Internalized VisualFactory::InitializeVisual templates
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / filters / emboss-filter.cpp
index 6fe082d..92095dc 100644 (file)
@@ -31,6 +31,7 @@
 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
 #include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
+#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
 
 namespace Dali
 {
@@ -127,10 +128,10 @@ void EmbossFilter::Enable()
 
   mRootActor.Add( mActorForComposite );
 
-  InitializeVisual( mActorForComposite, mVisualForEmboss1, mImageForEmboss1 );
+  Internal::InitializeVisual( mActorForComposite, mVisualForEmboss1, mImageForEmboss1 );
   Toolkit::GetImplementation( mVisualForEmboss1 ).SetCustomShader( customShader );
   mActorForComposite.GetRendererAt(0).RegisterProperty( COLOR_UNIFORM_NAME, Color::BLACK );
-  InitializeVisual( mActorForComposite, mVisualForEmboss2, mImageForEmboss2 );
+  Internal::InitializeVisual( mActorForComposite, mVisualForEmboss2, mImageForEmboss2 );
   Toolkit::GetImplementation( mVisualForEmboss2 ).SetCustomShader( customShader );
   mActorForComposite.GetRendererAt(1).RegisterProperty( COLOR_UNIFORM_NAME, Color::WHITE );