{
float pointSize = value.Get< float >();
- if( fabsf(impl.mController->GetDefaultPointSize() - pointSize) > Math::MACHINE_EPSILON_1 )
+ if( !Equals( impl.mController->GetDefaultPointSize(), pointSize ) )
{
impl.mController->SetDefaultPointSize( pointSize );
impl.RequestTextRelayout();
RelayoutRequest();
}
+void TextLabel::MaxLengthReached()
+{
+ // Pure Virtual from TextController Interface, only needed when inputting text
+}
+
TextLabel::TextLabel()
: Control( ControlBehaviour( REQUIRES_STYLE_CHANGE_SIGNALS ) ),
mRenderingBackend( DEFAULT_RENDERING_BACKEND )