Fix compile error. Non initialized variable.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / tool-bar / tool-bar-impl.cpp
index 73654a4..33431c9 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include "tool-bar-impl.h"
 
 // EXTERNAL INCLUDES
-#include <dali/public-api/actors/renderable-actor.h>
 #include <dali/public-api/animation/constraints.h>
 #include <dali/public-api/object/type-registry.h>
 #include <dali/public-api/object/type-registry-helper.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/public-api/controls/alignment/alignment.h>
-#include <dali-toolkit/public-api/controls/table-view/table-view.h>
+#include <dali-toolkit/devel-api/controls/alignment/alignment.h>
 
 namespace Dali
 {
@@ -49,7 +47,7 @@ DALI_TYPE_REGISTRATION_BEGIN( Toolkit::ToolBar, Toolkit::Control, Create )
 DALI_TYPE_REGISTRATION_END()
 
 const float DEFAULT_RELATIVE_SIZE( 0.1f );
-const Toolkit::Alignment::Type DEFAULT_ALIGNMENT( Toolkit::Alignment::HorizontalLeft );
+const Toolkit::Alignment::Type DEFAULT_ALIGNMENT( Toolkit::Alignment::HORIZONTAL_LEFT );
 } // namespace
 
 Toolkit::ToolBar ToolBar::New()
@@ -57,7 +55,7 @@ Toolkit::ToolBar ToolBar::New()
   // Create the implementation, temporarily owned on stack
   IntrusivePtr< ToolBar > internalToolBar = new ToolBar();
 
-  // Pass ownership to Toolkit::View
+  // Pass ownership to Toolkit::Toolbar
   Toolkit::ToolBar toolBar( *internalToolBar );
 
   // Second-phase init of the implementation
@@ -67,32 +65,13 @@ Toolkit::ToolBar ToolBar::New()
   return toolBar;
 }
 
-void ToolBar::SetBackground( Actor background )
-{
-  Lock lock( mInitializing );
-
-  // ToolBar image
-  background.SetParentOrigin( Dali::ParentOrigin::TOP_CENTER );
-  background.SetAnchorPoint( Dali::AnchorPoint::TOP_CENTER );
-  background.SetPreferredSize( Vector2( mToolBarSize.width, mToolBarSize.height ) );
-
-  RenderableActor renderableActor = RenderableActor::DownCast( background );
-  if ( renderableActor )
-  {
-    renderableActor.SetSortModifier( 1.f );
-  }
-
-  Self().Add( background );
-  mBackground = background;
-}
-
 void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment::Type alignment, const Toolkit::Alignment::Padding& padding )
 {
   // Work out index and update bases and offsets for further insertions.
   unsigned int index = 0;
   switch( alignment )
   {
-    case Toolkit::Alignment::HorizontalLeft:
+    case Toolkit::Alignment::HORIZONTAL_LEFT:
     {
       index = mLeftOffset;
       ++mLeftOffset;
@@ -100,14 +79,14 @@ void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment:
       ++mRightBase;
       break;
     }
-    case Toolkit::Alignment::HorizontalCenter:
+    case Toolkit::Alignment::HORIZONTAL_CENTER:
     {
       index = mCenterBase + mCenterOffset;
       ++mCenterOffset;
       ++mRightBase;
       break;
     }
-    case Toolkit::Alignment::HorizontalRight:
+    case Toolkit::Alignment::HORIZONTAL_RIGHT:
     {
       index = mRightBase - mRightOffset;
       ++mRightBase;
@@ -125,9 +104,9 @@ void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment:
 
   // Create an alignment container where to place the control.
   Toolkit::Alignment alignmentContainer = Toolkit::Alignment::New( alignment );
-  alignmentContainer.SetSizeScalePolicy( FIT_WITH_ASPECT_RATIO );
+  alignmentContainer.SetProperty( Actor::Property::SIZE_SCALE_POLICY, SizeScalePolicy::FIT_WITH_ASPECT_RATIO );
   alignmentContainer.SetPadding( padding );
-  alignmentContainer.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+  alignmentContainer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
   alignmentContainer.Add( control );
 
   // Insert the control in the table view.
@@ -143,7 +122,7 @@ void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment:
   // Update spaces between left, center and right groups of controls.
   switch( alignment )
   {
-    case Toolkit::Alignment::HorizontalLeft:
+    case Toolkit::Alignment::HORIZONTAL_LEFT:
     {
       mLeftRelativeSpace -= relativeSize;
       if ( mLeftRelativeSpace < 0.f )
@@ -152,7 +131,7 @@ void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment:
       }
       break;
     }
-    case Toolkit::Alignment::HorizontalCenter:
+    case Toolkit::Alignment::HORIZONTAL_CENTER:
     {
       mLeftRelativeSpace -= 0.5f * relativeSize;
       if ( mLeftRelativeSpace < 0.f )
@@ -166,7 +145,7 @@ void ToolBar::AddControl( Actor control, float relativeSize, Toolkit::Alignment:
       }
       break;
     }
-    case Toolkit::Alignment::HorizontalRight:
+    case Toolkit::Alignment::HORIZONTAL_RIGHT:
     {
       mRightRelativeSpace -= relativeSize;
       if ( mRightRelativeSpace < 0.f )
@@ -200,18 +179,18 @@ void ToolBar::RemoveControl( Actor control )
     // Update spaces between left, center and right groups of controls.
     if( 1.0 > mAccumulatedRelativeSpace )
     {
-      Toolkit::Alignment::Type alignment = Toolkit::Alignment::HorizontalLeft;
+      Toolkit::Alignment::Type alignment = Toolkit::Alignment::HORIZONTAL_LEFT;
       if( position.columnIndex < mLeftOffset )
       {
-        alignment = Toolkit::Alignment::HorizontalLeft;
+        alignment = Toolkit::Alignment::HORIZONTAL_LEFT;
       }
       else if( ( position.columnIndex > mLeftOffset ) && ( position.columnIndex < mCenterBase + mCenterOffset ) )
       {
-        alignment = Toolkit::Alignment::HorizontalCenter;
+        alignment = Toolkit::Alignment::HORIZONTAL_CENTER;
       }
       else if( position.columnIndex > mCenterBase + mCenterOffset )
       {
-        alignment = Toolkit::Alignment::HorizontalRight;
+        alignment = Toolkit::Alignment::HORIZONTAL_RIGHT;
       }
       else
       {
@@ -222,7 +201,7 @@ void ToolBar::RemoveControl( Actor control )
 
       switch( alignment )
       {
-        case Toolkit::Alignment::HorizontalLeft:
+        case Toolkit::Alignment::HORIZONTAL_LEFT:
         {
           mLeftRelativeSpace += relativeSize;
           if ( mLeftRelativeSpace < 0.f )
@@ -231,7 +210,7 @@ void ToolBar::RemoveControl( Actor control )
           }
           break;
         }
-        case Toolkit::Alignment::HorizontalCenter:
+        case Toolkit::Alignment::HORIZONTAL_CENTER:
         {
           mLeftRelativeSpace += 0.5f * relativeSize;
           if ( mLeftRelativeSpace < 0.f )
@@ -245,7 +224,7 @@ void ToolBar::RemoveControl( Actor control )
           }
           break;
         }
-        case Toolkit::Alignment::HorizontalRight:
+        case Toolkit::Alignment::HORIZONTAL_RIGHT:
         {
           mRightRelativeSpace += relativeSize;
           if ( mRightRelativeSpace < 0.f )
@@ -296,7 +275,7 @@ void ToolBar::RemoveControl( Actor control )
 }
 
 ToolBar::ToolBar()
-: Control( CONTROL_BEHAVIOUR_NONE ),
+: Control( ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
   mLayout(),
   mLeftOffset( 0 ),
   mCenterBase( 1 ),
@@ -321,9 +300,9 @@ void ToolBar::OnInitialize()
 
   // Layout
   mLayout = Toolkit::TableView::New( 1, 1 );
-  mLayout.SetName( "TOOLBAR_LAYOUT" );
-  mLayout.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
-  mLayout.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
+  mLayout.SetProperty( Dali::Actor::Property::NAME, "TOOLBAR_LAYOUT" );
+  mLayout.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
+  mLayout.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
 
   Self().Add( mLayout );
 
@@ -336,7 +315,7 @@ void ToolBar::OnInitialize()
   mLayout.SetRelativeWidth( 1, mRightRelativeSpace );
 }
 
-void ToolBar::OnControlChildAdd(Actor& child)
+void ToolBar::OnChildAdd(Actor& child)
 {
   if( !mInitializing )
   {
@@ -351,15 +330,11 @@ void ToolBar::OnControlChildAdd(Actor& child)
     AddControl( child, DEFAULT_RELATIVE_SIZE, DEFAULT_ALIGNMENT, Toolkit::ToolBar::DEFAULT_PADDING );
   }
 
-  // No OnControlChildRemove method required because Actors are added to the mLayout table view, so if an
+  // No OnChildRemove method required because Actors are added to the mLayout table view, so if an
   // actor is removed using the Actor::RemoveChild method it will not remove anything because the
   // actor is in mLayout not in Self().
-}
 
-void ToolBar::OnControlSizeSet( const Vector3& targetSize )
-{
-  mToolBarSize = targetSize;
-  mBackground.SetPreferredSize( Vector2( mToolBarSize.width, mToolBarSize.height ) );
+  Control::OnChildAdd( child );
 }
 
 } // namespace Internal