/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/events/hover-event.h>
#include <dali/public-api/adaptor-framework/timer.h>
-#include <dali/public-api/common/stage.h>
+#include <dali/devel-api/common/stage.h>
#include <dali/devel-api/scripting/enum-helper.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/controls/table-view/table-view.h>
+#include <dali-toolkit/devel-api/controls/table-view/table-view.h>
#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
#include <dali-toolkit/public-api/visuals/visual-properties.h>
#include <dali-toolkit/devel-api/controls/tooltip/tooltip-properties.h>
bool Tooltip::OnHovered( Actor /* actor */, const HoverEvent& hover )
{
- const TouchPoint::State state = hover.points[0].state;
+ const PointState::Type state = hover.GetState( 0 );
switch( state )
{
- case TouchPoint::Started:
- case TouchPoint::Motion:
+ case PointState::STARTED:
+ case PointState::MOTION:
{
if( ! mPopup )
{
if( ! mTooltipTimer )
{
- mHoverPoint = hover.points[ 0 ].screen;
+ mHoverPoint = hover.GetScreenPosition( 0 );
mTooltipTimer = Timer::New( mWaitTime );
mTooltipTimer.TickSignal().Connect( this, &Tooltip::OnTimeout );
mTooltipTimer.Start();
}
else
{
- Vector2 movement = mHoverPoint - hover.points[ 0 ].screen;
+ Vector2 movement = mHoverPoint - hover.GetScreenPosition( 0 );
if( std::abs( movement.Length() ) > mMovementThreshold )
{
mTooltipTimer.Stop();
mTooltipTimer.Reset();
- mHoverPoint = hover.points[ 0 ].screen;
+ mHoverPoint = hover.GetScreenPosition( 0 );
mTooltipTimer = Timer::New( mWaitTime );
mTooltipTimer.TickSignal().Connect( this, &Tooltip::OnTimeout );
mTooltipTimer.Start();
{
// Popup is showing, and we're set to disappear on excessive movement so make sure we're still within the threshold.
- Vector2 movement = mHoverPoint - hover.points[ 0 ].screen;
+ Vector2 movement = mHoverPoint - hover.GetScreenPosition( 0 );
if( std::abs( movement.Length() ) > mMovementThreshold )
{
// Exceeding the threshold, hide the popup.
}
break;
}
- case TouchPoint::Finished:
- case TouchPoint::Leave:
- case TouchPoint::Interrupted:
+ case PointState::FINISHED:
+ case PointState::LEAVE:
+ case PointState::INTERRUPTED:
{
if( mTooltipTimer )
{
break;
}
- case TouchPoint::Stationary:
- case TouchPoint::Last:
+ case PointState::STATIONARY:
{
break;
}