}
mControls.push_back(control);
control.TouchSignal().Connect(this, &DragAndDropDetector::OnDrag);
- mFirstEnter.push_back(control.GetId());
+ mFirstEnter.push_back(control.GetProperty< int >( Actor::Property::ID ));
mPanGestureDetector.Attach(control);
mPanGestureDetector.DetectedSignal().Connect(this, &DragAndDropDetector::OnPan);
}
{
match->TouchSignal().Disconnect(this, &DragAndDropDetector::OnDrag);
mPanGestureDetector.Detach(*match);
- mFirstEnter.erase(std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetId()));
+ mFirstEnter.erase(std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetProperty< int >( Actor::Property::ID )));
mControls.erase(match);
}
}
mFirstEnter.clear();
for( auto&& control : mControls)
{
- mFirstEnter.push_back(control.GetId());
+ mFirstEnter.push_back(control.GetProperty< int >( Actor::Property::ID ));
}
float width = control.GetProperty<float>(Dali::Actor::Property::SIZE_WIDTH);
float height = control.GetProperty<float>(Dali::Actor::Property::SIZE_HEIGHT);
{
if(mDragControl != control && mPointDown)
{
- auto found = std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetId());
+ auto found = std::find(mFirstEnter.begin(), mFirstEnter.end(), control.GetProperty< int >( Actor::Property::ID ));
if(mFirstEnter.end() != found)
{
SetPosition(data.GetScreenPosition(0));
{
if(mDragControl != control && mPointDown)
{
- mFirstEnter.push_back(control.GetId());
+ mFirstEnter.push_back(control.GetProperty< int >( Actor::Property::ID ));
EmitExitedSignal(control);
}
}