Clipping API feature in Actor
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-selection-popup-impl.cpp
index 1633dc9..f3670fd 100644 (file)
@@ -49,7 +49,7 @@ namespace
 // todo Move this to adaptor??
 #define GET_LOCALE_TEXT(string) dgettext("dali-toolkit", string)
 
-const std::string TEXT_SELECTION_POPUP_BUTTON_STYLE_NAME( "textselectionpopupbutton" );
+const std::string TEXT_SELECTION_POPUP_BUTTON_STYLE_NAME( "TextSelectionPopupButton" );
 const Dali::Vector4 DEFAULT_OPTION_PRESSED_COLOR( Dali::Vector4( 0.24f, 0.72f, 0.8f, 1.0f ) );
 
 #if defined(DEBUG_ENABLED)
@@ -386,6 +386,10 @@ void TextSelectionPopup::OnInitialize()
   Actor self = Self();
   self.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::ALL_DIMENSIONS );
   self.SetProperty( Actor::Property::COLOR_ALPHA, 0.0f );
+
+  // The Popup Control background is a nine-patch image. We clip against this so the
+  // contents are correctly clipped against the edges of the nine-patch.
+  self.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
 }
 
 void TextSelectionPopup::OnStageConnection( int depth )
@@ -836,5 +840,3 @@ TextSelectionPopup::~TextSelectionPopup()
 } // namespace Toolkit
 
 } // namespace Dali
-
-