#include <cstring>
// INTERNAL INCLUDES
-#include <dali-toolkit/internal/controls/control/control-data-impl.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/internal/graphics/builtin-shader-extern-gen.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/public-api/controls/video-view/video-view.h>
DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
return std::unique_ptr<Dali::Accessibility::Accessible>(
- new Control::Impl::AccessibleImpl(actor, Dali::Accessibility::Role::VIDEO));
+ new DevelControl::AccessibleImpl(actor, Dali::Accessibility::Role::VIDEO));
});
}