TextureSet textureSet = TextureSet::New();
textureSet.SetTexture( 0u, texture );
TextureSet textureSet = TextureSet::New();
textureSet.SetTexture( 0u, texture );
textureSet.SetSampler( 0u, sampler );
// Set parameters for scrolling
textureSet.SetSampler( 0u, sampler );
// Set parameters for scrolling