// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/video-view/video-view.h>
+#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
namespace Dali
{
mPropertyMap = map;
Actor self( Self() );
- InitializeVisual( self, mVisual, mPropertyMap );
+ Internal::InitializeVisual( self, mVisual, mPropertyMap );
Property::Value* widthValue = mPropertyMap.Find( "width" );
if( widthValue )
mVideoPlayer.SetUrl( mUrl );
mVideoPlayer.FinishedSignal().Connect( this, &VideoView::EmitSignalFinish );
- InitializeVisual( self, mVisual, mNativeImage );
+ Internal::InitializeVisual( self, mVisual, mNativeImage );
if( mIsPlay )
{