/**
* @copydoc Control::OnInitialize()
*/
- virtual void OnRelayout( const Vector2& size, ActorSizeContainer& container );
+ virtual void OnRelayout( const Vector2& size, RelayoutContainer& container );
/**
* @copydoc Control::OnKeyInputFocusGained()
virtual void OnKeyInputFocusLost();
/**
- * Received for single & double taps
+ * @copydoc Control::OnTap()
*/
virtual void OnTap( const TapGesture& tap );
/**
+ * @copydoc Control::OnPan()
+ */
+ virtual void OnPan( const PanGesture& gesture );
+
+ /**
* @copydoc Dali::CustomActorImpl::OnKeyEvent(const KeyEvent&)
*/
virtual bool OnKeyEvent(const KeyEvent& event);