#include <dali/public-api/adaptor-framework/key.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/resource-image.h>
-#include <dali/devel-api/adaptor-framework/virtual-keyboard.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/integration-api/adaptors/adaptor.h>
#include <dali/integration-api/debug.h>
#include <dali-toolkit/public-api/text/rendering-backend.h>
#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/text/rendering/text-backend.h>
#include <dali-toolkit/internal/text/text-effects-style.h>
}
case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS:
{
- const Property::Map map = value.Get<Property::Map>();
- VirtualKeyboard::ApplySettings( map );
+ const Property::Map* map = value.GetMap();
+ if (map)
+ {
+ impl.mInputMethodOptions.ApplyProperty( *map );
+ }
+ impl.mController->SetInputModePassword( impl.mInputMethodOptions.IsPassword() );
+
+ Toolkit::Control control = Toolkit::KeyInputFocusManager::Get().GetCurrentFocusControl();
+ if (control == textField)
+ {
+ impl.mImfManager.ApplyOptions( impl.mInputMethodOptions );
+ }
break;
}
case Toolkit::TextField::Property::INPUT_COLOR:
}
case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS:
{
+ Property::Map map;
+ impl.mInputMethodOptions.RetrieveProperty( map );
+ value = map;
break;
}
case Toolkit::TextField::Property::INPUT_COLOR:
// Disable the smooth handle panning.
mController->SetSmoothHandlePanEnabled( false );
+ mController->SetNoTextDoubleTapAction( Controller::NoTextTap::HIGHLIGHT );
+ mController->SetNoTextLongPressAction( Controller::NoTextTap::HIGHLIGHT );
+
// Forward input events to controller
EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) );
GetTapGestureDetector().SetMaximumTapsRequired( 2 );
+ mImfManager = ImfManager::Get();
+
self.TouchSignal().Connect( this, &TextField::OnTouched );
// Set BoundingBox to stage size if not already set.
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyInputFocusGained %p\n", mController.Get() );
- VirtualKeyboard::StatusChangedSignal().Connect( this, &TextField::KeyboardStatusChanged );
+ mImfManager.ApplyOptions( mInputMethodOptions );
- ImfManager imfManager = ImfManager::Get();
+ mImfManager.StatusChangedSignal().Connect( this, &TextField::KeyboardStatusChanged );
- if ( imfManager )
- {
- imfManager.EventReceivedSignal().Connect( this, &TextField::OnImfEvent );
+ mImfManager.EventReceivedSignal().Connect( this, &TextField::OnImfEvent );
- // Notify that the text editing start.
- imfManager.Activate();
+ // Notify that the text editing start.
+ mImfManager.Activate();
- // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated.
- imfManager.SetRestoreAfterFocusLost( true );
- }
+ // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated.
+ mImfManager.SetRestoreAfterFocusLost( true );
ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField:OnKeyInputFocusLost %p\n", mController.Get() );
- VirtualKeyboard::StatusChangedSignal().Disconnect( this, &TextField::KeyboardStatusChanged );
+ mImfManager.StatusChangedSignal().Disconnect( this, &TextField::KeyboardStatusChanged );
+ // The text editing is finished. Therefore the imf manager don't have restore activation.
+ mImfManager.SetRestoreAfterFocusLost( false );
- ImfManager imfManager = ImfManager::Get();
- if ( imfManager )
- {
- // The text editing is finished. Therefore the imf manager don't have restore activation.
- imfManager.SetRestoreAfterFocusLost( false );
+ // Notify that the text editing finish.
+ mImfManager.Deactivate();
- // Notify that the text editing finish.
- imfManager.Deactivate();
-
- imfManager.EventReceivedSignal().Disconnect( this, &TextField::OnImfEvent );
- }
+ mImfManager.EventReceivedSignal().Disconnect( this, &TextField::OnImfEvent );
ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnTap %p\n", mController.Get() );
- // Show the keyboard if it was hidden.
- if (!VirtualKeyboard::IsVisible())
- {
- VirtualKeyboard::Show();
- }
+ mImfManager.Activate();
// Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x, gesture.localPoint.y );
void TextField::OnLongPress( const LongPressGesture& gesture )
{
- // Show the keyboard if it was hidden.
- if (!VirtualKeyboard::IsVisible())
- {
- VirtualKeyboard::Show();
- }
+ mImfManager.Activate();
mController->LongPressEvent( gesture.state, gesture.localPoint.x, gesture.localPoint.y );
{
DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
- if( Dali::DALI_KEY_ESCAPE == event.keyCode ||
- "Return" == event.keyPressedName ) // Make a Dali key code for this
+ if( Dali::DALI_KEY_ESCAPE == event.keyCode || "Return" == event.keyPressedName ) // Make a Dali key code for this
{
- ClearKeyInputFocus();
+ // Make sure ClearKeyInputFocus when only key is up
+ if( event.state == KeyEvent::Up )
+ {
+ ClearKeyInputFocus();
+ }
+
return true;
}