Fix the wrong focus indicator position after dismissing popup
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / focus-manager / keyboard-focus-manager-impl.cpp
index 21a0349..29073b7 100644 (file)
@@ -136,18 +136,11 @@ bool KeyboardFocusManager::SetCurrentFocusActor( Actor actor )
 {
   DALI_ASSERT_DEBUG( !mIsWaitingKeyboardFocusChangeCommit && "Calling this function in the PreFocusChangeSignal callback?" );
 
 {
   DALI_ASSERT_DEBUG( !mIsWaitingKeyboardFocusChangeCommit && "Calling this function in the PreFocusChangeSignal callback?" );
 
-  if( actor )
-  {
-    return DoSetCurrentFocusActor( actor.GetId() );
-  }
-
-  return false;
+  return DoSetCurrentFocusActor( actor );
 }
 
 }
 
-bool KeyboardFocusManager::DoSetCurrentFocusActor( const unsigned int actorID )
+bool KeyboardFocusManager::DoSetCurrentFocusActor( Actor actor )
 {
 {
-  Actor rootActor = Stage::GetCurrent().GetRootLayer();
-  Actor actor = rootActor.FindChildById( actorID );
   bool success = false;
 
   // Check whether the actor is in the stage and is keyboard focusable.
   bool success = false;
 
   // Check whether the actor is in the stage and is keyboard focusable.
@@ -176,7 +169,7 @@ bool KeyboardFocusManager::DoSetCurrentFocusActor( const unsigned int actorID )
     DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] Focus Changed\n", __FUNCTION__, __LINE__);
 
     // Save the current focused actor
     DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] Focus Changed\n", __FUNCTION__, __LINE__);
 
     // Save the current focused actor
-    mCurrentFocusActor = actorID;
+    mCurrentFocusActor = actor.GetId();
 
     Toolkit::Control newlyFocusedControl = Toolkit::Control::DownCast(actor);
     if( newlyFocusedControl )
 
     Toolkit::Control newlyFocusedControl = Toolkit::Control::DownCast(actor);
     if( newlyFocusedControl )
@@ -518,12 +511,15 @@ Actor KeyboardFocusManager::GetFocusIndicatorActor()
   {
     // Create the default if it hasn't been set and one that's shared by all the keyboard focusable actors
     mFocusIndicatorActor = Toolkit::ImageView::New( FOCUS_BORDER_IMAGE_PATH );
   {
     // Create the default if it hasn't been set and one that's shared by all the keyboard focusable actors
     mFocusIndicatorActor = Toolkit::ImageView::New( FOCUS_BORDER_IMAGE_PATH );
-    mFocusIndicatorActor.SetParentOrigin( ParentOrigin::CENTER );
 
     // Apply size constraint to the focus indicator
     mFocusIndicatorActor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
   }
 
 
     // Apply size constraint to the focus indicator
     mFocusIndicatorActor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
   }
 
+  mFocusIndicatorActor.SetParentOrigin( ParentOrigin::CENTER );
+  mFocusIndicatorActor.SetAnchorPoint( AnchorPoint::CENTER );
+  mFocusIndicatorActor.SetPosition(0.0f, 0.0f);
+
   return mFocusIndicatorActor;
 }
 
   return mFocusIndicatorActor;
 }