Animation mRotateAnimation; ///< The animation which rotates the view (and all layers added to it)
float mOrientationFunction[4]; ///< The orientation function used to transform from degrees to the internal orientation.
bool mAutoRotateEnabled; ///< Whether the view rotates if the OrientationChanged method is called.
Animation mRotateAnimation; ///< The animation which rotates the view (and all layers added to it)
float mOrientationFunction[4]; ///< The orientation function used to transform from degrees to the internal orientation.
bool mAutoRotateEnabled; ///< Whether the view rotates if the OrientationChanged method is called.