Fixups following changes to actor traversal
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-field-impl.cpp
index 44dc851..6083974 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -23,7 +23,8 @@
 #include <dali/public-api/adaptor-framework/key.h>
 #include <dali/public-api/common/stage.h>
 #include <dali/public-api/images/resource-image.h>
-#include <dali/devel-api/adaptor-framework/virtual-keyboard.h>
+#include <dali/devel-api/object/property-helper-devel.h>
+#include <dali/devel-api/actors/actor-devel.h>
 #include <dali/public-api/object/type-registry-helper.h>
 #include <dali/integration-api/adaptors/adaptor.h>
 #include <dali/integration-api/debug.h>
@@ -32,6 +33,8 @@
 #include <dali-toolkit/public-api/text/rendering-backend.h>
 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/devel-api/focus-manager/keyinput-focus-manager.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-field-devel.h>
 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/internal/text/rendering/text-backend.h>
 #include <dali-toolkit/internal/text/text-effects-style.h>
@@ -135,6 +138,8 @@ DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "emboss",
 DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "inputEmboss",                          MAP,       INPUT_EMBOSS                         )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "outline",                              MAP,       OUTLINE                              )
 DALI_PROPERTY_REGISTRATION( Toolkit, TextField, "inputOutline",                         MAP,       INPUT_OUTLINE                        )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "hiddenInputSettings",            MAP,       HIDDEN_INPUT_SETTINGS                )
+DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, TextField, "pixelSize",                      FLOAT,     PIXEL_SIZE                           )
 
 DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "textChanged",        SIGNAL_TEXT_CHANGED )
 DALI_SIGNAL_REGISTRATION( Toolkit, TextField, "maxLengthReached",   SIGNAL_MAX_LENGTH_REACHED )
@@ -252,9 +257,9 @@ void TextField::SetProperty( BaseObject* object, Property::Index index, const Pr
           const float pointSize = value.Get< float >();
           DALI_LOG_INFO( gLogFilter, Debug::General, "TextField %p POINT_SIZE %f\n", impl.mController.Get(), pointSize );
 
-          if( !Equals( impl.mController->GetDefaultPointSize(), pointSize ) )
+          if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::POINT_SIZE ), pointSize ) )
           {
-            impl.mController->SetDefaultPointSize( pointSize );
+            impl.mController->SetDefaultFontSize( pointSize, Text::Controller::POINT_SIZE );
           }
         }
         break;
@@ -590,8 +595,18 @@ void TextField::SetProperty( BaseObject* object, Property::Index index, const Pr
       }
       case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS:
       {
-        const Property::Map map = value.Get<Property::Map>();
-        VirtualKeyboard::ApplySettings( map );
+        const Property::Map* map = value.GetMap();
+        if (map)
+        {
+          impl.mInputMethodOptions.ApplyProperty( *map );
+        }
+        impl.mController->SetInputModePassword( impl.mInputMethodOptions.IsPassword() );
+
+        Toolkit::Control control = Toolkit::KeyInputFocusManager::Get().GetCurrentFocusControl();
+        if (control == textField)
+        {
+          impl.mImfManager.ApplyOptions( impl.mInputMethodOptions );
+        }
         break;
       }
       case Toolkit::TextField::Property::INPUT_COLOR:
@@ -713,6 +728,29 @@ void TextField::SetProperty( BaseObject* object, Property::Index index, const Pr
         }
         break;
       }
+      case Toolkit::DevelTextField::Property::HIDDEN_INPUT_SETTINGS:
+      {
+        const Property::Map* map = value.GetMap();
+        if (map)
+        {
+          impl.mController->SetHiddenInputOption(*map);
+        }
+        break;
+      }
+      case Toolkit::DevelTextField::Property::PIXEL_SIZE:
+      {
+        if( impl.mController )
+        {
+          const float pixelSize = value.Get< float >();
+          DALI_LOG_INFO( gLogFilter, Debug::General, "TextField %p PIXEL_SIZE %f\n", impl.mController.Get(), pixelSize );
+
+          if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::PIXEL_SIZE ), pixelSize ) )
+          {
+            impl.mController->SetDefaultFontSize( pixelSize, Text::Controller::PIXEL_SIZE );
+          }
+        }
+        break;
+      }
     } // switch
   } // textfield
 }
@@ -782,7 +820,7 @@ Property::Value TextField::GetProperty( BaseObject* object, Property::Index inde
       {
         if( impl.mController )
         {
-          value = impl.mController->GetDefaultPointSize();
+          value = impl.mController->GetDefaultFontSize( Text::Controller::POINT_SIZE );
         }
         break;
       }
@@ -994,6 +1032,9 @@ Property::Value TextField::GetProperty( BaseObject* object, Property::Index inde
       }
       case Toolkit::TextField::Property::INPUT_METHOD_SETTINGS:
       {
+        Property::Map map;
+        impl.mInputMethodOptions.RetrieveProperty( map );
+        value = map;
         break;
       }
       case Toolkit::TextField::Property::INPUT_COLOR:
@@ -1073,6 +1114,21 @@ Property::Value TextField::GetProperty( BaseObject* object, Property::Index inde
         GetOutlineProperties( impl.mController, value, Text::EffectStyle::INPUT );
         break;
       }
+      case Toolkit::DevelTextField::Property::HIDDEN_INPUT_SETTINGS:
+      {
+        Property::Map map;
+        impl.mController->GetHiddenInputOption(map);
+        value = map;
+        break;
+      }
+      case Toolkit::DevelTextField::Property::PIXEL_SIZE:
+      {
+        if( impl.mController )
+        {
+          value = impl.mController->GetDefaultFontSize( Text::Controller::PIXEL_SIZE );
+        }
+        break;
+      }
     } //switch
   }
 
@@ -1149,10 +1205,15 @@ void TextField::OnInitialize()
   // Disable the smooth handle panning.
   mController->SetSmoothHandlePanEnabled( false );
 
+  mController->SetNoTextDoubleTapAction( Controller::NoTextTap::HIGHLIGHT );
+  mController->SetNoTextLongPressAction( Controller::NoTextTap::HIGHLIGHT );
+
   // Forward input events to controller
   EnableGestureDetection( static_cast<Gesture::Type>( Gesture::Tap | Gesture::Pan | Gesture::LongPress ) );
   GetTapGestureDetector().SetMaximumTapsRequired( 2 );
 
+  mImfManager = ImfManager::Get();
+
   self.TouchSignal().Connect( this, &TextField::OnTouched );
 
   // Set BoundingBox to stage size if not already set.
@@ -1191,20 +1252,25 @@ void TextField::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::
       const std::string& newFont = GetImpl( styleManager ).GetDefaultFontFamily();
       // Property system did not set the font so should update it.
       mController->UpdateAfterFontChange( newFont );
+      RelayoutRequest();
       break;
     }
 
     case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
     {
       GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+      RelayoutRequest();
       break;
     }
     case StyleChange::THEME_CHANGE:
     {
-      GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) );
+      // Nothing to do, let control base class handle this
       break;
     }
   }
+
+  // Up call to Control
+  Control::OnStyleChange( styleManager, change );
 }
 
 Vector3 TextField::GetNaturalSize()
@@ -1272,7 +1338,7 @@ void TextField::RenderText( Text::Controller::UpdateTextType updateTextType )
     {
       renderableActor = mRenderer->Render( mController->GetView(),
                                            mAlignmentOffset,
-                                           DepthIndex::TEXT );
+                                           DepthIndex::CONTENT );
     }
 
     if( renderableActor != mRenderableActor )
@@ -1297,6 +1363,7 @@ void TextField::RenderText( Text::Controller::UpdateTextType updateTextType )
          ++it )
     {
       self.Add( *it );
+      DevelActor::LowerToBottom(*it);
     }
     mClippingDecorationActors.clear();
 
@@ -1308,20 +1375,17 @@ void TextField::OnKeyInputFocusGained()
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyInputFocusGained %p\n", mController.Get() );
 
-  VirtualKeyboard::StatusChangedSignal().Connect( this, &TextField::KeyboardStatusChanged );
+  mImfManager.ApplyOptions( mInputMethodOptions );
 
-  ImfManager imfManager = ImfManager::Get();
+  mImfManager.StatusChangedSignal().Connect( this, &TextField::KeyboardStatusChanged );
 
-  if ( imfManager )
-  {
-    imfManager.EventReceivedSignal().Connect( this, &TextField::OnImfEvent );
+  mImfManager.EventReceivedSignal().Connect( this, &TextField::OnImfEvent );
 
-    // Notify that the text editing start.
-    imfManager.Activate();
+  // Notify that the text editing start.
+  mImfManager.Activate();
 
-    // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated.
-    imfManager.SetRestoreAfterFocusLost( true );
-  }
+  // When window gain lost focus, the imf manager is deactivated. Thus when window gain focus again, the imf manager must be activated.
+  mImfManager.SetRestoreAfterFocusLost( true );
 
    ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
 
@@ -1339,19 +1403,14 @@ void TextField::OnKeyInputFocusLost()
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField:OnKeyInputFocusLost %p\n", mController.Get() );
 
-  VirtualKeyboard::StatusChangedSignal().Disconnect( this, &TextField::KeyboardStatusChanged );
-
-  ImfManager imfManager = ImfManager::Get();
-  if ( imfManager )
-  {
-    // The text editing is finished. Therefore the imf manager don't have restore activation.
-    imfManager.SetRestoreAfterFocusLost( false );
+  mImfManager.StatusChangedSignal().Disconnect( this, &TextField::KeyboardStatusChanged );
+  // The text editing is finished. Therefore the imf manager don't have restore activation.
+  mImfManager.SetRestoreAfterFocusLost( false );
 
-    // Notify that the text editing finish.
-    imfManager.Deactivate();
+  // Notify that the text editing finish.
+  mImfManager.Deactivate();
 
-    imfManager.EventReceivedSignal().Disconnect( this, &TextField::OnImfEvent );
-  }
+  mImfManager.EventReceivedSignal().Disconnect( this, &TextField::OnImfEvent );
 
   ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
 
@@ -1369,11 +1428,7 @@ void TextField::OnTap( const TapGesture& gesture )
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnTap %p\n", mController.Get() );
 
-  // Show the keyboard if it was hidden.
-  if (!VirtualKeyboard::IsVisible())
-  {
-    VirtualKeyboard::Show();
-  }
+  mImfManager.Activate();
 
   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
   mController->TapEvent( gesture.numberOfTaps, gesture.localPoint.x, gesture.localPoint.y );
@@ -1388,11 +1443,7 @@ void TextField::OnPan( const PanGesture& gesture )
 
 void TextField::OnLongPress( const LongPressGesture& gesture )
 {
-  // Show the keyboard if it was hidden.
-  if (!VirtualKeyboard::IsVisible())
-  {
-    VirtualKeyboard::Show();
-  }
+  mImfManager.Activate();
 
   mController->LongPressEvent( gesture.state, gesture.localPoint.x, gesture.localPoint.y );
 
@@ -1403,10 +1454,14 @@ bool TextField::OnKeyEvent( const KeyEvent& event )
 {
   DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextField::OnKeyEvent %p keyCode %d\n", mController.Get(), event.keyCode );
 
-  if( Dali::DALI_KEY_ESCAPE == event.keyCode ||
-      "Return" == event.keyPressedName ) // Make a Dali key code for this
+  if( Dali::DALI_KEY_ESCAPE == event.keyCode ) // Make a Dali key code for this
   {
-    ClearKeyInputFocus();
+    // Make sure ClearKeyInputFocus when only key is up
+    if( event.state == KeyEvent::Up )
+    {
+      ClearKeyInputFocus();
+    }
+
     return true;
   }
 
@@ -1572,13 +1627,13 @@ void TextField::KeyboardStatusChanged(bool keyboardShown)
 
 void TextField::OnStageConnection( int depth )
 {
-  // Call the Control::OnStageConnection() to set the depth of the background.
-  Control::OnStageConnection( depth );
-
   // Sets the depth to the visuals inside the text's decorator.
   mDecorator->SetTextDepth( depth );
 
   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
+
+  // Call the Control::OnStageConnection() to set the depth of the background.
+  Control::OnStageConnection( depth );
 }
 
 bool TextField::OnTouched( Actor actor, const TouchData& touch )