Merge "Fix focus issue after calling ClearFocus api" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / focus-manager / keyboard-focus-manager-impl.cpp
index 5225c46..9e34984 100644 (file)
@@ -122,6 +122,7 @@ KeyboardFocusManager::KeyboardFocusManager()
   mIsFocusIndicatorEnabled( -1 ),
   mFocusGroupLoopEnabled( false ),
   mIsWaitingKeyboardFocusChangeCommit( false ),
+  mClearFocusOnTouch( true ),
   mFocusHistory(),
   mSlotDelegate( this ),
   mCustomAlgorithmInterface(NULL)
@@ -142,6 +143,7 @@ void KeyboardFocusManager::GetConfigurationFromStyleManger()
     {
       Property::Map config = Toolkit::DevelStyleManager::GetConfigurations( styleManager );
       mIsFocusIndicatorEnabled = static_cast<int>(config["alwaysShowFocus"].Get<bool>());
+      mClearFocusOnTouch = mIsFocusIndicatorEnabled ? false : true;
     }
 }
 
@@ -208,13 +210,13 @@ bool KeyboardFocusManager::DoSetCurrentFocusActor( Actor actor )
     }
 
     // Push Current Focused Actor to FocusHistory
-    mFocusHistory.PushBack( &actor.GetBaseObject() );
+    mFocusHistory.push_back( actor );
 
     // Delete first element before add new element when Stack is full.
-    if( mFocusHistory.Count() > MAX_HISTORY_AMOUNT )
+    if( mFocusHistory.size() > MAX_HISTORY_AMOUNT )
     {
-       FocusStackIterator beginPos = mFocusHistory.Begin();
-       mFocusHistory.Erase( beginPos );
+       FocusStackIterator beginPos = mFocusHistory.begin();
+       mFocusHistory.erase( beginPos );
     }
 
     DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] SUCCEED\n", __FUNCTION__, __LINE__);
@@ -249,28 +251,39 @@ Actor KeyboardFocusManager::GetCurrentFocusGroup()
 void KeyboardFocusManager::MoveFocusBackward()
 {
   // Find Pre Focused Actor when the list size is more than 1
-  if( mFocusHistory.Count() > 1 )
+  if( mFocusHistory.size() > 1 )
   {
     // Delete current focused actor in history
-    FocusStackIterator endPos = mFocusHistory.End();
-    endPos = mFocusHistory.Erase( --endPos );
+    mFocusHistory.pop_back();
 
-    // If pre-focused actors are not on stage, remove them in stack
-    while( !Dali::Actor::DownCast(BaseHandle(mFocusHistory[ mFocusHistory.Count() - 1 ])).OnStage() )
+    // If pre-focused actors are not on stage or deleted, remove them in stack
+    while( mFocusHistory.size() > 0 )
     {
-      endPos = mFocusHistory.Erase( --endPos );
-    }
-
-    // Get pre focused actor
-    BaseObject* object = mFocusHistory[ mFocusHistory.Count() - 1 ];
-    BaseHandle handle( object );
-    Actor preFocusedActor = Dali::Actor::DownCast( handle );
+      // Get pre focused actor
+      Actor target = mFocusHistory[ mFocusHistory.size() -1 ].GetHandle();
 
-    // Delete pre focused actor in history because it will pushed again by SetCurrentFocusActor()
-    mFocusHistory.Erase( --endPos );
+      // Impl of Actor is not null
+      if( target && target.OnStage() )
+      {
+        // Delete pre focused actor in history because it will pushed again by SetCurrentFocusActor()
+        mFocusHistory.pop_back();
+        SetCurrentFocusActor( target );
+        break;
+      }
+      else
+      {
+        // Target is empty handle or off stage. Erase from queue
+        mFocusHistory.pop_back();
+      }
+    }
 
-    SetCurrentFocusActor( preFocusedActor );
- }
+    // if there is no actor which can get focus, then push current focus actor in stack again
+    if( mFocusHistory.size() == 0 )
+    {
+      Actor currentFocusedActor = GetCurrentFocusActor();
+      mFocusHistory.push_back( currentFocusedActor );
+    }
+  }
 }
 
 bool KeyboardFocusManager::IsLayoutControl(Actor actor) const
@@ -659,12 +672,9 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
           // Show focus indicator
           mIsFocusIndicatorEnabled = 1;
         }
-        else
-        {
-          // Move the focus towards left
-          MoveFocus(Toolkit::Control::KeyboardFocus::LEFT);
-        }
 
+        // Move the focus towards left
+        MoveFocus(Toolkit::Control::KeyboardFocus::LEFT);
         isFocusStartableKey = true;
       }
       else
@@ -682,11 +692,9 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
           // Show focus indicator
           mIsFocusIndicatorEnabled = 1;
         }
-        else
-        {
-          // Move the focus towards right
-          MoveFocus(Toolkit::Control::KeyboardFocus::RIGHT);
-        }
+
+        // Move the focus towards right
+        MoveFocus(Toolkit::Control::KeyboardFocus::RIGHT);
       }
       else
       {
@@ -703,12 +711,9 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
         // Show focus indicator
         mIsFocusIndicatorEnabled = 1;
       }
-      else
-      {
-        // Move the focus towards up
-        MoveFocus(Toolkit::Control::KeyboardFocus::UP);
-      }
 
+      // Move the focus towards up
+      MoveFocus(Toolkit::Control::KeyboardFocus::UP);
       isFocusStartableKey = true;
     }
     else if (keyName == "Down" && !isAccessibilityEnabled)
@@ -718,12 +723,9 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
         // Show focus indicator
         mIsFocusIndicatorEnabled = 1;
       }
-      else
-      {
-        // Move the focus towards down
-        MoveFocus(Toolkit::Control::KeyboardFocus::DOWN);
-      }
 
+      // Move the focus towards down
+      MoveFocus(Toolkit::Control::KeyboardFocus::DOWN);
       isFocusStartableKey = true;
     }
     else if (keyName == "Prior" && !isAccessibilityEnabled)
@@ -733,11 +735,9 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
         // Show focus indicator
         mIsFocusIndicatorEnabled = 1;
       }
-      else
-      {
-        // Move the focus towards the previous page
-        MoveFocus(Toolkit::Control::KeyboardFocus::PAGE_UP);
-      }
+
+      // Move the focus towards the previous page
+      MoveFocus(Toolkit::Control::KeyboardFocus::PAGE_UP);
 
       isFocusStartableKey = true;
     }
@@ -748,11 +748,9 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
         // Show focus indicator
         mIsFocusIndicatorEnabled = 1;
       }
-      else
-      {
-        // Move the focus towards the next page
-        MoveFocus(Toolkit::Control::KeyboardFocus::PAGE_DOWN);
-      }
+
+      // Move the focus towards the next page
+      MoveFocus(Toolkit::Control::KeyboardFocus::PAGE_DOWN);
 
       isFocusStartableKey = true;
     }
@@ -852,9 +850,17 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
 
 void KeyboardFocusManager::OnTouch(const TouchData& touch)
 {
+  // if mIsFocusIndicatorEnabled is -1, it means Configuration is not loaded.
+  // Try to load configuration.
+  if( mIsFocusIndicatorEnabled == -1 )
+  {
+    GetConfigurationFromStyleManger();
+  }
+
   // Clear the focus when user touch the screen.
   // We only do this on a Down event, otherwise the clear action may override a manually focused actor.
-  if( ( touch.GetPointCount() < 1 ) || ( touch.GetState( 0 ) == PointState::DOWN ) )
+  // If mClearFocusOnTouch is false, do not clear the focus even if user touch the screen.
+  if( (( touch.GetPointCount() < 1 ) || ( touch.GetState( 0 ) == PointState::DOWN )) && mClearFocusOnTouch )
   {
     ClearFocus();
   }