Adding Visual namespace and Visual becomes Visual::Base
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / filters / emboss-filter.cpp
index d980708..bb227f5 100644 (file)
@@ -28,7 +28,7 @@
 #include <dali/devel-api/images/texture-set-image.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/devel-api/controls/renderer-factory/renderer-factory.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
 
 namespace Dali
 {
@@ -127,8 +127,8 @@ void EmbossFilter::Enable()
 
   mRootActor.Add( mActorForComposite );
 
-  InitializeControlRenderer( mActorForComposite, mRendererForEmboss1, rendererMap );
-  InitializeControlRenderer( mActorForComposite, mRendererForEmboss2, rendererMap );
+  InitializeVisual( mActorForComposite, mVisualForEmboss1, rendererMap );
+  InitializeVisual( mActorForComposite, mVisualForEmboss2, rendererMap );
 
   TextureSet textureSet1 = TextureSet::New();
   TextureSetImage( textureSet1, 0, mImageForEmboss1 );
@@ -168,10 +168,10 @@ void EmbossFilter::Disable()
 
     if( mActorForComposite )
     {
-      mRendererForEmboss1.SetOffStage( mActorForComposite );
-      mRendererForEmboss2.SetOffStage( mActorForComposite );
-      mRendererForEmboss1.Reset();
-      mRendererForEmboss2.Reset();
+      mVisualForEmboss1.SetOffStage( mActorForComposite );
+      mVisualForEmboss2.SetOffStage( mActorForComposite );
+      mVisualForEmboss1.Reset();
+      mVisualForEmboss2.Reset();
       mRootActor.Remove( mActorForComposite );
       mActorForComposite.Reset();
     }