Merge "DALi Version 1.2.46" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / focus-manager / keyboard-focus-manager-impl.cpp
index 72f9359..5225c46 100644 (file)
@@ -29,6 +29,7 @@
 #include <dali/public-api/events/touch-data.h>
 #include <dali/public-api/object/type-registry.h>
 #include <dali/public-api/object/type-registry-helper.h>
+#include <dali/public-api/object/property-map.h>
 #include <dali/public-api/images/resource-image.h>
 #include <dali/integration-api/debug.h>
 
@@ -37,8 +38,9 @@
 #include <dali-toolkit/public-api/controls/control-impl.h>
 #include <dali-toolkit/public-api/controls/image-view/image-view.h>
 #include <dali-toolkit/public-api/accessibility-manager/accessibility-manager.h>
-#include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
 #include <dali-toolkit/devel-api/controls/control-devel.h>
+#include <dali-toolkit/public-api/styling/style-manager.h>
+#include <dali-toolkit/devel-api/styling/style-manager-devel.h>
 
 namespace Dali
 {
@@ -115,17 +117,17 @@ KeyboardFocusManager::KeyboardFocusManager()
   mFocusChangedSignal(),
   mFocusGroupChangedSignal(),
   mFocusedActorEnterKeySignal(),
-  mCurrentFocusActor( 0 ),
+  mCurrentFocusActor(),
   mFocusIndicatorActor(),
+  mIsFocusIndicatorEnabled( -1 ),
   mFocusGroupLoopEnabled( false ),
-  mIsFocusIndicatorEnabled( false ),
   mIsWaitingKeyboardFocusChangeCommit( false ),
   mFocusHistory(),
   mSlotDelegate( this ),
   mCustomAlgorithmInterface(NULL)
 {
   // TODO: Get FocusIndicatorEnable constant from stylesheet to set mIsFocusIndicatorEnabled.
-  Toolkit::KeyInputFocusManager::Get().UnhandledKeyEventSignal().Connect(mSlotDelegate, &KeyboardFocusManager::OnKeyEvent);
+  Stage::GetCurrent().KeyEventSignal().Connect( mSlotDelegate, &KeyboardFocusManager::OnKeyEvent);
   Stage::GetCurrent().TouchSignal().Connect( mSlotDelegate, &KeyboardFocusManager::OnTouch );
 }
 
@@ -133,10 +135,25 @@ KeyboardFocusManager::~KeyboardFocusManager()
 {
 }
 
+void KeyboardFocusManager::GetConfigurationFromStyleManger()
+{
+    Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
+    if( styleManager )
+    {
+      Property::Map config = Toolkit::DevelStyleManager::GetConfigurations( styleManager );
+      mIsFocusIndicatorEnabled = static_cast<int>(config["alwaysShowFocus"].Get<bool>());
+    }
+}
+
 bool KeyboardFocusManager::SetCurrentFocusActor( Actor actor )
 {
   DALI_ASSERT_DEBUG( !mIsWaitingKeyboardFocusChangeCommit && "Calling this function in the PreFocusChangeSignal callback?" );
 
+  if( mIsFocusIndicatorEnabled == -1 )
+  {
+    GetConfigurationFromStyleManger();
+  }
+
   return DoSetCurrentFocusActor( actor );
 }
 
@@ -144,16 +161,27 @@ bool KeyboardFocusManager::DoSetCurrentFocusActor( Actor actor )
 {
   bool success = false;
 
+  Actor currentFocusedActor = GetCurrentFocusActor();
+
+  // If developer set focus on same actor, doing nothing
+  if( actor == currentFocusedActor )
+  {
+    if( !actor )
+    {
+      return false;
+    }
+    return true;
+  }
+
   // Check whether the actor is in the stage and is keyboard focusable.
-  if( actor && actor.IsKeyboardFocusable() )
+  if( actor && actor.IsKeyboardFocusable() && actor.OnStage() )
   {
     if( mIsFocusIndicatorEnabled )
     {
       actor.Add( GetFocusIndicatorActor() );
     }
-    // Send notification for the change of focus actor
-    Actor currentFocusedActor = GetCurrentFocusActor();
 
+    // Send notification for the change of focus actor
     if( !mFocusChangedSignal.Empty() )
     {
       mFocusChangedSignal.Emit(currentFocusedActor, actor);
@@ -170,7 +198,7 @@ bool KeyboardFocusManager::DoSetCurrentFocusActor( Actor actor )
     DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] Focus Changed\n", __FUNCTION__, __LINE__);
 
     // Save the current focused actor
-    mCurrentFocusActor = actor.GetId();
+    mCurrentFocusActor = actor;
 
     Toolkit::Control newlyFocusedControl = Toolkit::Control::DownCast(actor);
     if( newlyFocusedControl )
@@ -202,8 +230,15 @@ bool KeyboardFocusManager::DoSetCurrentFocusActor( Actor actor )
 
 Actor KeyboardFocusManager::GetCurrentFocusActor()
 {
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
-  return rootActor.FindChildById(mCurrentFocusActor);
+  Actor actor = mCurrentFocusActor.GetHandle();
+  if( actor && ! actor.OnStage() )
+  {
+    // If the actor has been removed from the stage, then it should not be focused
+
+    actor.Reset();
+    mCurrentFocusActor.Reset();
+  }
+  return actor;
 }
 
 Actor KeyboardFocusManager::GetCurrentFocusGroup()
@@ -505,8 +540,8 @@ void KeyboardFocusManager::ClearFocus()
     }
   }
 
-  mCurrentFocusActor = 0;
-  mIsFocusIndicatorEnabled = false;
+  mCurrentFocusActor.Reset();
+  mIsFocusIndicatorEnabled = 0;
 }
 
 void KeyboardFocusManager::SetFocusGroupLoop(bool enabled)
@@ -606,6 +641,11 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
 
   std::string keyName = event.keyPressedName;
 
+  if( mIsFocusIndicatorEnabled == -1 )
+  {
+    GetConfigurationFromStyleManger();
+  }
+
   bool isFocusStartableKey = false;
 
   if(event.state == KeyEvent::Down)
@@ -617,7 +657,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
         if(!mIsFocusIndicatorEnabled)
         {
           // Show focus indicator
-          mIsFocusIndicatorEnabled = true;
+          mIsFocusIndicatorEnabled = 1;
         }
         else
         {
@@ -640,7 +680,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
         if(!mIsFocusIndicatorEnabled)
         {
           // Show focus indicator
-          mIsFocusIndicatorEnabled = true;
+          mIsFocusIndicatorEnabled = 1;
         }
         else
         {
@@ -661,7 +701,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
       else
       {
@@ -676,7 +716,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
       else
       {
@@ -691,7 +731,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
       else
       {
@@ -706,7 +746,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
       else
       {
@@ -721,7 +761,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
       else
       {
@@ -737,7 +777,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
 
       isFocusStartableKey = true;
@@ -748,7 +788,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
 
       isFocusStartableKey = true;
@@ -768,7 +808,7 @@ void KeyboardFocusManager::OnKeyEvent(const KeyEvent& event)
       if(!mIsFocusIndicatorEnabled && !isAccessibilityEnabled)
       {
         // Show focus indicator
-        mIsFocusIndicatorEnabled = true;
+        mIsFocusIndicatorEnabled = 1;
       }
       else
       {