#include <dali/public-api/actors/renderable-actor.h>
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/alignment/alignment.h>
#include <dali-toolkit/public-api/controls/table-view/table-view.h>
-// EXTERNAL INCLUDES
-
namespace Dali
{
namespace
{
+
BaseHandle Create()
{
return Toolkit::ToolBar::New();
}
-TypeRegistration mType( typeid(Toolkit::ToolBar), typeid(Toolkit::Control), Create );
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::ToolBar, Toolkit::Control, Create )
+DALI_TYPE_REGISTRATION_END()
const float DEFAULT_RELATIVE_SIZE( 0.1f );
const Toolkit::Alignment::Type DEFAULT_ALIGNMENT( Toolkit::Alignment::HorizontalLeft );