// todo Move this to adaptor??
#define GET_LOCALE_TEXT(string) dgettext("dali-toolkit", string)
-const std::string TEXT_SELECTION_POPUP_BUTTON_STYLE_NAME( "textselectionpopupbutton" );
+const std::string TEXT_SELECTION_POPUP_BUTTON_STYLE_NAME( "TextSelectionPopupButton" );
const Dali::Vector4 DEFAULT_OPTION_PRESSED_COLOR( Dali::Vector4( 0.24f, 0.72f, 0.8f, 1.0f ) );
#if defined(DEBUG_ENABLED)
Actor self = Self();
self.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::ALL_DIMENSIONS );
self.SetProperty( Actor::Property::COLOR_ALPHA, 0.0f );
+
+ // The Popup Control background is a nine-patch image. We clip against this so the
+ // contents are correctly clipped against the edges of the nine-patch.
+ self.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
}
void TextSelectionPopup::OnStageConnection( int depth )
} // namespace Toolkit
} // namespace Dali
-
-