void OnFrameRendered();
/**
+ * @brief Callback function to be called when frame is rendered. This is to check initial buffer is ready.
+ */
+ void OnInitialFrameRendered();
+
+ /**
* @brief Callback function to be called when visibility is changed.
* @param[in] actor The actor, or child of actor, whose visibility has changed
* @param[in] isVisible Whether the actor is now visible or not