TextField(const TextField&);
TextField& operator=(const TextField& rhs);
+ /**
+ * @brief Render view, create and attach actor(s) to this Text Field.
+ */
+ void RenderText();
+
+ // Connection needed to re-render text, when a Text Field returns to the stage.
+ void OnStageConnect( Dali::Actor actor );
+
private: // Data
// Signals
int mRenderingBackend;
int mExceedPolicy;
unsigned int mDepth;
+ bool mHasBeenStaged:1;
};
} // namespace Internal