Text selection refactoring
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-field-impl.cpp
index 7b24404..f4726f7 100644 (file)
@@ -22,7 +22,8 @@
 #include <cstring>
 #include <dali/public-api/adaptor-framework/key.h>
 #include <dali/devel-api/adaptor-framework/key-devel.h>
-#include <dali/public-api/common/stage.h>
+#include <dali/devel-api/adaptor-framework/window-devel.h>
+#include <dali/devel-api/common/stage.h>
 #include <dali/devel-api/object/property-helper-devel.h>
 #include <dali/devel-api/actors/actor-devel.h>
 #include <dali/public-api/object/type-registry-helper.h>
@@ -133,6 +134,8 @@ DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "enableGrabHandlePopup",
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "textBackground",                 VECTOR4,   BACKGROUND                           )
 DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY( Toolkit, TextField, "selectedText",         STRING,    SELECTED_TEXT                        )
 DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "renderingBackend",               INTEGER,   RENDERING_BACKEND                    )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "selectedTextStart",              INTEGER,   SELECTED_TEXT_START                  )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "selectedTextEnd",                INTEGER,   SELECTED_TEXT_END                    )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "textChanged",        SIGNAL_TEXT_CHANGED )
 DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "maxLengthReached",   SIGNAL_MAX_LENGTH_REACHED )
@@ -805,6 +808,26 @@ void TextField::SetProperty( BaseObject* object, Property::Index index, const Pr
         }
         break;
       }
+      case Toolkit::DevelTextField::Property::SELECTED_TEXT_START:
+      {
+        if( impl.mController )
+        {
+          uint32_t start = static_cast<uint32_t>(value.Get< int >());
+          DALI_LOG_INFO( gLogFilter, Debug::General, "TextField %p SELECTED_TEXT_START %d\n", impl.mController.Get(), start );
+          impl.SetTextSelectionRange( &start, nullptr );
+        }
+        break;
+      }
+      case Toolkit::DevelTextField::Property::SELECTED_TEXT_END:
+      {
+        if( impl.mController )
+        {
+          uint32_t end = static_cast<uint32_t>(value.Get< int >());
+          DALI_LOG_INFO( gLogFilter, Debug::General, "TextField %p SELECTED_TEXT_END %d\n", impl.mController.Get(), end );
+          impl.SetTextSelectionRange( nullptr, &end );
+        }
+        break;
+      }
     } // switch
   } // textfield
 }
@@ -1228,6 +1251,18 @@ Property::Value TextField::GetProperty( BaseObject* object, Property::Index inde
         }
         break;
       }
+      case Toolkit::DevelTextField::Property::SELECTED_TEXT_START:
+      {
+        Uint32Pair range = impl.GetTextSelectionRange( );
+        value = static_cast<int>(range.first);
+        break;
+      }
+      case Toolkit::DevelTextField::Property::SELECTED_TEXT_END:
+      {
+        Uint32Pair range = impl.GetTextSelectionRange( );
+        value = static_cast<int>(range.second);
+        break;
+      }
     } //switch
   }
 
@@ -1252,6 +1287,26 @@ void TextField::SelectNone()
   }
 }
 
+void TextField::SetTextSelectionRange(const uint32_t *start, const uint32_t *end)
+{
+  if( mController && mController->IsShowingRealText() )
+  {
+    mController->SetTextSelectionRange( start, end );
+    SetKeyInputFocus();
+  }
+}
+
+Uint32Pair TextField::GetTextSelectionRange() const
+{
+  Uint32Pair range;
+  if( mController && mController->IsShowingRealText() )
+  {
+    range = mController->GetTextSelectionRange();
+  }
+  return range;
+}
+
+
 InputMethodContext TextField::GetInputMethodContext()
 {
   return mInputMethodContext;
@@ -1304,7 +1359,7 @@ void TextField::OnInitialize()
 {
   Actor self = Self();
 
-  mController = Text::Controller::New( this, this );
+  mController = Text::Controller::New( this, this ,this);
 
   // When using the vector-based rendering, the size of the GLyphs are different
   TextAbstraction::GlyphType glyphType = (DevelText::RENDERING_VECTOR_BASED == mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
@@ -1338,10 +1393,10 @@ void TextField::OnInitialize()
   mController->SetLayoutDirection( layoutDirection );
 
   // Forward input events to controller
-  EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) );
+  EnableGestureDetection( static_cast<GestureType::Value>( GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS ) );
   GetTapGestureDetector().SetMaximumTapsRequired( 2 );
 
-  self.TouchSignal().Connect( this, &TextField::OnTouched );
+  self.TouchedSignal().Connect( this, &TextField::OnTouched );
 
   // Set BoundingBox to stage size if not already set.
   Rect<int> boundingBox;
@@ -1359,7 +1414,7 @@ void TextField::OnInitialize()
   // Fill-parent area by default
   self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
   self.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
-  self.OnStageSignal().Connect( this, &TextField::OnStageConnect );
+  self.OnSceneSignal().Connect( this, &TextField::OnSceneConnect );
 
   DevelControl::SetInputMethodContext( *this, mInputMethodContext );
 
@@ -1433,7 +1488,15 @@ void TextField::OnRelayout( const Vector2& size, RelayoutContainer& container )
   Vector2 contentSize( size.x - ( padding.start + padding.end ), size.y - ( padding.top + padding.bottom ) );
 
   // Support Right-To-Left of padding
-  Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>( self.GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get<int>() );
+  Dali::LayoutDirection::Type layoutDirection;
+  if( mController->IsMatchSystemLanguageDirection() )
+  {
+    layoutDirection = static_cast<Dali::LayoutDirection::Type>( DevelWindow::Get( self ).GetRootLayer().GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get<int>() );
+  }
+  else
+  {
+    layoutDirection = static_cast<Dali::LayoutDirection::Type>( self.GetProperty( Dali::Actor::Property::LAYOUT_DIRECTION ).Get<int>() );
+  }
   if( Dali::LayoutDirection::RIGHT_TO_LEFT == layoutDirection )
   {
     std::swap( padding.start, padding.end );
@@ -1654,14 +1717,15 @@ void TextField::OnTap( const TapGesture& gesture )
   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
   Extents padding;
   padding = Self().GetProperty<Extents>( Toolkit::Control::Property::PADDING );
-  mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x - padding.start, gesture.localPoint.y - padding.top );
+  const Vector2& localPoint = gesture.GetLocalPoint();
+  mController->TapEvent( gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
 
 void TextField::OnPan( const PanGesture& gesture )
 {
-  mController->PanEvent( gesture.state, gesture.displacement );
+  mController->PanEvent( gesture.GetState(), gesture.GetDisplacement() );
 }
 
 void TextField::OnLongPress( const LongPressGesture& gesture )
@@ -1672,26 +1736,27 @@ void TextField::OnLongPress( const LongPressGesture& gesture )
   }
   Extents padding;
   padding = Self().GetProperty<Extents>( Toolkit::Control::Property::PADDING );
-  mController->LongPressEvent( gesture.state, gesture.localPoint.x - padding.start, gesture.localPoint.y - padding.top );
+  const Vector2& localPoint = gesture.GetLocalPoint();
+  mController->LongPressEvent( gesture.GetState(), localPoint.x - padding.start, localPoint.y - padding.top );
 
   SetKeyInputFocus();
 }
 
 bool TextField::OnKeyEvent( const KeyEvent& event )
 {
-  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
+  DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode() );
 
-  if( Dali::DALI_KEY_ESCAPE == event.keyCode && mController->ShouldClearFocusOnEscape() )
+  if( Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape() )
   {
     // Make sure ClearKeyInputFocus when only key is up
-    if( event.state == KeyEvent::Up )
+    if( event.GetState() == KeyEvent::UP )
     {
       ClearKeyInputFocus();
     }
 
     return true;
   }
-  else if( Dali::DevelKey::DALI_KEY_RETURN == event.keyCode )
+  else if( Dali::DevelKey::DALI_KEY_RETURN == event.GetKeyCode() )
   {
     // Do nothing when enter is comming.
     return false;
@@ -1785,7 +1850,7 @@ void TextField::AddDecoration( Actor& actor, bool needsClipping )
   }
 }
 
-void TextField::OnStageConnect( Dali::Actor actor )
+void TextField::OnSceneConnect( Dali::Actor actor )
 {
   if ( mHasBeenStaged )
   {
@@ -1855,20 +1920,20 @@ void TextField::KeyboardStatusChanged(bool keyboardShown)
   }
 }
 
-void TextField::OnStageConnection( int depth )
+void TextField::OnSceneConnection( int depth )
 {
   // Sets the depth to the visuals inside the text's decorator.
   mDecorator->SetTextDepth( depth );
 
   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
 
-  // Call the Control::OnStageConnection() to set the depth of the background.
-  Control::OnStageConnection( depth );
+  // Call the Control::OnSceneConnection() to set the depth of the background.
+  Control::OnSceneConnection( depth );
 }
 
-bool TextField::OnTouched( Actor actor, const TouchData& touch )
+bool TextField::OnTouched( Actor actor, const TouchEvent& touch )
 {
-  return true;
+  return false;
 }
 
 void TextField::OnIdleSignal()