusGroup, isFocusGroup);
- }
+ // Create/Set focus group property.
+ actor.RegisterProperty( IS_FOCUS_GROUP_PROPERTY_NAME, isFocusGroup, Property::READ_WRITE );
}
}