#include <dali/devel-api/adaptor-framework/input-method-context.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/internal/controls/control/control-data-impl.h>
#include <dali-toolkit/internal/text/decorator/text-decorator.h>
#include <dali-toolkit/internal/text/rendering/text-renderer.h>
* @param[in] actor The actor to be resized.
* @param[in] size Size to change.
*/
- void ResizeActor( Actor& actor, const Vector2& size );
+ void ResizeActor(Actor& actor, const Vector2& size);
/**
* @brief Render view, create and attach actor(s) to this Text Field.
int mRenderingBackend;
int mExceedPolicy;
bool mHasBeenStaged : 1;
+ bool mTextChanged : 1;
protected:
- struct AccessibleImpl : public Control::Impl::AccessibleImpl,
+ struct AccessibleImpl : public DevelControl::AccessibleImpl,
public virtual Dali::Accessibility::Text,
public virtual Dali::Accessibility::EditableText
{
- using Control::Impl::AccessibleImpl::AccessibleImpl;
+ using DevelControl::AccessibleImpl::AccessibleImpl;
std::string GetName() override;
std::string GetText(size_t startOffset, size_t endOffset) override;