{
if( impl.mTextScroller )
{
- impl.mTextScroller->SetLoopCount( 0 ); // Causes the current animation to finish playing (0)
+ impl.mTextScroller->StopScrolling();
}
}
// If request is enable (true) then start autoscroll as not already running
// If speed, loopCount or gap not set via property system then will need to create a TextScroller with defaults
mTextScroller = Text::TextScroller::New( *this );
}
- mTextScroller->SetParameters( mRenderableActor, controlSize, offScreenSize, direction, alignmentOffset );
+ mTextScroller->SetParameters( mRenderableActor, controlSize, offScreenSize, direction, alignmentOffset, mController->GetHorizontalAlignment() );
Actor self = Self();
self.Add( mTextScroller->GetScrollingText() );